diff options
author | Pieter Wuille <pieter.wuille@gmail.com> | 2016-10-28 17:50:04 -0700 |
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committer | Pieter Wuille <pieter.wuille@gmail.com> | 2016-11-07 13:56:27 -0800 |
commit | 25a211aa9edfeccc1e65bf699e0b32619cef2157 (patch) | |
tree | 07345f3d4cc10cd2d2c3419a6074a41c99bb20f2 /src/serialize.h | |
parent | a2929a26f5cf3501804fd12071dd6cf6b464a545 (diff) |
Add optimized CSizeComputer serializers
To get the advantages of faster GetSerializeSize() implementations
back that were removed in "Make GetSerializeSize a wrapper on top of
CSizeComputer", reintroduce them in the few places in the form of a
specialized Serialize() implementation. This actually gets us in a
better state than before, as these even get used when they're invoked
indirectly in the serialization of another object.
Diffstat (limited to 'src/serialize.h')
-rw-r--r-- | src/serialize.h | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/src/serialize.h b/src/serialize.h index 8e37f56723..91864e1b64 100644 --- a/src/serialize.h +++ b/src/serialize.h @@ -151,6 +151,8 @@ inline float ser_uint32_to_float(uint32_t y) // i.e. anything that supports .read(char*, size_t) and .write(char*, size_t) // +class CSizeComputer; + enum { // primary actions @@ -225,6 +227,8 @@ inline unsigned int GetSizeOfCompactSize(uint64_t nSize) else return sizeof(unsigned char) + sizeof(uint64_t); } +inline void WriteCompactSize(CSizeComputer& os, uint64_t nSize); + template<typename Stream> void WriteCompactSize(Stream& os, uint64_t nSize) { @@ -319,6 +323,9 @@ inline unsigned int GetSizeOfVarInt(I n) return nRet; } +template<typename I> +inline void WriteVarInt(CSizeComputer& os, I n); + template<typename Stream, typename I> void WriteVarInt(Stream& os, I n) { @@ -800,6 +807,17 @@ inline void SerReadWrite(Stream& s, T& obj, CSerActionUnserialize ser_action) +/* ::GetSerializeSize implementations + * + * Computing the serialized size of objects is done through a special stream + * object of type CSizeComputer, which only records the number of bytes written + * to it. + * + * If your Serialize or SerializationOp method has non-trivial overhead for + * serialization, it may be worthwhile to implement a specialized version for + * CSizeComputer, which uses the s.seek() method to record bytes that would + * be written instead. + */ class CSizeComputer { protected: @@ -815,6 +833,12 @@ public: this->nSize += _nSize; } + /** Pretend _nSize bytes are written, without specifying them. */ + void seek(size_t _nSize) + { + this->nSize += _nSize; + } + template<typename T> CSizeComputer& operator<<(const T& obj) { @@ -878,6 +902,17 @@ inline void SerReadWriteMany(Stream& s, CSerActionUnserialize ser_action, Args&. ::UnserializeMany(s, args...); } +template<typename I> +inline void WriteVarInt(CSizeComputer &s, I n) +{ + s.seek(GetSizeOfVarInt<I>(n)); +} + +inline void WriteCompactSize(CSizeComputer &s, uint64_t nSize) +{ + s.seek(GetSizeOfCompactSize(nSize)); +} + template <typename T> size_t GetSerializeSize(const T& t, int nType, int nVersion = 0) { |