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authorRoy Badami <roy@gnomon.org.uk>2014-07-07 22:06:21 +0100
committerRoy Badami <roy@gnomon.org.uk>2014-07-07 22:06:21 +0100
commit96df327834af3b55918adfac9b3f65adfc960b3a (patch)
tree8bd199df46ea6f39f7094c0e7db2185b4d3f5d6d /src/uint256.h
parent2e4fee2ac4824570c1340a8f8fe2aed4580de879 (diff)
parent1fedd65fcf9ac04b70f0fa8cf6caa9629857d586 (diff)
Merge remote-tracking branch 'upstream/master'
Conflicts: src/qt/overviewpage.cpp src/qt/transactiondesc.cpp
Diffstat (limited to 'src/uint256.h')
-rw-r--r--src/uint256.h530
1 files changed, 111 insertions, 419 deletions
diff --git a/src/uint256.h b/src/uint256.h
index ba903bc8fc..82db7758c9 100644
--- a/src/uint256.h
+++ b/src/uint256.h
@@ -1,35 +1,61 @@
// Copyright (c) 2009-2010 Satoshi Nakamoto
-// Copyright (c) 2009-2013 The Bitcoin developers
+// Copyright (c) 2009-2014 The Bitcoin developers
// Distributed under the MIT/X11 software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#ifndef BITCOIN_UINT256_H
#define BITCOIN_UINT256_H
+#include <assert.h>
+#include <stdexcept>
#include <stdint.h>
-#include <stdio.h>
#include <string>
-#include <string.h>
#include <vector>
-extern const signed char p_util_hexdigit[256]; // defined in util.cpp
-
-inline signed char HexDigit(char c)
-{
- return p_util_hexdigit[(unsigned char)c];
-}
+class uint_error : public std::runtime_error {
+public:
+ explicit uint_error(const std::string& str) : std::runtime_error(str) {}
+};
-/** Base class without constructors for uint256 and uint160.
- * This makes the compiler let you use it in a union.
- */
+/** Template base class for unsigned big integers. */
template<unsigned int BITS>
class base_uint
{
-protected:
+private:
enum { WIDTH=BITS/32 };
uint32_t pn[WIDTH];
public:
+ base_uint()
+ {
+ for (int i = 0; i < WIDTH; i++)
+ pn[i] = 0;
+ }
+
+ base_uint(const base_uint& b)
+ {
+ for (int i = 0; i < WIDTH; i++)
+ pn[i] = b.pn[i];
+ }
+
+ base_uint& operator=(const base_uint& b)
+ {
+ for (int i = 0; i < WIDTH; i++)
+ pn[i] = b.pn[i];
+ return *this;
+ }
+
+ base_uint(uint64_t b)
+ {
+ pn[0] = (unsigned int)b;
+ pn[1] = (unsigned int)(b >> 32);
+ for (int i = 2; i < WIDTH; i++)
+ pn[i] = 0;
+ }
+
+ explicit base_uint(const std::string& str);
+ explicit base_uint(const std::vector<unsigned char>& vch);
+
bool operator!() const
{
for (int i = 0; i < WIDTH; i++)
@@ -55,16 +81,7 @@ public:
return ret;
}
- double getdouble() const
- {
- double ret = 0.0;
- double fact = 1.0;
- for (int i = 0; i < WIDTH; i++) {
- ret += fact * pn[i];
- fact *= 4294967296.0;
- }
- return ret;
- }
+ double getdouble() const;
base_uint& operator=(uint64_t b)
{
@@ -110,39 +127,8 @@ public:
return *this;
}
- base_uint& operator<<=(unsigned int shift)
- {
- base_uint a(*this);
- for (int i = 0; i < WIDTH; i++)
- pn[i] = 0;
- int k = shift / 32;
- shift = shift % 32;
- for (int i = 0; i < WIDTH; i++)
- {
- if (i+k+1 < WIDTH && shift != 0)
- pn[i+k+1] |= (a.pn[i] >> (32-shift));
- if (i+k < WIDTH)
- pn[i+k] |= (a.pn[i] << shift);
- }
- return *this;
- }
-
- base_uint& operator>>=(unsigned int shift)
- {
- base_uint a(*this);
- for (int i = 0; i < WIDTH; i++)
- pn[i] = 0;
