diff options
author | João Barbosa <joao.paulo.barbosa@gmail.com> | 2018-06-24 16:18:22 +0100 |
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committer | João Barbosa <joao.paulo.barbosa@gmail.com> | 2018-08-21 09:43:54 +0100 |
commit | f78558f1e39198779bdb17e2b0e256fb99ad4b28 (patch) | |
tree | e70cf07bb8f64df2f4b65a4999b8bafa435d9d51 /src/qt/rpcconsole.cpp | |
parent | 8aa9badf5ea3ea98980f50d924e88e46c4d5ee38 (diff) |
qt: Use new Qt5 connect syntax
Diffstat (limited to 'src/qt/rpcconsole.cpp')
-rw-r--r-- | src/qt/rpcconsole.cpp | 60 |
1 files changed, 29 insertions, 31 deletions
diff --git a/src/qt/rpcconsole.cpp b/src/qt/rpcconsole.cpp index 2b0307d286..66e36f0b67 100644 --- a/src/qt/rpcconsole.cpp +++ b/src/qt/rpcconsole.cpp @@ -105,12 +105,10 @@ public: func(_func) { timer.setSingleShot(true); - connect(&timer, SIGNAL(timeout()), this, SLOT(timeout())); + connect(&timer, &QTimer::timeout, [this]{ func(); }); timer.start(millis); } ~QtRPCTimerBase() {} -private Q_SLOTS: - void timeout() { func(); } private: QTimer timer; std::function<void(void)> func; @@ -474,10 +472,10 @@ RPCConsole::RPCConsole(interfaces::Node& node, const PlatformStyle *_platformSty ui->lineEdit->installEventFilter(this); ui->messagesWidget->installEventFilter(this); - connect(ui->clearButton, SIGNAL(clicked()), this, SLOT(clear())); - connect(ui->fontBiggerButton, SIGNAL(clicked()), this, SLOT(fontBigger())); - connect(ui->fontSmallerButton, SIGNAL(clicked()), this, SLOT(fontSmaller())); - connect(ui->btnClearTrafficGraph, SIGNAL(clicked()), ui->trafficGraph, SLOT(clear())); + connect(ui->clearButton, &QPushButton::clicked, this, &RPCConsole::clear); + connect(ui->fontBiggerButton, &QPushButton::clicked, this, &RPCConsole::fontBigger); + connect(ui->fontSmallerButton, &QPushButton::clicked, this, &RPCConsole::fontSmaller); + connect(ui->btnClearTrafficGraph, &QPushButton::clicked, ui->trafficGraph, &TrafficGraphWidget::clear); // disable the wallet selector by default ui->WalletSelector->setVisible(false); @@ -565,19 +563,19 @@ void RPCConsole::setClientModel(ClientModel *model) if (model && clientModel->getPeerTableModel() && clientModel->getBanTableModel()) { // Keep up to date with client setNumConnections(model->getNumConnections()); - connect(model, SIGNAL(numConnectionsChanged(int)), this, SLOT(setNumConnections(int))); + connect(model, &ClientModel::numConnectionsChanged, this, &RPCConsole::setNumConnections); interfaces::Node& node = clientModel->node(); setNumBlocks(node.getNumBlocks(), QDateTime::fromTime_t(node.getLastBlockTime()), node.getVerificationProgress(), false); - connect(model, SIGNAL(numBlocksChanged(int,QDateTime,double,bool)), this, SLOT(setNumBlocks(int,QDateTime,double,bool))); + connect(model, &ClientModel::numBlocksChanged, this, &RPCConsole::setNumBlocks); updateNetworkState(); - connect(model, SIGNAL(networkActiveChanged(bool)), this, SLOT(setNetworkActive(bool))); + connect(model, &ClientModel::networkActiveChanged, this, &RPCConsole::setNetworkActive); updateTrafficStats(node.getTotalBytesRecv(), node.getTotalBytesSent()); - connect(model, SIGNAL(bytesChanged(quint64,quint64)), this, SLOT(updateTrafficStats(quint64, quint64))); + connect(model, &ClientModel::bytesChanged, this, &RPCConsole::updateTrafficStats); - connect(model, SIGNAL(mempoolSizeChanged(long,size_t)), this, SLOT(setMempoolSize(long,size_t))); + connect(model, &ClientModel::mempoolSizeChanged, this, &RPCConsole::setMempoolSize); // set up peer table ui->peerWidget->setModel(model->getPeerTableModel()); @@ -614,23 +612,22 @@ void RPCConsole::setClientModel(ClientModel *model) signalMapper->setMapping(banAction24h, 60*60*24); signalMapper->setMapping(banAction7d, 60*60*24*7); signalMapper->setMapping(banAction365d, 60*60*24*365); - connect(banAction1h, SIGNAL(triggered()), signalMapper, SLOT(map())); - connect(banAction24h, SIGNAL(triggered()), signalMapper, SLOT(map())); - connect(banAction7d, SIGNAL(triggered()), signalMapper, SLOT(map())); - connect(banAction365d, SIGNAL(triggered()), signalMapper, SLOT(map())); - connect(signalMapper, SIGNAL(mapped(int)), this, SLOT(banSelectedNode(int))); + connect(banAction1h, &QAction::triggered, signalMapper, static_cast<void (QSignalMapper::*)()>(&QSignalMapper::map)); + connect(banAction24h, &QAction::triggered, signalMapper, static_cast<void (QSignalMapper::*)()>(&QSignalMapper::map)); + connect(banAction7d, &QAction::triggered, signalMapper, static_cast<void (QSignalMapper::*)()>(&QSignalMapper::map)); + connect(banAction365d, &QAction::triggered, signalMapper, static_cast<void (QSignalMapper::*)()>(&QSignalMapper::map)); + connect(signalMapper, static_cast<void (QSignalMapper::*)(int)>(&QSignalMapper::mapped), this, &RPCConsole::banSelectedNode); // peer table context menu signals - connect(ui->peerWidget, SIGNAL(customContextMenuRequested(const QPoint&)), this, SLOT(showPeersTableContextMenu(const QPoint&))); - connect(disconnectAction, SIGNAL(triggered()), this, SLOT(disconnectSelectedNode())); + connect(ui->peerWidget, &QTableView::customContextMenuRequested, this, &RPCConsole::showPeersTableContextMenu); + connect(disconnectAction, &QAction::triggered, this, &RPCConsole::disconnectSelectedNode); // peer table signal handling - update peer details when selecting new node - connect(ui->peerWidget->selectionModel(), SIGNAL(selectionChanged(const QItemSelection &, const QItemSelection &)), - this, SLOT(peerSelected(const QItemSelection &, const QItemSelection &))); + connect(ui->peerWidget->selectionModel(), &QItemSelectionModel::selectionChanged, this, &RPCConsole::peerSelected); // peer table signal handling - update peer details when new nodes are added to the model - connect(model->getPeerTableModel(), SIGNAL(layoutChanged()), this, SLOT(peerLayoutChanged())); + connect(model->getPeerTableModel(), &PeerTableModel::layoutChanged, this, &RPCConsole::peerLayoutChanged); // peer table signal handling - cache selected node ids - connect(model->getPeerTableModel(), SIGNAL(layoutAboutToBeChanged()), this, SLOT(peerLayoutAboutToChange())); + connect(model->getPeerTableModel(), &PeerTableModel::layoutAboutToBeChanged, this, &RPCConsole::peerLayoutAboutToChange); // set up ban table ui->banlistWidget->setModel(model->getBanTableModel()); @@ -651,13 +648,13 @@ void RPCConsole::setClientModel(ClientModel *model) banTableContextMenu->addAction(unbanAction); // ban table context menu signals - connect(ui->banlistWidget, SIGNAL(customContextMenuRequested(const QPoint&)), this, SLOT(showBanTableContextMenu(const QPoint&))); - connect(unbanAction, SIGNAL(triggered()), this, SLOT(unbanSelectedNode())); + connect(ui->banlistWidget, &QTableView::customContextMenuRequested, this, &RPCConsole::showBanTableContextMenu); + connect(unbanAction, &QAction::triggered, this, &RPCConsole::unbanSelectedNode); // ban table signal handling - clear peer details when clicking a peer in the ban table - connect(ui->banlistWidget, SIGNAL(clicked(const QModelIndex&)), this, SLOT(clearSelectedNode())); + connect(ui->banlistWidget, &QTableView::clicked, this, &RPCConsole::clearSelectedNode); // ban table signal handling - ensure ban table is shown or hidden (if empty) - connect(model->getBanTableModel(), SIGNAL(layoutChanged()), this, SLOT(showOrHideBanTableIfRequired())); + connect(model->getBanTableModel(), &BanTableModel::layoutChanged, this, &RPCConsole::showOrHideBanTableIfRequired); showOrHideBanTableIfRequired(); // Provide initial values @@ -972,15 +969,16 @@ void RPCConsole::startExecutor() executor->moveToThread(&thread); // Replies from executor object must go to this object - connect(executor, SIGNAL(reply(int,QString)), this, SLOT(message(int,QString))); + connect(executor, &RPCExecutor::reply, this, static_cast<void (RPCConsole::*)(int, const QString&)>(&RPCConsole::message)); + // Requests from this object must go to executor - connect(this, SIGNAL(cmdRequest(QString, QString)), executor, SLOT(request(QString, QString))); + connect(this, &RPCConsole::cmdRequest, executor, &RPCExecutor::request); // On stopExecutor signal // - quit the Qt event loop in the execution thread - connect(this, SIGNAL(stopExecutor()), &thread, SLOT(quit())); + connect(this, &RPCConsole::stopExecutor, &thread, &QThread::quit); // - queue executor for deletion (in execution thread) - connect(&thread, SIGNAL(finished()), executor, SLOT(deleteLater()), Qt::DirectConnection); + connect(&thread, &QThread::finished, executor, &RPCExecutor::deleteLater, Qt::DirectConnection); // Default implementation of QThread::run() simply spins up an event loop in the thread, // which is what we want. |