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authorWladimir J. van der Laan <laanwj@gmail.com>2018-03-27 21:04:22 +0200
committerWladimir J. van der Laan <laanwj@gmail.com>2018-03-27 21:22:36 +0200
commit534b8fa560a700c0641e2700b92e40dc1a0066aa (patch)
tree6a2ca3e48623d16c33ebca8507af17d0a0c894dc /src/util.cpp
parentb648974cc35a65df87c2801f5c09dd13d3e507f7 (diff)
parenta1926362ecb3c354ae338ef7d7020daf78f980c9 (diff)
Merge #12653: Allow to optional specify the directory for the blocks storage
a192636 -blocksdir: keep blockindex leveldb database in datadir (Jonas Schnelli) f38e4fd QA: Add -blocksdir test (Jonas Schnelli) 386a6b6 Allow to optional specify the directory for the blocks storage (Jonas Schnelli) Pull request description: Since the actual block files taking up more and more space, it may be desirable to have them stored in a different location then the data directory (use case: SSD for chainstate, etc., HD for blocks). This PR adds a `-blocksdir` option that allows one to keep the blockfiles and the blockindex external from the data directory (instead of creating symlinks). I fist had an option to keep the blockindex within the datadir, but seems to make no sense since accessing the index will (always) lead to access (r/w) the block files. Tree-SHA512: f8b9e1a681679eac25076dc30e45e6e12d4b2d9ac4be907cbea928a75af081dbcb0f1dd3e97169ab975f73d0bd15824c00c2a34638f3b284b39017171fce2409
Diffstat (limited to 'src/util.cpp')
-rw-r--r--src/util.cpp33
1 files changed, 33 insertions, 0 deletions
diff --git a/src/util.cpp b/src/util.cpp
index 494d5c4eaf..dbf9065113 100644
--- a/src/util.cpp
+++ b/src/util.cpp
@@ -613,10 +613,41 @@ fs::path GetDefaultDataDir()
#endif
}
+static fs::path g_blocks_path_cached;
+static fs::path g_blocks_path_cache_net_specific;
static fs::path pathCached;
static fs::path pathCachedNetSpecific;
static CCriticalSection csPathCached;
+const fs::path &GetBlocksDir(bool fNetSpecific)
+{
+
+ LOCK(csPathCached);
+
+ fs::path &path = fNetSpecific ? g_blocks_path_cache_net_specific : g_blocks_path_cached;
+
+ // This can be called during exceptions by LogPrintf(), so we cache the
+ // value so we don't have to do memory allocations after that.
+ if (!path.empty())
+ return path;
+
+ if (gArgs.IsArgSet("-blocksdir")) {
+ path = fs::system_complete(gArgs.GetArg("-blocksdir", ""));
+ if (!fs::is_directory(path)) {
+ path = "";
+ return path;
+ }
+ } else {
+ path = GetDataDir(false);
+ }
+ if (fNetSpecific)
+ path /= BaseParams().DataDir();
+
+ path /= "blocks";
+ fs::create_directories(path);
+ return path;
+}
+
const fs::path &GetDataDir(bool fNetSpecific)
{
@@ -655,6 +686,8 @@ void ClearDatadirCache()
pathCached = fs::path();
pathCachedNetSpecific = fs::path();
+ g_blocks_path_cached = fs::path();
+ g_blocks_path_cache_net_specific = fs::path();
}
fs::path GetConfigFile(const std::string& confPath)