- int k = shift / 32;
- shift = shift % 32;
- for (int i = 0; i < WIDTH; i++)
- {
- if (i-k-1 >= 0 && shift != 0)
- pn[i-k-1] |= (a.pn[i] << (32-shift));
- if (i-k >= 0)
- pn[i-k] |= (a.pn[i] >> shift);
- }
- return *this;
- }
+ base_uint& operator<<=(unsigned int shift);
+ base_uint& operator>>=(unsigned int shift);
base_uint& operator+=(const base_uint& b)
{
@@ -178,6 +164,9 @@ public:
return *this;
}
+ base_uint& operator*=(uint32_t b32);
+ base_uint& operator*=(const base_uint& b);
+ base_uint& operator/=(const base_uint& b);
base_uint& operator++()
{
@@ -213,134 +202,32 @@ public:
return ret;
}
-
- friend inline bool operator<(const base_uint& a, const base_uint& b)
- {
- for (int i = base_uint::WIDTH-1; i >= 0; i--)
- {
- if (a.pn[i] < b.pn[i])
- return true;
- else if (a.pn[i] > b.pn[i])
- return false;
- }
- return false;
- }
-
- friend inline bool operator<=(const base_uint& a, const base_uint& b)
- {
- for (int i = base_uint::WIDTH-1; i >= 0; i--)
- {
- if (a.pn[i] < b.pn[i])
- return true;
- else if (a.pn[i] > b.pn[i])
- return false;
- }
- return true;
- }
-
- friend inline bool operator>(const base_uint& a, const base_uint& b)
- {
- for (int i = base_uint::WIDTH-1; i >= 0; i--)
- {
- if (a.pn[i] > b.pn[i])
- return true;
- else if (a.pn[i] < b.pn[i])
- return false;
- }
- return false;
- }
-
- friend inline bool operator>=(const base_uint& a, const base_uint& b)
- {
- for (int i = base_uint::WIDTH-1; i >= 0; i--)
- {
- if (a.pn[i] > b.pn[i])
- return true;
- else if (a.pn[i] < b.pn[i])
- return false;
- }
- return true;
- }
-
- friend inline bool operator==(const base_uint& a, const base_uint& b)
- {
- for (int i = 0; i < base_uint::WIDTH; i++)
- if (a.pn[i] != b.pn[i])
- return false;
- return true;
- }
-
- friend inline bool operator==(const base_uint& a, uint64_t b)
- {
- if (a.pn[0] != (unsigned int)b)
- return false;
- if (a.pn[1] != (unsigned int)(b >> 32))
- return false;
- for (int i = 2; i < base_uint::WIDTH; i++)
- if (a.pn[i] != 0)
- return false;
- return true;
- }
-
- friend inline bool operator!=(const base_uint& a, const base_uint& b)
- {
- return (!(a == b));
- }
-
- friend inline bool operator!=(const base_uint& a, uint64_t b)
- {
- return (!(a == b));
- }
-
-
-
- std::string GetHex() const
- {
- char psz[sizeof(pn)*2 + 1];
- for (unsigned int i = 0; i < sizeof(pn); i++)
- sprintf(psz + i*2, "%02x", ((unsigned char*)pn)[sizeof(pn) - i - 1]);
- return std::string(psz, psz + sizeof(pn)*2);
- }
-
- void SetHex(const char* psz)
- {
- memset(pn,0,sizeof(pn));
-
- // skip leading spaces
- while (isspace(*psz))
- psz++;
-
- // skip 0x
- if (psz[0] == '0' && tolower(psz[1]) == 'x')
- psz += 2;
-
- // hex string to uint
- const char* pbegin = psz;
- while (::HexDigit(*psz) != -1)
- psz++;
- psz--;
- unsigned char* p1 = (unsigned char*)pn;
- unsigned char* pend = p1 + WIDTH * 4;
- while (psz >= pbegin && p1 < pend)
- {
- *p1 = ::HexDigit(*psz--);
- if (psz >= pbegin)
- {
- *p1 |= ((unsigned char)::HexDigit(*psz--) << 4);
- p1++;
- }
- }
- }
-
- void SetHex(const std::string& str)
- {
- SetHex(str.c_str());
- }
-
- std::string ToString() const
- {
- return (GetHex());
- }
+ int CompareTo(const base_uint& b) const;
