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authorMarcoFalke <falke.marco@gmail.com>2018-08-13 15:01:07 -0400
committerMarcoFalke <falke.marco@gmail.com>2018-08-13 15:02:38 -0400
commitddc3ec92b0e655a3da21ac2e85ec2e7ecb66c65b (patch)
treee446883baf2424095ce0ad1a936d6d26c3a5cb9c /src/ui_interface.h
parentf87d0a9d75b366445f880041c56c725f8196364e (diff)
parentfa5ce27385bc60cdf6d9a4eeb2d32c916c9e07eb (diff)
Merge #13634: ui: Compile boost::signals2 only once
fa5ce27385 ui: Compile boost:signals2 only once (MarcoFalke) Pull request description: ui is one of the modules that poison other modules with `boost/signals2` headers. This moves the include to the cpp file and uses a forward declaration in the header. Locally this speeds up the incremental build (building everything that uses the ui module) with gcc by ~5% for me. Gcc uses ~5% less memory. Would be nice if someone could verify the numbers roughly. I presume the improvements will be more pronounced if the other models would stop exposing the boost header as well. Tree-SHA512: 078360eba330ddbca4268bd8552927eae242a239e18dfded25ec20be72650a68cd83af7ac160690249b943d33ae35d15df1313f1f60a0c28b9526853aa7d1e40
Diffstat (limited to 'src/ui_interface.h')
-rw-r--r--src/ui_interface.h37
1 files changed, 23 insertions, 14 deletions
diff --git a/src/ui_interface.h b/src/ui_interface.h
index a570573991..992c585b10 100644
--- a/src/ui_interface.h
+++ b/src/ui_interface.h
@@ -6,15 +6,18 @@
#ifndef BITCOIN_UI_INTERFACE_H
#define BITCOIN_UI_INTERFACE_H
+#include <functional>
#include <memory>
#include <stdint.h>
#include <string>
-#include <boost/signals2/last_value.hpp>
-#include <boost/signals2/signal.hpp>
-
class CWallet;
class CBlockIndex;
+namespace boost {
+namespace signals2 {
+class connection;
+}
+} // namespace boost
/** General change type (added, updated, removed). */
enum ChangeType
@@ -72,43 +75,49 @@ public:
MSG_ERROR = (ICON_ERROR | BTN_OK | MODAL)
};
+#define ADD_SIGNALS_DECL_WRAPPER(signal_name, rtype, args...) \
+ rtype signal_name(args); \
+ using signal_name##Sig = rtype(args); \
+ boost::signals2::connection signal_name##_connect(std::function<signal_name##Sig> fn); \
+ void signal_name##_disconnect(std::function<signal_name##Sig> fn);
+
/** Show message box. */
- boost::signals2::signal<bool (const std::string& message, const std::string& caption, unsigned int style), boost::signals2::last_value<bool> > ThreadSafeMessageBox;
+ ADD_SIGNALS_DECL_WRAPPER(ThreadSafeMessageBox, bool, const std::string& message, const std::string& caption, unsigned int style);
/** If possible, ask the user a question. If not, falls back to ThreadSafeMessageBox(noninteractive_message, caption, style) and returns false. */
- boost::signals2::signal<bool (const std::string& message, const std::string& noninteractive_message, const std::string& caption, unsigned int style), boost::signals2::last_value<bool> > ThreadSafeQuestion;
+ ADD_SIGNALS_DECL_WRAPPER(ThreadSafeQuestion, bool, const std::string& message, const std::string& noninteractive_message, const std::string& caption, unsigned int style);
/** Progress message during initialization. */
- boost::signals2::signal<void (const std::string &message)> InitMessage;
+ ADD_SIGNALS_DECL_WRAPPER(InitMessage, void, const std::string& message);
/** Number of network connections changed. */
- boost::signals2::signal<void (int newNumConnections)> NotifyNumConnectionsChanged;
+ ADD_SIGNALS_DECL_WRAPPER(NotifyNumConnectionsChanged, void, int newNumConnections);
/** Network activity state changed. */
- boost::signals2::signal<void (bool networkActive)> NotifyNetworkActiveChanged;
+ ADD_SIGNALS_DECL_WRAPPER(NotifyNetworkActiveChanged, void, bool networkActive);
/**
* Status bar alerts changed.
*/
- boost::signals2::signal<void ()> NotifyAlertChanged;
+ ADD_SIGNALS_DECL_WRAPPER(NotifyAlertChanged, void, );
/** A wallet has been loaded. */
- boost::signals2::signal<void (std::shared_ptr<CWallet> wallet)> LoadWallet;
+ ADD_SIGNALS_DECL_WRAPPER(LoadWallet, void, std::shared_ptr<CWallet> wallet);
/**
* Show progress e.g. for verifychain.
* resume_possible indicates shutting down now will result in the current progress action resuming upon restart.
*/
- boost::signals2::signal<void (const std::string &title, int nProgress, bool resume_possible)> ShowProgress;
+ ADD_SIGNALS_DECL_WRAPPER(ShowProgress, void, const std::string& title, int nProgress, bool resume_possible);
/** New block has been accepted */
- boost::signals2::signal<void (bool, const CBlockIndex *)> NotifyBlockTip;
+ ADD_SIGNALS_DECL_WRAPPER(NotifyBlockTip, void, bool, const CBlockIndex*);
/** Best header has changed */
- boost::signals2::signal<void (bool, const CBlockIndex *)> NotifyHeaderTip;
+ ADD_SIGNALS_DECL_WRAPPER(NotifyHeaderTip, void, bool, const CBlockIndex*);
/** Banlist did change. */
- boost::signals2::signal<void (void)> BannedListChanged;
+ ADD_SIGNALS_DECL_WRAPPER(BannedListChanged, void, void);
};
/** Show warning message **/