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authorMatt Corallo <git@bluematt.me>2017-10-04 17:59:30 -0400
committerMatt Corallo <git@bluematt.me>2017-10-13 13:25:57 -0400
commit44407100ff9b478d6131a1c38ee993b50b1830df (patch)
treeaa6c24a3945d43aa86504922051a6a499aa866f5 /src/protocol.h
parent167cef8082e25e3ebbcd602814f3012772d49d16 (diff)
Replace relevant services logic with a function suite.
Adds HasAllRelevantServices and GetRelevantServices, which check for NETWORK|WITNESS. This changes the following: * Removes nRelevantServices from CConnman, disconnecting it a bit more from protocol-level logic. * Replaces our sometimes-connect-to-!WITNESS-nodes logic with simply always requiring WITNESS|NETWORK for outbound non-feeler connections (feelers still only require NETWORK). * This has the added benefit of removing nServicesExpected from CNode - instead letting net_processing's VERSION message handling simply check HasAllRelevantServices. * This implies we believe WITNESS nodes to continue to be a significant majority of nodes on the network, but also because we cannot sync properly from !WITNESS nodes, it is strange to continue using our valuable outbound slots on them. * In order to prevent this change from preventing connection to -connect= nodes which have !WITNESS, -connect nodes are now given the "addnode" flag. This also allows outbound connections to !NODE_NETWORK nodes for -connect nodes (which was already true of addnodes). * Has the (somewhat unintended) consequence of changing one of the eviction metrics from the same sometimes-connect-to-!WITNESS-nodes metric to requiring HasRelevantServices. This should make NODE_NETWORK_LIMITED much simpler to implement.
Diffstat (limited to 'src/protocol.h')
-rw-r--r--src/protocol.h37
1 files changed, 37 insertions, 0 deletions
diff --git a/src/protocol.h b/src/protocol.h
index 67e01d9606..56b59aed3f 100644
--- a/src/protocol.h
+++ b/src/protocol.h
@@ -277,6 +277,43 @@ enum ServiceFlags : uint64_t {
// BIP process.
};
+/**
+ * Gets the set of service flags which are "desirable" for a given peer.
+ *
+ * These are the flags which are required for a peer to support for them
+ * to be "interesting" to us, ie for us to wish to use one of our few
+ * outbound connection slots for or for us to wish to prioritize keeping
+ * their connection around.
+ *
+ * Relevant service flags may be peer- and state-specific in that the
+ * version of the peer may determine which flags are required (eg in the
+ * case of NODE_NETWORK_LIMITED where we seek out NODE_NETWORK peers
+ * unless they set NODE_NETWORK_LIMITED and we are out of IBD, in which
+ * case NODE_NETWORK_LIMITED suffices).
+ *
+ * Thus, generally, avoid calling with peerServices == NODE_NONE.
+ */
+static ServiceFlags GetDesirableServiceFlags(ServiceFlags services) {
+ return ServiceFlags(NODE_NETWORK | NODE_WITNESS);
+}
+
+/**
+ * A shortcut for (services & GetDesirableServiceFlags(services))
+ * == GetDesirableServiceFlags(services), ie determines whether the given
+ * set of service flags are sufficient for a peer to be "relevant".
+ */
+static inline bool HasAllDesirableServiceFlags(ServiceFlags services) {
+ return !(GetDesirableServiceFlags(services) & (~services));
+}
+
+/**
+ * Checks if a peer with the given service flags may be capable of having a
+ * robust address-storage DB. Currently an alias for checking NODE_NETWORK.
+ */
+static inline bool MayHaveUsefulAddressDB(ServiceFlags services) {
+ return services & NODE_NETWORK;
+}
+
/** A CService with information about it as peer */
class CAddress : public CService
{