+ bool EqualTo(uint64_t b) const;
+
+ friend inline const base_uint operator+(const base_uint& a, const base_uint& b) { return base_uint(a) += b; }
+ friend inline const base_uint operator-(const base_uint& a, const base_uint& b) { return base_uint(a) -= b; }
+ friend inline const base_uint operator*(const base_uint& a, const base_uint& b) { return base_uint(a) *= b; }
+ friend inline const base_uint operator/(const base_uint& a, const base_uint& b) { return base_uint(a) /= b; }
+ friend inline const base_uint operator|(const base_uint& a, const base_uint& b) { return base_uint(a) |= b; }
+ friend inline const base_uint operator&(const base_uint& a, const base_uint& b) { return base_uint(a) &= b; }
+ friend inline const base_uint operator^(const base_uint& a, const base_uint& b) { return base_uint(a) ^= b; }
+ friend inline const base_uint operator>>(const base_uint& a, int shift) { return base_uint(a) >>= shift; }
+ friend inline const base_uint operator<<(const base_uint& a, int shift) { return base_uint(a) <<= shift; }
+ friend inline const base_uint operator*(const base_uint& a, uint32_t b) { return base_uint(a) *= b; }
+ friend inline bool operator==(const base_uint& a, const base_uint& b) { return a.CompareTo(b) == 0; }
+ friend inline bool operator!=(const base_uint& a, const base_uint& b) { return a.CompareTo(b) != 0; }
+ friend inline bool operator>(const base_uint& a, const base_uint& b) { return a.CompareTo(b) > 0; }
+ friend inline bool operator<(const base_uint& a, const base_uint& b) { return a.CompareTo(b) < 0; }
+ friend inline bool operator>=(const base_uint& a, const base_uint& b) { return a.CompareTo(b) >= 0; }
+ friend inline bool operator<=(const base_uint& a, const base_uint& b) { return a.CompareTo(b) <= 0; }
+ friend inline bool operator==(const base_uint& a, uint64_t b) { return a.EqualTo(b); }
+ friend inline bool operator!=(const base_uint& a, uint64_t b) { return !a.EqualTo(b); }
+
+ std::string GetHex() const;
+ void SetHex(const char* psz);
+ void SetHex(const std::string& str);
+ std::string ToString() const;
unsigned char* begin()
{
@@ -367,269 +254,74 @@ public:
return sizeof(pn);
}
+ // Returns the position of the highest bit set plus one, or zero if the
+ // value is zero.
+ unsigned int bits() const;
+
uint64_t GetLow64() const
{
assert(WIDTH >= 2);
return pn[0] | (uint64_t)pn[1] << 32;
}
-// unsigned int GetSerializeSize(int nType=0, int nVersion=PROTOCOL_VERSION) const
unsigned int GetSerializeSize(int nType, int nVersion) const
{
return sizeof(pn);
}
template<typename Stream>
-// void Serialize(Stream& s, int nType=0, int nVersion=PROTOCOL_VERSION) const
void Serialize(Stream& s, int nType, int nVersion) const
{
s.write((char*)pn, sizeof(pn));
}
template<typename Stream>
-// void Unserialize(Stream& s, int nType=0, int nVersion=PROTOCOL_VERSION)
void Unserialize(Stream& s, int nType, int nVersion)
{
s.read((char*)pn, sizeof(pn));
}
-
-
- friend class uint160;
- friend class uint256;
};
-typedef base_uint<160> base_uint160;
-typedef base_uint<256> base_uint256;
-
-
-
-//
-// uint160 and uint256 could be implemented as templates, but to keep
-// compile errors and debugging cleaner, they're copy and pasted.
