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authorJoão Barbosa <joao.paulo.barbosa@gmail.com>2018-06-24 16:18:22 +0100
committerJoão Barbosa <joao.paulo.barbosa@gmail.com>2018-08-21 09:43:54 +0100
commitf78558f1e39198779bdb17e2b0e256fb99ad4b28 (patch)
treee70cf07bb8f64df2f4b65a4999b8bafa435d9d51 /src/qt/rpcconsole.cpp
parent8aa9badf5ea3ea98980f50d924e88e46c4d5ee38 (diff)
downloadbitcoin-f78558f1e39198779bdb17e2b0e256fb99ad4b28.tar.xz
qt: Use new Qt5 connect syntax
Diffstat (limited to 'src/qt/rpcconsole.cpp')
-rw-r--r--src/qt/rpcconsole.cpp60
1 files changed, 29 insertions, 31 deletions
diff --git a/src/qt/rpcconsole.cpp b/src/qt/rpcconsole.cpp
index 2b0307d286..66e36f0b67 100644
--- a/src/qt/rpcconsole.cpp
+++ b/src/qt/rpcconsole.cpp
@@ -105,12 +105,10 @@ public:
func(_func)
{
timer.setSingleShot(true);
- connect(&timer, SIGNAL(timeout()), this, SLOT(timeout()));
+ connect(&timer, &QTimer::timeout, [this]{ func(); });
timer.start(millis);
}
~QtRPCTimerBase() {}
-private Q_SLOTS:
- void timeout() { func(); }
private:
QTimer timer;
std::function<void(void)> func;
@@ -474,10 +472,10 @@ RPCConsole::RPCConsole(interfaces::Node& node, const PlatformStyle *_platformSty
ui->lineEdit->installEventFilter(this);
ui->messagesWidget->installEventFilter(this);
- connect(ui->clearButton, SIGNAL(clicked()), this, SLOT(clear()));
- connect(ui->fontBiggerButton, SIGNAL(clicked()), this, SLOT(fontBigger()));
- connect(ui->fontSmallerButton, SIGNAL(clicked()), this, SLOT(fontSmaller()));
- connect(ui->btnClearTrafficGraph, SIGNAL(clicked()), ui->trafficGraph, SLOT(clear()));
+ connect(ui->clearButton, &QPushButton::clicked, this, &RPCConsole::clear);
+ connect(ui->fontBiggerButton, &QPushButton::clicked, this, &RPCConsole::fontBigger);
+ connect(ui->fontSmallerButton, &QPushButton::clicked, this, &RPCConsole::fontSmaller);
+ connect(ui->btnClearTrafficGraph, &QPushButton::clicked, ui->trafficGraph, &TrafficGraphWidget::clear);
// disable the wallet selector by default
ui->WalletSelector->setVisible(false);
@@ -565,19 +563,19 @@ void RPCConsole::setClientModel(ClientModel *model)
if (model && clientModel->getPeerTableModel() && clientModel->getBanTableModel()) {
// Keep up to date with client
setNumConnections(model->getNumConnections());
- connect(model, SIGNAL(numConnectionsChanged(int)), this, SLOT(setNumConnections(int)));
+ connect(model, &ClientModel::numConnectionsChanged, this, &RPCConsole::setNumConnections);
interfaces::Node& node = clientModel->node();
setNumBlocks(node.getNumBlocks(), QDateTime::fromTime_t(node.getLastBlockTime()), node.getVerificationProgress(), false);
- connect(model, SIGNAL(numBlocksChanged(int,QDateTime,double,bool)), this, SLOT(setNumBlocks(int,QDateTime,double,bool)));
+ connect(model, &ClientModel::numBlocksChanged, this, &RPCConsole::setNumBlocks);
updateNetworkState();
- connect(model, SIGNAL(networkActiveChanged(bool)), this, SLOT(setNetworkActive(bool)));
+ connect(model, &ClientModel::networkActiveChanged, this, &RPCConsole::setNetworkActive);
updateTrafficStats(node.getTotalBytesRecv(), node.getTotalBytesSent());
- connect(model, SIGNAL(bytesChanged(quint64,quint64)), this, SLOT(updateTrafficStats(quint64, quint64)));
+ connect(model, &ClientModel::bytesChanged, this, &RPCConsole::updateTrafficStats);
- connect(model, SIGNAL(mempoolSizeChanged(long,size_t)), this, SLOT(setMempoolSize(long,size_t)));
+ connect(model, &ClientModel::mempoolSizeChanged, this, &RPCConsole::setMempoolSize);
// set up peer table
ui->peerWidget->setModel(model->getPeerTableModel());
@@ -614,23 +612,22 @@ void RPCConsole::setClientModel(ClientModel *model)
signalMapper->setMapping(banAction24h, 60*60*24);
signalMapper->setMapping(banAction7d, 60*60*24*7);
signalMapper->setMapping(banAction365d, 60*60*24*365);
- connect(banAction1h, SIGNAL(triggered()), signalMapper, SLOT(map()));
- connect(banAction24h, SIGNAL(triggered()), signalMapper, SLOT(map()));
- connect(banAction7d, SIGNAL(triggered()), signalMapper, SLOT(map()));
- connect(banAction365d, SIGNAL(triggered()), signalMapper, SLOT(map()));
- connect(signalMapper, SIGNAL(mapped(int)), this, SLOT(banSelectedNode(int)));
+ connect(banAction1h, &QAction::triggered, signalMapper, static_cast<void (QSignalMapper::*)()>(&QSignalMapper::map));
