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authorPieter Wuille <pieter@wuille.net>2022-04-04 13:19:49 -0400
committerMacroFake <falke.marco@gmail.com>2022-04-27 14:12:55 +0200
commita65931e3ce66d87b8f83d67ecdbb46f137e6a670 (patch)
tree1cdbaa2a15af7b87d7a963c4c759c2a29ddbe437 /src/util/message.cpp
parenta4377a0843636eae0aaf698510fc6518582545db (diff)
Make DecodeBase{32,64} always return vector, not string
Base32/base64 are mechanisms for encoding binary data. That they'd decode to a string is just bizarre. The fact that they'd do that based on the type of input arguments even more so.
Diffstat (limited to 'src/util/message.cpp')
-rw-r--r--src/util/message.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/util/message.cpp b/src/util/message.cpp
index 2c7f0406f0..a4e495c1d1 100644
--- a/src/util/message.cpp
+++ b/src/util/message.cpp
@@ -36,7 +36,7 @@ MessageVerificationResult MessageVerify(
}
bool invalid = false;
- std::vector<unsigned char> signature_bytes = DecodeBase64(signature.c_str(), &invalid);
+ std::vector<unsigned char> signature_bytes = DecodeBase64(signature, &invalid);
if (invalid) {
return MessageVerificationResult::ERR_MALFORMED_SIGNATURE;
}