-//
-
-
-
-//////////////////////////////////////////////////////////////////////////////
-//
-// uint160
-//
-
-/** 160-bit unsigned integer */
-class uint160 : public base_uint160
-{
+/** 160-bit unsigned big integer. */
+class uint160 : public base_uint<160> {
public:
- typedef base_uint160 basetype;
-
- uint160()
- {
- for (int i = 0; i < WIDTH; i++)
- pn[i] = 0;
- }
-
- uint160(const basetype& b)
- {
- for (int i = 0; i < WIDTH; i++)
- pn[i] = b.pn[i];
- }
-
- uint160& operator=(const basetype& b)
- {
- for (int i = 0; i < WIDTH; i++)
- pn[i] = b.pn[i];
- return *this;
- }
-
- uint160(uint64_t b)
- {
- pn[0] = (unsigned int)b;
- pn[1] = (unsigned int)(b >> 32);
- for (int i = 2; i < WIDTH; i++)
- pn[i] = 0;
- }
-
- uint160& operator=(uint64_t b)
- {
- pn[0] = (unsigned int)b;
- pn[1] = (unsigned int)(b >> 32);
- for (int i = 2; i < WIDTH; i++)
- pn[i] = 0;
- return *this;
- }
-
- explicit uint160(const std::string& str)
- {
- SetHex(str);
- }
-
- explicit uint160(const std::vector<unsigned char>& vch)
- {
- if (vch.size() == sizeof(pn))
- memcpy(pn, &vch[0], sizeof(pn));
- else
- *this = 0;
- }
+ uint160() {}
+ uint160(const base_uint<160>& b) : base_uint<160>(b) {}
+ uint160(uint64_t b) : base_uint<160>(b) {}
+ explicit uint160(const std::string& str) : base_uint<160>(str) {}
+ explicit uint160(const std::vector<unsigned char>& vch) : base_uint<160>(vch) {}
};
-inline bool operator==(const uint160& a, uint64_t b) { return (base_uint160)a == b; }
-inline bool operator!=(const uint160& a, uint64_t b) { return (base_uint160)a != b; }
-inline const uint160 operator<<(const base_uint160& a, unsigned int shift) { return uint160(a) <<= shift; }
-inline const uint160 operator>>(const base_uint160& a, unsigned int shift) { return uint160(a) >>= shift; }
-inline const uint160 operator<<(const uint160& a, unsigned int shift) { return uint160(a) <<= shift; }
-inline const uint160 operator>>(const uint160& a, unsigned int shift) { return uint160(a) >>= shift; }
-
-inline const uint160 operator^(const base_uint160& a, const base_uint160& b) { return uint160(a) ^= b; }
-inline const uint160 operator&(const base_uint160& a, const base_uint160& b) { return uint160(a) &= b; }
-inline const uint160 operator|(const base_uint160& a, const base_uint160& b) { return uint160(a) |= b; }
-inline const uint160 operator+(const base_uint160& a, const base_uint160& b) { return uint160(a) += b; }
-inline const uint160 operator-(const base_uint160& a, const base_uint160& b) { return uint160(a) -= b; }
-
-inline bool operator<(const base_uint160& a, const uint160& b) { return (base_uint160)a < (base_uint160)b; }
-inline bool operator<=(const base_uint160& a, const uint160& b) { return (base_uint160)a <= (base_uint160)b; }
-inline bool operator>(const base_uint160& a, const uint160& b) { return (base_uint160)a > (base_uint160)b; }
-inline bool operator>=(const base_uint160& a, const uint160& b) { return (base_uint160)a >= (base_uint160)b; }
-inline bool operator==(const base_uint160& a, const uint160& b) { return (base_uint160)a == (base_uint160)b; }
-inline bool operator!=(const base_uint160& a, const uint160& b) { return (base_uint160)a != (base_uint160)b; }
-inline const uint160 operator^(const base_uint160& a, const uint160& b) { return (base_uint160)a ^ (base_uint160)b; }
-inline const uint160 operator&(const base_uint160& a, const uint160& b) { return (base_uint160)a & (base_uint160)b; }
