diff options
author | Gavin Andresen <gavinandresen@gmail.com> | 2015-05-15 12:40:36 -0400 |
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committer | Gavin Andresen <gavinandresen@gmail.com> | 2015-05-16 17:59:23 -0400 |
commit | f50105486f3a664c3ecd2d7a5552f2767941f4d7 (patch) | |
tree | 9297f7b38a0219abe9aef0706f597a7aef4b7da5 /src/scheduler.cpp | |
parent | e47c94e64c44e817ac80cf682a68ba0c4580952f (diff) |
More robust CScheduler unit test
On a busy or slow system, the CScheduler unit test could fail because it
assumed all threads would be done after a couple of milliseconds.
Replace the hard-coded sleep with CScheduler stop() method that
will cleanly exit the servicing threads when all tasks are completely
finished.
Diffstat (limited to 'src/scheduler.cpp')
-rw-r--r-- | src/scheduler.cpp | 46 |
1 files changed, 38 insertions, 8 deletions
diff --git a/src/scheduler.cpp b/src/scheduler.cpp index 8b55888ae8..4f1d8be7c0 100644 --- a/src/scheduler.cpp +++ b/src/scheduler.cpp @@ -8,7 +8,7 @@ #include <boost/bind.hpp> #include <utility> -CScheduler::CScheduler() : nThreadsServicingQueue(0) +CScheduler::CScheduler() : nThreadsServicingQueue(0), stopRequested(false), stopWhenEmpty(false) { } @@ -29,32 +29,37 @@ void CScheduler::serviceQueue() { boost::unique_lock<boost::mutex> lock(newTaskMutex); ++nThreadsServicingQueue; + stopRequested = false; + stopWhenEmpty = false; // newTaskMutex is locked throughout this loop EXCEPT // when the thread is waiting or when the user's function // is called. - while (1) { + while (!shouldStop()) { try { - while (taskQueue.empty()) { + while (!shouldStop() && taskQueue.empty()) { // Wait until there is something to do. newTaskScheduled.wait(lock); } -// Wait until either there is a new task, or until -// the time of the first item on the queue: + + // Wait until either there is a new task, or until + // the time of the first item on the queue: // wait_until needs boost 1.50 or later; older versions have timed_wait: #if BOOST_VERSION < 105000 - while (!taskQueue.empty() && newTaskScheduled.timed_wait(lock, toPosixTime(taskQueue.begin()->first))) { + while (!shouldStop() && !taskQueue.empty() && + newTaskScheduled.timed_wait(lock, toPosixTime(taskQueue.begin()->first))) { // Keep waiting until timeout } #else - while (!taskQueue.empty() && newTaskScheduled.wait_until(lock, taskQueue.begin()->first) != boost::cv_status::timeout) { + while (!shouldStop() && !taskQueue.empty() && + newTaskScheduled.wait_until(lock, taskQueue.begin()->first) != boost::cv_status::timeout) { // Keep waiting until timeout } #endif // If there are multiple threads, the queue can empty while we're waiting (another // thread may service the task we were waiting on). - if (taskQueue.empty()) + if (shouldStop() || taskQueue.empty()) continue; Function f = taskQueue.begin()->second; @@ -70,6 +75,19 @@ void CScheduler::serviceQueue() throw; } } + --nThreadsServicingQueue; +} + +void CScheduler::stop(bool drain) +{ + { + boost::unique_lock<boost::mutex> lock(newTaskMutex); + if (drain) + stopWhenEmpty = true; + else + stopRequested = true; + } + newTaskScheduled.notify_all(); } void CScheduler::schedule(CScheduler::Function f, boost::chrono::system_clock::time_point t) @@ -96,3 +114,15 @@ void CScheduler::scheduleEvery(CScheduler::Function f, int64_t deltaSeconds) { scheduleFromNow(boost::bind(&Repeat, this, f, deltaSeconds), deltaSeconds); } + +size_t CScheduler::getQueueInfo(boost::chrono::system_clock::time_point &first, + boost::chrono::system_clock::time_point &last) const +{ + boost::unique_lock<boost::mutex> lock(newTaskMutex); + size_t result = taskQueue.size(); + if (!taskQueue.empty()) { + first = taskQueue.begin()->first; + last = taskQueue.rbegin()->first; + } + return result; +} |