diff options
author | Pieter Wuille <pieter.wuille@gmail.com> | 2014-04-19 23:02:47 +0200 |
---|---|---|
committer | Pieter Wuille <pieter.wuille@gmail.com> | 2014-05-09 16:39:48 +0200 |
commit | eb2cbd754d0ed02ab1c3f0889b6ee1776abd5082 (patch) | |
tree | 60c93a27d2e53cac43f8a5057b81425a8821bf94 /src/uint256.h | |
parent | e443ed2462b706650f51f08c8760dbf5047aa77f (diff) |
Deduplicate shared code between uint160 and uint256
Diffstat (limited to 'src/uint256.h')
-rw-r--r-- | src/uint256.h | 306 |
1 files changed, 65 insertions, 241 deletions
diff --git a/src/uint256.h b/src/uint256.h index ba903bc8fc..a3f7835875 100644 --- a/src/uint256.h +++ b/src/uint256.h @@ -1,5 +1,5 @@ // Copyright (c) 2009-2010 Satoshi Nakamoto -// Copyright (c) 2009-2013 The Bitcoin developers +// Copyright (c) 2009-2014 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. @@ -19,17 +19,56 @@ inline signed char HexDigit(char c) return p_util_hexdigit[(unsigned char)c]; } -/** Base class without constructors for uint256 and uint160. - * This makes the compiler let you use it in a union. - */ +/** Template base class for unsigned big integers. */ template<unsigned int BITS> class base_uint { -protected: +private: enum { WIDTH=BITS/32 }; uint32_t pn[WIDTH]; public: + base_uint() + { + for (int i = 0; i < WIDTH; i++) + pn[i] = 0; + } + + base_uint(const base_uint& b) + { + for (int i = 0; i < WIDTH; i++) + pn[i] = b.pn[i]; + } + + base_uint& operator=(const base_uint& b) + { + for (int i = 0; i < WIDTH; i++) + pn[i] = b.pn[i]; + return *this; + } + + base_uint(uint64_t b) + { + pn[0] = (unsigned int)b; + pn[1] = (unsigned int)(b >> 32); + for (int i = 2; i < WIDTH; i++) + pn[i] = 0; + } + + explicit base_uint(const std::string& str) + { + SetHex(str); + } + + explicit base_uint(const std::vector<unsigned char>& vch) + { + if (vch.size() == sizeof(pn)) { + memcpy(pn, &vch[0], sizeof(pn)); + } else { + *this = 0; + } + } + bool operator!() const { for (int i = 0; i < WIDTH; i++) @@ -292,7 +331,13 @@ public: return (!(a == b)); } - + friend inline const base_uint operator+(const base_uint& a, const base_uint& b) { return base_uint(a) += b; } + friend inline const base_uint operator-(const base_uint& a, const base_uint& b) { return base_uint(a) -= b; } + friend inline const base_uint operator|(const base_uint& a, const base_uint& b) { return base_uint(a) |= b; } + friend inline const base_uint operator&(const base_uint& a, const base_uint& b) { return base_uint(a) &= b; } + friend inline const base_uint operator^(const base_uint& a, const base_uint& b) { return base_uint(a) ^= b; } + friend inline const base_uint operator>>(const base_uint& a, int shift) { return base_uint(a) >>= shift; } + friend inline const base_uint operator<<(const base_uint& a, int shift) { return base_uint(a) <<= shift; } std::string GetHex() const { @@ -373,263 +418,42 @@ public: return pn[0] | (uint64_t)pn[1] << 32; } -// unsigned int GetSerializeSize(int nType=0, int nVersion=PROTOCOL_VERSION) const unsigned int GetSerializeSize(int nType, int nVersion) const { return sizeof(pn); } template<typename Stream> -// void Serialize(Stream& s, int nType=0, int nVersion=PROTOCOL_VERSION) const void Serialize(Stream& s, int nType, int nVersion) const { s.write((char*)pn, sizeof(pn)); } template<typename Stream> -// void Unserialize(Stream& s, int nType=0, int nVersion=PROTOCOL_VERSION) void Unserialize(Stream& s, int nType, int nVersion) { s.read((char*)pn, sizeof(pn)); } - - - friend class uint160; - friend class uint256; }; -typedef base_uint<160> base_uint160; -typedef base_uint<256> base_uint256; - - - -// -// uint160 and uint256 could be implemented as templates, but to keep -// compile errors and debugging cleaner, they're copy and pasted. -// - - - -////////////////////////////////////////////////////////////////////////////// -// -// uint160 -// - -/** 160-bit unsigned integer */ -class uint160 : public base_uint160 -{ +/** 160-bit unsigned big integer. */ +class uint160 : public base_uint<160> { public: - typedef base_uint160 basetype; - - uint160() - { - for (int i = 0; i < WIDTH; i++) - pn[i] = 0; - } - - uint160(const basetype& b) - { - for (int i = 0; i < WIDTH; i++) - pn[i] = b.pn[i]; - } - - uint160& operator=(const basetype& b) - { - for (int i = 0; i < WIDTH; i++) - pn[i] = b.pn[i]; - return *this; - } - - uint160(uint64_t b) - { - pn[0] = (unsigned int)b; - pn[1] = (unsigned int)(b >> 32); - for (int i = 2; i < WIDTH; i++) - pn[i] = 0; - } - - uint160& operator=(uint64_t b) - { - pn[0] = (unsigned int)b; - pn[1] = (unsigned int)(b >> 32); - for (int i = 2; i < WIDTH; i++) - pn[i] = 0; - return *this; - } - - explicit uint160(const std::string& str) - { - SetHex(str); - } - - explicit uint160(const std::vector<unsigned char>& vch) - { - if (vch.size() == sizeof(pn)) - memcpy(pn, &vch[0], sizeof(pn)); - else - *this = 0; - } + uint160() {} + uint160(const base_uint<160>& b) : base_uint<160>(b) {} + uint160(uint64_t b) : base_uint<160>(b) {} + explicit uint160(const std::string& str) : base_uint<160>(str) {} + explicit uint160(const std::vector<unsigned char>& vch) : base_uint<160>(vch) {} }; -inline bool operator==(const uint160& a, uint64_t b) { return (base_uint160)a == b; } -inline bool operator!=(const uint160& a, uint64_t b) { return (base_uint160)a != b; } -inline const uint160 operator<<(const base_uint160& a, unsigned int shift) { return uint160(a) <<= shift; } -inline const uint160 operator>>(const base_uint160& a, unsigned int shift) { return uint160(a) >>= shift; } -inline const uint160 operator<<(const uint160& a, unsigned int shift) { return uint160(a) <<= shift; } -inline const uint160 operator>>(const uint160& a, unsigned int shift) { return uint160(a) >>= shift; } - -inline const uint160 operator^(const base_uint160& a, const base_uint160& b) { return uint160(a) ^= b; } -inline const uint160 operator&(const base_uint160& a, const base_uint160& b) { return uint160(a) &= b; } -inline const uint160 operator|(const base_uint160& a, const base_uint160& b) { return uint160(a) |= b; } -inline const uint160 operator+(const base_uint160& a, const base_uint160& b) { return uint160(a) += b; } -inline const uint160 operator-(const base_uint160& a, const base_uint160& b) { return uint160(a) -= b; } - -inline bool operator<(const base_uint160& a, const uint160& b) { return (base_uint160)a < (base_uint160)b; } -inline bool operator<=(const base_uint160& a, const uint160& b) { return (base_uint160)a <= (base_uint160)b; } -inline bool operator>(const base_uint160& a, const uint160& b) { return (base_uint160)a > (base_uint160)b; } -inline bool operator>=(const base_uint160& a, const uint160& b) { return (base_uint160)a >= (base_uint160)b; } -inline bool operator==(const base_uint160& a, const uint160& b) { return (base_uint160)a == (base_uint160)b; } -inline bool operator!=(const base_uint160& a, const uint160& b) { return (base_uint160)a != (base_uint160)b; } -inline const uint160 operator^(const base_uint160& a, const uint160& b) { return (base_uint160)a ^ (base_uint160)b; } -inline const uint160 operator&(const base_uint160& a, const uint160& b) { return (base_uint160)a & (base_uint160)b; } -inline const uint160 operator|(const base_uint160& a, const uint160& b) { return (base_uint160)a | (base_uint160)b; } -inline const uint160 operator+(const base_uint160& a, const uint160& b) { return (base_uint160)a + (base_uint160)b; } -inline const uint160 operator-(const base_uint160& a, const uint160& b) { return (base_uint160)a - (base_uint160)b; } - -inline bool operator<(const uint160& a, const base_uint160& b) { return (base_uint160)a < (base_uint160)b; } -inline bool operator<=(const uint160& a, const base_uint160& b) { return (base_uint160)a <= (base_uint160)b; } -inline bool operator>(const uint160& a, const base_uint160& b) { return (base_uint160)a > (base_uint160)b; } -inline bool operator>=(const uint160& a, const base_uint160& b) { return (base_uint160)a >= (base_uint160)b; } -inline bool operator==(const uint160& a, const base_uint160& b) { return (base_uint160)a == (base_uint160)b; } -inline bool operator!