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authorHennadii Stepanov <32963518+hebasto@users.noreply.github.com>2018-12-02 01:26:28 +0200
committerHennadii Stepanov <32963518+hebasto@users.noreply.github.com>2018-12-02 01:26:28 +0200
commit7d1b60ce931d5944576fc726b0ef6b9a10ef8793 (patch)
treebdfb286ea53da4a980459ca0ecfd6fbb84862e13 /src/qt/bitcoin.cpp
parented12fd83ca7999a896350197533de5e9202bc2fe (diff)
Cleanup SplashScreen class
Cleaning up after replacing the QSplashScreen base class with the QWidget class.
Diffstat (limited to 'src/qt/bitcoin.cpp')
-rw-r--r--src/qt/bitcoin.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/qt/bitcoin.cpp b/src/qt/bitcoin.cpp
index de236a016f..4e072f73bd 100644
--- a/src/qt/bitcoin.cpp
+++ b/src/qt/bitcoin.cpp
@@ -217,7 +217,7 @@ Q_SIGNALS:
void requestedInitialize();
void requestedShutdown();
void stopThread();
- void splashFinished(QWidget *window);
+ void splashFinished();
private:
QThread *coreThread;
@@ -357,9 +357,9 @@ void BitcoinApplication::createSplashScreen(const NetworkStyle *networkStyle)
{
SplashScreen *splash = new SplashScreen(m_node, 0, networkStyle);
// We don't hold a direct pointer to the splash screen after creation, but the splash
- // screen will take care of deleting itself when slotFinish happens.
+ // screen will take care of deleting itself when finish() happens.
splash->show();
- connect(this, &BitcoinApplication::splashFinished, splash, &SplashScreen::slotFinish);
+ connect(this, &BitcoinApplication::splashFinished, splash, &SplashScreen::finish);
connect(this, &BitcoinApplication::requestedShutdown, splash, &QWidget::close);
}
@@ -500,7 +500,7 @@ void BitcoinApplication::initializeResult(bool success)
{
window->show();
}
- Q_EMIT splashFinished(window);
+ Q_EMIT splashFinished();
#ifdef ENABLE_WALLET
// Now that initialization/startup is done, process any command-line
@@ -514,7 +514,7 @@ void BitcoinApplication::initializeResult(bool success)
#endif
pollShutdownTimer->start(200);
} else {
- Q_EMIT splashFinished(window); // Make sure splash screen doesn't stick around during shutdown
+ Q_EMIT splashFinished(); // Make sure splash screen doesn't stick around during shutdown
quit(); // Exit first main loop invocation
}
}