-inline const uint160 operator|(const base_uint160& a, const uint160& b) { return (base_uint160)a | (base_uint160)b; }
-inline const uint160 operator+(const base_uint160& a, const uint160& b) { return (base_uint160)a + (base_uint160)b; }
-inline const uint160 operator-(const base_uint160& a, const uint160& b) { return (base_uint160)a - (base_uint160)b; }
-
-inline bool operator<(const uint160& a, const base_uint160& b) { return (base_uint160)a < (base_uint160)b; }
-inline bool operator<=(const uint160& a, const base_uint160& b) { return (base_uint160)a <= (base_uint160)b; }
-inline bool operator>(const uint160& a, const base_uint160& b) { return (base_uint160)a > (base_uint160)b; }
-inline bool operator>=(const uint160& a, const base_uint160& b) { return (base_uint160)a >= (base_uint160)b; }
-inline bool operator==(const uint160& a, const base_uint160& b) { return (base_uint160)a == (base_uint160)b; }
-inline bool operator!=(const uint160& a, const base_uint160& b) { return (base_uint160)a != (base_uint160)b; }
-inline const uint160 operator^(const uint160& a, const base_uint160& b) { return (base_uint160)a ^ (base_uint160)b; }
-inline const uint160 operator&(const uint160& a, const base_uint160& b) { return (base_uint160)a & (base_uint160)b; }
-inline const uint160 operator|(const uint160& a, const base_uint160& b) { return (base_uint160)a | (base_uint160)b; }
-inline const uint160 operator+(const uint160& a, const base_uint160& b) { return (base_uint160)a + (base_uint160)b; }
-inline const uint160 operator-(const uint160& a, const base_uint160& b) { return (base_uint160)a - (base_uint160)b; }
-
-inline bool operator<(const uint160& a, const uint160& b) { return (base_uint160)a < (base_uint160)b; }
-inline bool operator<=(const uint160& a, const uint160& b) { return (base_uint160)a <= (base_uint160)b; }
-inline bool operator>(const uint160& a, const uint160& b) { return (base_uint160)a > (base_uint160)b; }
-inline bool operator>=(const uint160& a, const uint160& b) { return (base_uint160)a >= (base_uint160)b; }
-inline bool operator==(const uint160& a, const uint160& b) { return (base_uint160)a == (base_uint160)b; }
-inline bool operator!=(const uint160& a, const uint160& b) { return (base_uint160)a != (base_uint160)b; }
-inline const uint160 operator^(const uint160& a, const uint160& b) { return (base_uint160)a ^ (base_uint160)b; }
-inline const uint160 operator&(const uint160& a, const uint160& b) { return (base_uint160)a & (base_uint160)b; }
-inline const uint160 operator|(const uint160& a, const uint160& b) { return (base_uint160)a | (base_uint160)b; }
-inline const uint160 operator+(const uint160& a, const uint160& b) { return (base_uint160)a + (base_uint160)b; }
-inline const uint160 operator-(const uint160& a, const uint160& b) { return (base_uint160)a - (base_uint160)b; }
-
-
-
-//////////////////////////////////////////////////////////////////////////////
-//
-// uint256
-//
-
-/** 256-bit unsigned integer */
-class uint256 : public base_uint256
-{
+/** 256-bit unsigned big integer. */
+class uint256 : public base_uint<256> {
public:
- typedef base_uint256 basetype;
-
- uint256()
- {
- for (int i = 0; i < WIDTH; i++)
- pn[i] = 0;
- }
-
- uint256(const basetype& b)
- {
- for (int i = 0; i < WIDTH; i++)
- pn[i] = b.pn[i];
- }
-
- uint256& operator=(const basetype& b)
- {
- for (int i = 0; i < WIDTH; i++)