=(const uint160& a, const base_uint160& b) { return (base_uint160)a != (base_uint160)b; } -inline const uint160 operator^(const uint160& a, const base_uint160& b) { return (base_uint160)a ^ (base_uint160)b; } -inline const uint160 operator&(const uint160& a, const base_uint160& b) { return (base_uint160)a & (base_uint160)b; } -inline const uint160 operator|(const uint160& a, const base_uint160& b) { return (base_uint160)a | (base_uint160)b; } -inline const uint160 operator+(const uint160& a, const base_uint160& b) { return (base_uint160)a + (base_uint160)b; } -inline const uint160 operator-(const uint160& a, const base_uint160& b) { return (base_uint160)a - (base_uint160)b; } - -inline bool operator<(const uint160& a, const uint160& b) { return (base_uint160)a < (base_uint160)b; } -inline bool operator<=(const uint160& a, const uint160& b) { return (base_uint160)a <= (base_uint160)b; } -inline bool operator>(const uint160& a, const uint160& b) { return (base_uint160)a > (base_uint160)b; } -inline bool operator>=(const uint160& a, const uint160& b) { return (base_uint160)a >= (base_uint160)b; } -inline bool operator==(const uint160& a, const uint160& b) { return (base_uint160)a == (base_uint160)b; } -inline bool operator!=(const uint160& a, const uint160& b) { return (base_uint160)a != (base_uint160)b; } -inline const uint160 operator^(const uint160& a, const uint160& b) { return (base_uint160)a ^ (base_uint160)b; } -inline const uint160 operator&(const uint160& a, const uint160& b) { return (base_uint160)a & (base_uint160)b; } -inline const uint160 operator|(const uint160& a, const uint160& b) { return (base_uint160)a | (base_uint160)b; } -inline const uint160 operator+(const uint160& a, const uint160& b) { return (base_uint160)a + (base_uint160)b; } -inline const uint160 operator-(const uint160& a, const uint160& b) { return (base_uint160)a - (base_uint160)b; } - - - -////////////////////////////////////////////////////////////////////////////// -// -// uint256 -// - -/** 256-bit unsigned integer */ -class uint256 : public base_uint256 -{ +/** 256-bit unsigned big integer. */ +class uint256 : public base_uint<256> { public: - typedef base_uint256 basetype; - - uint256() - { - for (int i = 0; i < WIDTH; i++) - pn[i] = 0; - } - - uint256(const basetype& b) - { - for (int i = 0; i < WIDTH; i++) - pn[i] = b.pn[i]; - } - - uint256& operator=(const basetype& b) - { - for (int i = 0; i < WIDTH; i++) - pn[i] = b.pn[i]; - return *this; - } - - uint256(uint64_t b) - { - pn[0] = (unsigned int)b; - pn[1] = (unsigned int)(b >> 32); - for (int i = 2; i < WIDTH; i++) - pn[i] = 0; - } - - uint256& operator=(uint64_t b) - { - pn[0] = (unsigned int)b; - pn[1] = (unsigned int)(b >> 32); - for (int i = 2; i < WIDTH; i++) - pn[i] = 0; - return *this; - } - - explicit uint256(const std::string& str) - { - SetHex(str); - } - - explicit uint256(const std::vector<unsigned char>& vch) - { - if (vch.size() == sizeof(pn)) - memcpy(pn, &vch[0], sizeof(pn)); - else - *this = 0; - } + uint256() {} + uint256(const base_uint<256>& b) : base_uint<256>(b) {} + uint256(uint64_t b) : base_uint<256>(b) {} + explicit uint256(const std::string& str) : base_uint<256>(str) {} + explicit uint256(const std::vector<unsigned char>& vch) : base_uint<256>(vch) {} }; -inline bool operator==(const uint256& a, uint64_t b) { return (base_uint256)a == b; } -inline bool operator!=(const uint256& a, uint64_t b) { return (base_uint256)a != b; } -inline const uint256 operator<<(const base_uint256& a, unsigned int shift) { return uint256(a) <<= shift; } -inline const uint256 operator>>(const base_uint256& a, unsigned int shift) { return uint256(a) >>= shift; } -inline const uint256 operator<<(const uint256& a, unsigned int shift) { return uint256(a) <<= shift; } -inline const uint256 operator>>(const uint256& a, unsigned int shift) { return uint256(a) >>= shift; } - -inline const uint256 operator^(const base_uint256& a, const base_uint256& b) { return uint256(a) ^= b; } -inline const uint256 operator&(const base_uint256& a, const base_uint256& b) { return uint256(a) &= b; } -inline