diff options
author | fanquake <fanquake@gmail.com> | 2019-11-18 09:58:10 -0500 |
---|---|---|
committer | fanquake <fanquake@gmail.com> | 2019-11-18 10:22:08 -0500 |
commit | 461e547877da0c04db69e067c923cc4540aab03a (patch) | |
tree | 9fc7a9230c7dac91475ac98b91f614f6d4a9c1f5 /src/random.cpp | |
parent | 6fde676f647e3b43cf0f5b242a00896f361ea385 (diff) |
doc: correct random.h docs after #17270
Diffstat (limited to 'src/random.cpp')
-rw-r--r-- | src/random.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/random.cpp b/src/random.cpp index 3e6398f7b4..c78a34ea45 100644 --- a/src/random.cpp +++ b/src/random.cpp @@ -182,7 +182,7 @@ static uint64_t GetRdSeed() noexcept /* Access to other hardware random number generators could be added here later, * assuming it is sufficiently fast (in the order of a few hundred CPU cycles). * Slower sources should probably be invoked separately, and/or only from - * RandAddSeedSleep (which is called during idle background operation). + * RandAddPeriodic (which is called once a minute). */ static void InitHardwareRand() {} static void ReportHardwareRand() {} |