- pn[i] = b.pn[i];
- return *this;
- }
-
- uint256(uint64_t b)
- {
- pn[0] = (unsigned int)b;
- pn[1] = (unsigned int)(b >> 32);
- for (int i = 2; i < WIDTH; i++)
- pn[i] = 0;
- }
-
- uint256& operator=(uint64_t b)
- {
- pn[0] = (unsigned int)b;
- pn[1] = (unsigned int)(b >> 32);
- for (int i = 2; i < WIDTH; i++)
- pn[i] = 0;
- return *this;
- }
-
- explicit uint256(const std::string& str)
- {
- SetHex(str);
- }
-
- explicit uint256(const std::vector<unsigned char>& vch)
- {
- if (vch.size() == sizeof(pn))
- memcpy(pn, &vch[0], sizeof(pn));
- else
- *this = 0;
- }
+ uint256() {}
+ uint256(const base_uint<256>& b) : base_uint<256>(b) {}
+ uint256(uint64_t b) : base_uint<256>(b) {}
+ explicit uint256(const std::string& str) : base_uint<256>(str) {}
+ explicit uint256(const std::vector<unsigned char>& vch) : base_uint<256>(vch) {}
+
+ // The "compact" format is a representation of a whole
+ // number N using an unsigned 32bit number similar to a
+ // floating point format.
+ // The most significant 8 bits are the unsigned exponent of base 256.
+ // This exponent can be thought of as "number of bytes of N".
+ // The lower 23 bits are the mantissa.
+ // Bit number 24 (0x800000) represents the sign of N.
+ // N = (-1^sign) * mantissa * 256^(exponent-3)
+ //
+ // Satoshi's original implementation used BN_bn2mpi() and BN_mpi2bn().
+ // MPI uses the most significant bit of the first byte as sign.
+ // Thus 0x1234560000 is compact (0x05123456)
+ // and 0xc0de000000 is compact (0x0600c0de)
+ // (0x05c0de00) would be -0x40de000000
+ //
+ // Bitcoin only uses this "compact" format for encoding difficulty
+ // targets, which are unsigned 256bit quantities. Thus, all the
+ // complexities of the sign bit and using base 256 are probably an
+ // implementation accident.
+ uint256& SetCompact(uint32_t nCompact, bool *pfNegative = NULL, bool *pfOverflow = NULL);
+ uint32_t GetCompact(bool fNegative = false) const;
};
-inline bool operator==(const uint256& a, uint64_t b) { return (base_uint256)a == b; }
-inline bool operator!=(const uint256& a, uint64_t b) { return (base_uint256)a != b; }
-inline const uint256 operator<<(const base_uint256& a, unsigned int shift) { return uint256(a) <<= shift; }
-inline const uint256 operator>>(const base_uint256& a, unsigned int shift) { return uint256(a) >>= shift; }
-inline const uint256 operator<<(const uint256& a, unsigned int shift) { return uint256(a) <<= shift; }
-inline const uint256 operator>>(const uint256& a, unsigned int shift) { return uint256(a) >>= shift; }
-
-inline const uint256 operator^(const base_uint256& a, const base_uint256& b) { return uint256(a) ^= b; }
-inline const uint256 operator&(const base_uint256& a, const base_uint256& b) { return uint256(a) &= b; }
-inline const uint256 operator|(const base_uint256& a, const base_uint256& b) { return uint256(a) |= b; }
-inline const uint256 operator+(const base_uint256& a, const base_uint256& b) { return uint256(a) += b; }
-inline const uint256 operator-(const base_uint256& a, const base_uint256& b) { return uint256(a) -= b; }
-
-inline bool operator<(const base_uint256& a, const uint256& b) { return (base_uint256)a < (base_uint256)b; }
-inline bool operator<=(const base_uint256& a, const uint256& b) { return (base_uint256)a <= (base_uint256)b; }
-inline bool operator>(const base_uint256& a, const uint256& b) { return (base_uint256)a > (base_uint256)b; }
