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authorMarcoFalke <falke.marco@gmail.com>2019-11-08 10:29:41 -0500
committerMarcoFalke <falke.marco@gmail.com>2019-11-15 13:40:00 -0500
commitfac07f2038a3ccd5edadc6e6122c02fa30e697bd (patch)
tree7f115cb94e2b7486efd531b48b6ce42a7b92a5a7 /src/test
parent270616228bc9a3856a0a82dea26ac3480b7585cd (diff)
node: Add reference to mempool in NodeContext
Currently it is an alias to the global ::mempool and should be used as follows. * Node code (validation and transaction relay) can use either ::mempool or node.mempool, whichever seems a better fit. * RPC code should use the added convenience getter EnsureMempool, which makes sure the mempool exists before use. This prepares the RPC code to a future where the mempool might be disabled at runtime or compile time. * Test code should use m_node.mempool directly, as the mempool is always initialized for tests.
Diffstat (limited to 'src/test')
-rw-r--r--src/test/util/setup_common.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/test/util/setup_common.cpp b/src/test/util/setup_common.cpp
index 0c6ecdf69d..86c355fdcd 100644
--- a/src/test/util/setup_common.cpp
+++ b/src/test/util/setup_common.cpp
@@ -107,7 +107,6 @@ TestingSetup::TestingSetup(const std::string& chainName) : BasicTestingSetup(cha
threadGroup.create_thread(std::bind(&CScheduler::serviceQueue, &scheduler));
GetMainSignals().RegisterBackgroundSignalScheduler(scheduler);
- mempool.setSanityCheck(1.0);
pblocktree.reset(new CBlockTreeDB(1 << 20, true));
g_chainstate = MakeUnique<CChainState>();
::ChainstateActive().InitCoinsDB(
@@ -131,6 +130,8 @@ TestingSetup::TestingSetup(const std::string& chainName) : BasicTestingSetup(cha
}
g_parallel_script_checks = true;
+ m_node.mempool = &::mempool;
+ m_node.mempool->setSanityCheck(1.0);
m_node.banman = MakeUnique<BanMan>(GetDataDir() / "banlist.dat", nullptr, DEFAULT_MISBEHAVING_BANTIME);
m_node.connman = MakeUnique<CConnman>(0x1337, 0x1337); // Deterministic randomness for tests.
}
@@ -144,6 +145,7 @@ TestingSetup::~TestingSetup()
g_rpc_node = nullptr;
m_node.connman.reset();
m_node.banman.reset();
+ m_node.mempool = nullptr;
UnloadBlockIndex();
g_chainstate.reset();
pblocktree.reset();