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authorAndrew Chow <achow101-github@achow101.com>2019-12-30 14:05:27 -0500
committerAndrew Chow <achow101-github@achow101.com>2020-01-23 16:35:08 -0500
commit4977c30d59e88a3e5ee248144bcc023debcd895b (patch)
treeffd93cc643f1f5ac0f0255a9da6f3e1c9a202fbf /src/script
parent415afcccd3e5583defdb76e3a280f48e98983301 (diff)
refactor: define a UINT256_ONE global constant
Instead of having a uint256 representations of one scattered throughout where it is used, define it globally in uint256.h
Diffstat (limited to 'src/script')
-rw-r--r--src/script/interpreter.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/script/interpreter.cpp b/src/script/interpreter.cpp
index b919046ab6..d0865d2793 100644
--- a/src/script/interpreter.cpp
+++ b/src/script/interpreter.cpp
@@ -1281,13 +1281,11 @@ uint256 SignatureHash(const CScript& scriptCode, const T& txTo, unsigned int nIn
return ss.GetHash();
}
- static const uint256 one(uint256S("0000000000000000000000000000000000000000000000000000000000000001"));
-
// Check for invalid use of SIGHASH_SINGLE
if ((nHashType & 0x1f) == SIGHASH_SINGLE) {
if (nIn >= txTo.vout.size()) {
// nOut out of range
- return one;
+ return UINT256_ONE();
}
}