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authorMatt Corallo <git@bluematt.me>2017-04-10 14:55:49 -0400
committerMatt Corallo <git@bluematt.me>2017-07-07 11:33:18 -0400
commit08096bbbc6d6fef86943ca8ce5e6de18744d58ea (patch)
treeb1199ad23ceb259db07d8f3fb3b6dbe4c996fefa /src/scheduler.cpp
parent2fbf2dbe151e135586cc1bb05b891f2c8ab6c817 (diff)
Support more than one CScheduler thread for serial clients
This will be used by CValidationInterface soon. This requires a bit of work as we need to ensure that most of our callbacks happen in-order (to avoid synchronization issues in wallet) - we keep our own internal queue and push things onto it, scheduling a queue-draining function immediately upon new callbacks.
Diffstat (limited to 'src/scheduler.cpp')
-rw-r--r--src/scheduler.cpp52
1 files changed, 52 insertions, 0 deletions
diff --git a/src/scheduler.cpp b/src/scheduler.cpp
index 923ba2c231..a76a87e10a 100644
--- a/src/scheduler.cpp
+++ b/src/scheduler.cpp
@@ -139,3 +139,55 @@ size_t CScheduler::getQueueInfo(boost::chrono::system_clock::time_point &first,
}
return result;
}
+
+
+void SingleThreadedSchedulerClient::MaybeScheduleProcessQueue() {
+ {
+ LOCK(m_cs_callbacks_pending);
+ // Try to avoid scheduling too many copies here, but if we
+ // accidentally have two ProcessQueue's scheduled at once its
+ // not a big deal.
+ if (m_are_callbacks_running) return;
+ if (m_callbacks_pending.empty()) return;
+ }
+ m_pscheduler->schedule(std::bind(&SingleThreadedSchedulerClient::ProcessQueue, this));
+}
+
+void SingleThreadedSchedulerClient::ProcessQueue() {
+ std::function<void (void)> callback;
+ {
+ LOCK(m_cs_callbacks_pending);
+ if (m_are_callbacks_running) return;
+ if (m_callbacks_pending.empty()) return;
+ m_are_callbacks_running = true;
+
+ callback = std::move(m_callbacks_pending.front());
+ m_callbacks_pending.pop_front();
+ }
+
+ // RAII the setting of fCallbacksRunning and calling MaybeScheduleProcessQueue
+ // to ensure both happen safely even if callback() throws.
+ struct RAIICallbacksRunning {
+ SingleThreadedSchedulerClient* instance;
+ RAIICallbacksRunning(SingleThreadedSchedulerClient* _instance) : instance(_instance) {}
+ ~RAIICallbacksRunning() {
+ {
+ LOCK(instance->m_cs_callbacks_pending);
+ instance->m_are_callbacks_running = false;
+ }
+ instance->MaybeScheduleProcessQueue();
+ }
+ } raiicallbacksrunning(this);
+
+ callback();
+}
+
+void SingleThreadedSchedulerClient::AddToProcessQueue(std::function<void (void)> func) {
+ assert(m_pscheduler);
+
+ {
+ LOCK(m_cs_callbacks_pending);
+ m_callbacks_pending.emplace_back(std::move(func));
+ }
+ MaybeScheduleProcessQueue();
+}