-inline bool operator>=(const base_uint256& a, const uint256& b) { return (base_uint256)a >= (base_uint256)b; }
-inline bool operator==(const base_uint256& a, const uint256& b) { return (base_uint256)a == (base_uint256)b; }
-inline bool operator!=(const base_uint256& a, const uint256& b) { return (base_uint256)a != (base_uint256)b; }
-inline const uint256 operator^(const base_uint256& a, const uint256& b) { return (base_uint256)a ^ (base_uint256)b; }
-inline const uint256 operator&(const base_uint256& a, const uint256& b) { return (base_uint256)a & (base_uint256)b; }
-inline const uint256 operator|(const base_uint256& a, const uint256& b) { return (base_uint256)a | (base_uint256)b; }
-inline const uint256 operator+(const base_uint256& a, const uint256& b) { return (base_uint256)a + (base_uint256)b; }
-inline const uint256 operator-(const base_uint256& a, const uint256& b) { return (base_uint256)a - (base_uint256)b; }
-
-inline bool operator<(const uint256& a, const base_uint256& b) { return (base_uint256)a < (base_uint256)b; }
-inline bool operator<=(const uint256& a, const base_uint256& b) { return (base_uint256)a <= (base_uint256)b; }
-inline bool operator>(const uint256& a, const base_uint256& b) { return (base_uint256)a > (base_uint256)b; }
-inline bool operator>=(const uint256& a, const base_uint256& b) { return (base_uint256)a >= (base_uint256)b; }
-inline bool operator==(const uint256& a, const base_uint256& b) { return (base_uint256)a == (base_uint256)b; }
-inline bool operator!=(const uint256& a, const base_uint256& b) { return (base_uint256)a != (base_uint256)b; }
-inline const uint256 operator^(const uint256& a, const base_uint256& b) { return (base_uint256)a ^ (base_uint256)b; }
-inline const uint256 operator&(const uint256& a, const base_uint256& b) { return (base_uint256)a & (base_uint256)b; }
-inline const uint256 operator|(const uint256& a, const base_uint256& b) { return (base_uint256)a | (base_uint256)b; }
-inline const uint256 operator+(const uint256& a, const base_uint256& b) { return (base_uint256)a + (base_uint256)b; }
-inline const uint256 operator-(const uint256& a, const base_uint256& b) { return (base_uint256)a - (base_uint256)b; }
-
-inline bool operator<(const uint256& a, const uint256& b) { return (base_uint256)a < (base_uint256)b; }
-inline bool operator<=(const uint256& a, const uint256& b) { return (base_uint256)a <= (base_uint256)b; }
-inline bool operator>(const uint256& a, const uint256& b) { return (base_uint256)a > (base_uint256)b; }
-inline bool operator>=(const uint256& a, const uint256& b) { return (base_uint256)a >= (base_uint256)b; }
-inline bool operator==(const uint256& a, const uint256& b) { return (base_uint256)a == (base_uint256)b; }
-inline bool operator!=(const uint256& a, const uint256& b) { return (base_uint256)a != (base_uint256)b; }
-inline const uint256 operator^(const uint256& a, const uint256& b) { return (base_uint256)a ^ (base_uint256)b; }
-inline const uint256 operator&(const uint256& a, const uint256& b) { return (base_uint256)a & (base_uint256)b; }
-inline const uint256 operator|(const uint256& a, const uint256& b) { return (base_uint256)a | (base_uint256)b; }
-inline const uint256 operator+(const uint256& a, const uint256& b) { return (base_uint256)a + (base_uint256)b; }
-inline const uint256 operator-(const uint256& a, const uint256& b) { return (base_uint256)a - (base_uint256)b; }
-
#endif