diff options
author | James O'Beirne <james.obeirne@gmail.com> | 2019-09-16 13:37:29 -0400 |
---|---|---|
committer | James O'Beirne <james.obeirne@pm.me> | 2020-07-01 14:44:28 -0400 |
commit | 8ac3ef46999ed676ca3775f7b2f461d92f09a542 (patch) | |
tree | 3bace2a0a4de841a555e04052de69e7cae6ba1de /src/test/validation_chainstatemanager_tests.cpp | |
parent | f36aaa6392fdbdac6891d92202d3efeff98754f4 (diff) |
add ChainstateManager::MaybeRebalanceCaches()
Aside from in unittests, this method is unused at the moment. It will be used
in upcoming commits that enable utxo snapshot activation.
Diffstat (limited to 'src/test/validation_chainstatemanager_tests.cpp')
-rw-r--r-- | src/test/validation_chainstatemanager_tests.cpp | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/src/test/validation_chainstatemanager_tests.cpp b/src/test/validation_chainstatemanager_tests.cpp index d16633c149..f99191b08f 100644 --- a/src/test/validation_chainstatemanager_tests.cpp +++ b/src/test/validation_chainstatemanager_tests.cpp @@ -103,4 +103,58 @@ BOOST_AUTO_TEST_CASE(chainstatemanager) WITH_LOCK(::cs_main, manager.Unload()); } +//! Test rebalancing the caches associated with each chainstate. +BOOST_AUTO_TEST_CASE(chainstatemanager_rebalance_caches) +{ + ChainstateManager manager; + size_t max_cache = 10000; + manager.m_total_coinsdb_cache = max_cache; + manager.m_total_coinstip_cache = max_cache; + + std::vector<CChainState*> chainstates; + + // Create a legacy (IBD) chainstate. + // + ENTER_CRITICAL_SECTION(cs_main); + CChainState& c1 = manager.InitializeChainstate(); + LEAVE_CRITICAL_SECTION(cs_main); + chainstates.push_back(&c1); + c1.InitCoinsDB( + /* cache_size_bytes */ 1 << 23, /* in_memory */ true, /* should_wipe */ false); + + { + LOCK(::cs_main); + c1.InitCoinsCache(1 << 23); + c1.CoinsTip().SetBestBlock(InsecureRand256()); + manager.MaybeRebalanceCaches(); + } + + BOOST_CHECK_EQUAL(c1.m_coinstip_cache_size_bytes, max_cache); + BOOST_CHECK_EQUAL(c1.m_coinsdb_cache_size_bytes, max_cache); + + // Create a snapshot-based chainstate. + // + ENTER_CRITICAL_SECTION(cs_main); + CChainState& c2 = manager.InitializeChainstate(GetRandHash()); + LEAVE_CRITICAL_SECTION(cs_main); + chainstates.push_back(&c2); + c2.InitCoinsDB( + /* cache_size_bytes */ 1 << 23, /* in_memory */ true, /* should_wipe */ false); + + { + LOCK(::cs_main); + c2.InitCoinsCache(1 << 23); + c2.CoinsTip().SetBestBlock(InsecureRand256()); + manager.MaybeRebalanceCaches(); + } + + // Since both chainstates are considered to be in initial block download, + // the snapshot chainstate should take priority. + BOOST_CHECK_CLOSE(c1.m_coinstip_cache_size_bytes, max_cache * 0.05, 1); + BOOST_CHECK_CLOSE(c1.m_coinsdb_cache_size_bytes, max_cache * 0.05, 1); + BOOST_CHECK_CLOSE(c2.m_coinstip_cache_size_bytes, max_cache * 0.95, 1); + BOOST_CHECK_CLOSE(c2.m_coinsdb_cache_size_bytes, max_cache * 0.95, 1); + +} + BOOST_AUTO_TEST_SUITE_END() |