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authorAaron Clauson <aaron@sipsorcery.com>2017-11-10 07:06:49 +1100
committerAaron Clauson <aaron@sipsorcery.com>2017-11-10 07:06:49 +1100
commitfbf327b13868861c2877c5754caf5a9816f2603c (patch)
treec8fe180d7a8ad74859dfcf28e0f4de96eb2ab4e7 /src/random.h
parent1f4375f8e75f95522ad763d06da047b1b3893530 (diff)
Minimal code changes to allow msvc compilation.
Diffstat (limited to 'src/random.h')
-rw-r--r--src/random.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/random.h b/src/random.h
index c60ab36179..413adbd464 100644
--- a/src/random.h
+++ b/src/random.h
@@ -128,7 +128,7 @@ public:
* sure that the underlying OS APIs for all platforms support the number.
* (many cap out at 256 bytes).
*/
-static const ssize_t NUM_OS_RANDOM_BYTES = 32;
+static const int NUM_OS_RANDOM_BYTES = 32;
/** Get 32 bytes of system entropy. Do not use this in application code: use
* GetStrongRandBytes instead.