+ connect(banAction24h, &QAction::triggered, signalMapper, static_cast<void (QSignalMapper::*)()>(&QSignalMapper::map));
+ connect(banAction7d, &QAction::triggered, signalMapper, static_cast<void (QSignalMapper::*)()>(&QSignalMapper::map));
+ connect(banAction365d, &QAction::triggered, signalMapper, static_cast<void (QSignalMapper::*)()>(&QSignalMapper::map));
+ connect(signalMapper, static_cast<void (QSignalMapper::*)(int)>(&QSignalMapper::mapped), this, &RPCConsole::banSelectedNode);
// peer table context menu signals
- connect(ui->peerWidget, SIGNAL(customContextMenuRequested(const QPoint&)), this, SLOT(showPeersTableContextMenu(const QPoint&)));
- connect(disconnectAction, SIGNAL(triggered()), this, SLOT(disconnectSelectedNode()));
+ connect(ui->peerWidget, &QTableView::customContextMenuRequested, this, &RPCConsole::showPeersTableContextMenu);
+ connect(disconnectAction, &QAction::triggered, this, &RPCConsole::disconnectSelectedNode);
// peer table signal handling - update peer details when selecting new node
- connect(ui->peerWidget->selectionModel(), SIGNAL(selectionChanged(const QItemSelection &, const QItemSelection &)),
- this, SLOT(peerSelected(const QItemSelection &, const QItemSelection &)));
+ connect(ui->peerWidget->selectionModel(), &QItemSelectionModel::selectionChanged, this, &RPCConsole::peerSelected);
// peer table signal handling - update peer details when new nodes are added to the model
- connect(model->getPeerTableModel(), SIGNAL(layoutChanged()), this, SLOT(peerLayoutChanged()));
+ connect(model->getPeerTableModel(), &PeerTableModel::layoutChanged, this, &RPCConsole::peerLayoutChanged);
// peer table signal handling - cache selected node ids
- connect(model->getPeerTableModel(), SIGNAL(layoutAboutToBeChanged()), this, SLOT(peerLayoutAboutToChange()));
+ connect(model->getPeerTableModel(), &PeerTableModel::layoutAboutToBeChanged, this, &RPCConsole::peerLayoutAboutToChange);
// set up ban table
ui->banlistWidget->setModel(model->getBanTableModel());
@@ -651,13 +648,13 @@ void RPCConsole::setClientModel(ClientModel *model)
banTableContextMenu->addAction(unbanAction);
// ban table context menu signals
- connect(ui->banlistWidget, SIGNAL(customContextMenuRequested(const QPoint&)), this, SLOT(showBanTableContextMenu(const QPoint&)));
- connect(unbanAction, SIGNAL(triggered()), this, SLOT(unbanSelectedNode()));
+ connect(ui->banlistWidget, &QTableView::customContextMenuRequested, this, &RPCConsole::showBanTableContextMenu);
+ connect(unbanAction, &QAction::triggered, this, &RPCConsole::unbanSelectedNode);
// ban table signal handling - clear peer details when clicking a peer in the ban table
- connect(ui->banlistWidget, SIGNAL(clicked(const QModelIndex&)), this, SLOT(clearSelectedNode()));
+ connect(ui->banlistWidget, &QTableView::clicked, this, &RPCConsole::clearSelectedNode);
// ban table signal handling - ensure ban table is shown or hidden (if empty)
- connect(model->getBanTableModel(), SIGNAL(layoutChanged()), this, SLOT(showOrHideBanTableIfRequired()));
+ connect(model->getBanTableModel(), &BanTableModel::layoutChanged, this, &RPCConsole::showOrHideBanTableIfRequired);
showOrHideBanTableIfRequired();
// Provide initial values
@@ -972,15 +969,16 @@ void RPCConsole::startExecutor()
executor->moveToThread(&thread);
// Replies from executor object must go to this object
- connect(executor, SIGNAL(reply(int,QString)), this, SLOT(message(int,QString)));
+ connect(executor, &RPCExecutor::reply, this, static_cast<void (RPCConsole::*)(int, const QString&)>(&RPCConsole::message));
+
// Requests from this object must go to executor
- connect(this, SIGNAL(cmdRequest(QString, QString)), executor, SLOT(request(QString, QString)));
+ connect(this, &RPCConsole::cmdRequest, executor, &RPCExecutor::request);
// On stopExecutor signal
// - quit the Qt event loop in the execution thread
- connect(this, SIGNAL(stopExecutor()), &thread, SLOT(quit()));
+ connect(this, &RPCConsole::stopExecutor, &thread, &QThread::quit);
// - queue executor for deletion (in execution thread)
- connect(&thread, SIGNAL(finished()), executor, SLOT(deleteLater()), Qt::DirectConnection);
+ connect(&thread, &QThread::finished, executor, &RPCExecutor::deleteLater, Qt::DirectConnection);
// Default implementation of QThread::run() simply spins up an event loop in the thread,
// which is what we want.