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authorRussell Yanofsky <russ@yanofsky.org>2020-03-30 15:22:07 -0700
committerPieter Wuille <pieter@wuille.net>2020-03-30 15:36:16 -0700
commitd06fedd1bc26bf5bf2b203d4445aeaebccca780e (patch)
treef649ceffbb078b0f18bf9265f33a72f44e78a909 /src/serialize.h
parent6f9a1e5ad0a270d3b5a715f3e3ea0911193bf244 (diff)
Add SER_READ and SER_WRITE for read/write-dependent statements
Extracted and extended by Pieter Wuille from a comment by Russ Yanofsky (see https://github.com/bitcoin/bitcoin/pull/18317#discussion_r398625457).
Diffstat (limited to 'src/serialize.h')
-rw-r--r--src/serialize.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/src/serialize.h b/src/serialize.h
index a44cc2c001..82c332f92f 100644
--- a/src/serialize.h
+++ b/src/serialize.h
@@ -190,6 +190,8 @@ template<typename X> const X& ReadWriteAsHelper(const X& x) { return x; }
#define READWRITE(...) (::SerReadWriteMany(s, ser_action, __VA_ARGS__))
#define READWRITEAS(type, obj) (::SerReadWriteMany(s, ser_action, ReadWriteAsHelper<type>(obj)))
+#define SER_READ(obj, code) ::SerRead(s, ser_action, obj, [&](Stream& s, typename std::remove_const<Type>::type& obj) { code; })
+#define SER_WRITE(obj, code) ::SerWrite(s, ser_action, obj, [&](Stream& s, const Type& obj) { code; })
/**
* Implement three methods for serializable objects. These are actually wrappers over
@@ -1100,6 +1102,28 @@ inline void SerReadWriteMany(Stream& s, CSerActionUnserialize ser_action, Args&&
::UnserializeMany(s, args...);
}
+template<typename Stream, typename Type, typename Fn>
+inline void SerRead(Stream& s, CSerActionSerialize ser_action, Type&&, Fn&&)
+{
+}
+
+template<typename Stream, typename Type, typename Fn>
+inline void SerRead(Stream& s, CSerActionUnserialize ser_action, Type&& obj, Fn&& fn)
+{
+ fn(s, std::forward<Type>(obj));
+}
+
+template<typename Stream, typename Type, typename Fn>
+inline void SerWrite(Stream& s, CSerActionSerialize ser_action, Type&& obj, Fn&& fn)
+{
+ fn(s, std::forward<Type>(obj));
+}
+
+template<typename Stream, typename Type, typename Fn>
+inline void SerWrite(Stream& s, CSerActionUnserialize ser_action, Type&&, Fn&&)
+{
+}
+
template<typename I>
inline void WriteVarInt(CSizeComputer &s, I n)
{