const uint256 operator|(const base_uint256& a, const base_uint256& b) { return uint256(a) |= b; } -inline const uint256 operator+(const base_uint256& a, const base_uint256& b) { return uint256(a) += b; } -inline const uint256 operator-(const base_uint256& a, const base_uint256& b) { return uint256(a) -= b; } - -inline bool operator<(const base_uint256& a, const uint256& b) { return (base_uint256)a < (base_uint256)b; } -inline bool operator<=(const base_uint256& a, const uint256& b) { return (base_uint256)a <= (base_uint256)b; } -inline bool operator>(const base_uint256& a, const uint256& b) { return (base_uint256)a > (base_uint256)b; } -inline bool operator>=(const base_uint256& a, const uint256& b) { return (base_uint256)a >= (base_uint256)b; } -inline bool operator==(const base_uint256& a, const uint256& b) { return (base_uint256)a == (base_uint256)b; } -inline bool operator!=(const base_uint256& a, const uint256& b) { return (base_uint256)a != (base_uint256)b; } -inline const uint256 operator^(const base_uint256& a, const uint256& b) { return (base_uint256)a ^ (base_uint256)b; } -inline const uint256 operator&(const base_uint256& a, const uint256& b) { return (base_uint256)a & (base_uint256)b; } -inline const uint256 operator|(const base_uint256& a, const uint256& b) { return (base_uint256)a | (base_uint256)b; } -inline const uint256 operator+(const base_uint256& a, const uint256& b) { return (base_uint256)a + (base_uint256)b; } -inline const uint256 operator-(const base_uint256& a, const uint256& b) { return (base_uint256)a - (base_uint256)b; } - -inline bool operator<(const uint256& a, const base_uint256& b) { return (base_uint256)a < (base_uint256)b; } -inline bool operator<=(const uint256& a, const base_uint256& b) { return (base_uint256)a <= (base_uint256)b; } -inline bool operator>(const uint256& a, const base_uint256& b) { return (base_uint256)a > (base_uint256)b; } -inline bool operator>=(const uint256& a, const base_uint256& b) { return (base_uint256)a >= (base_uint256)b; } -inline bool operator==(const uint256& a, const base_uint256& b) { return (base_uint256)a == (base_uint256)b; } -inline bool operator!=(const uint256& a, const base_uint256& b) { return (base_uint256)a != (base_uint256)b; } -inline const uint256 operator^(const uint256& a, const base_uint256& b) { return (base_uint256)a ^ (base_uint256)b; } -inline const uint256 operator&(const uint256& a, const base_uint256& b) { return (base_uint256)a & (base_uint256)b; } -inline const uint256 operator|(const uint256& a, const base_uint256& b) { return (base_uint256)a | (base_uint256)b; } -inline const uint256 operator+(const uint256& a, const base_uint256& b) { return (base_uint256)a + (base_uint256)b; } -inline const uint256 operator-(const uint256& a, const base_uint256& b) { return (base_uint256)a - (base_uint256)b; } - -inline bool operator<(const uint256& a, const uint256& b) { return (base_uint256)a < (base_uint256)b; } -inline bool operator<=(const uint256& a, const uint256& b) { return (base_uint256)a <= (base_uint256)b; } -inline bool operator>(const uint256& a, const uint256& b) { return (base_uint256)a > (base_uint256)b; } -inline bool operator>=(const uint256& a, const uint256& b) { return (base_uint256)a >= (base_uint256)b; } -inline bool operator==(const uint256& a, const uint256& b) { return (base_uint256)a == (base_uint256)b; } -inline bool operator!=(const uint256& a, const uint256& b) { return (base_uint256)a != (base_uint256)b; } -inline const uint256 operator^(const uint256& a, const uint256& b) { return (base_uint256)a ^ (base_uint256)b; } -inline const uint256 operator&(const uint256& a, const uint256& b) { return (base_uint256)a & (base_uint256)b; } -inline const uint256 operator|(const uint256& a, const uint256& b) { return (base_uint256)a | (base_uint256)b; } -inline const uint256 operator+(const uint256& a, const uint256& b) { return (base_uint256)a + (base_uint256)b; } -inline const uint256 operator-(const uint256& a, const uint256& b) { return (base_uint256)a - (base_uint256)b; } - #endif |