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authorPieter Wuille <pieter.wuille@gmail.com>2019-01-24 18:40:02 -0800
committerPieter Wuille <pieter.wuille@gmail.com>2019-02-03 17:34:26 -0800
commit1435fabc19d2143187efb493cbe23225eaf851ae (patch)
tree618b087accfdca7c0d5e9f7a3eeda51ce5c8b1f9 /src/random.h
parent72bd4ab867e3be0d8410403d9641c08288d343e3 (diff)
downloadbitcoin-1435fabc19d2143187efb493cbe23225eaf851ae.tar.xz
Use RdSeed when available, and reduce RdRand load
This introduces support for autodetecting and using the RdSeed instruction. In addition: * In SeedFast, only 64 bits of entropy are generated through RdRand (256 was relatively slow). * In SeedStartup, 256 bits of entropy are generated, using RdSeed (preferably) or RdRand (otherwise).
Diffstat (limited to 'src/random.h')
-rw-r--r--src/random.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/random.h b/src/random.h
index 4c73f3822a..1c035f87ba 100644
--- a/src/random.h
+++ b/src/random.h
@@ -24,7 +24,7 @@
* perform 'fast' seeding, consisting of mixing in:
* - A stack pointer (indirectly committing to calling thread and call stack)
* - A high-precision timestamp (rdtsc when available, c++ high_resolution_clock otherwise)
- * - Hardware RNG (rdrand) when available.
+ * - 64 bits from the hardware RNG (rdrand) when available.
* These entropy sources are very fast, and only designed to protect against situations
* where a VM state restore/copy results in multiple systems with the same randomness.
* FastRandomContext on the other hand does not protect against this once created, but
@@ -48,6 +48,7 @@
*
* On first use of the RNG (regardless of what function is called first), all entropy
* sources used in the 'slow' seeder are included, but also:
+ * - 256 bits from the hardware RNG (rdseed or rdrand) when available.
* - (On Windows) Performance monitoring data from the OS.
* - (On Windows) Through OpenSSL, the screen contents.
*