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authorCory Fields <cory-nospam-@coryfields.com>2015-01-16 16:27:12 -0500
committerWladimir J. van der Laan <laanwj@gmail.com>2015-01-19 12:37:41 +0100
commit58259ad1edf14a4f514fe5f837ac7d1d99b58422 (patch)
tree353d41aa3a1bc8719e620423e46514bd0bfdd1bc /src/qt/res/movies/spinner-027.png
parent186a517692a659cd549e8e8e2161d7a99a188b9e (diff)
qt: fix broken unicode chars on osx 10.10
- qt: avoid hard-coding font names They may not contain all necessary characters for a language - qt: fix broken unicode chars on osx 10.10 The default font changed again. The real fix is to compile qt against a >= 10.8 sdk, but this is simple enough to backport to 0.10 to avoid having to do that there. Note: NSAppKitVersionNumber is a double and there's no official value for NSAppKitVersionNumber10_10. Since == isn't reliable for doubles, use Apple's guidelines for testing versions here: https://developer.apple.com/library/mac/releasenotes/AppKit/RN-AppKit/ Chinese and Japanese fonts have been hard-coded as well, otherwise they fail to show up at all. - qt: fonts: allow SubstituteFonts to filter based on user's language SubstituteFonts() has been moved to after app identification so that QSettings are accessible. Github-Pull: #5671 Rebased-From: 73cd4edb4f1ff98c20549a609e96fa40834f5e73 52954e6efd373c14736237c4c79769bf00f5dfb8 f5ad78b34af8f50e12fab63b331768b96ec2c779
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