diff options
author | Carl Dong <contact@carldong.me> | 2020-08-25 17:39:57 -0400 |
---|---|---|
committer | Carl Dong <contact@carldong.me> | 2021-01-28 14:15:26 -0500 |
commit | eae54e6e60d7ed05b29d8345c0bb055397149ce8 (patch) | |
tree | ca337597b1656e3a68bb585d70eacd8868bdcd50 /src/node | |
parent | 15d20f40e1321b24963b40c12958c7d30ad112ec (diff) |
scripted-diff: Use BlockManager::LookupBlockIndex
[META] In a previous commit, we moved ::LookupBlockIndex to become a
member function of BlockManager. This commit is split out from
that one since it can be expressed nicely as a scripted-diff.
-BEGIN VERIFY SCRIPT-
find_regex='LookupBlockIndex' \
&& git grep -l -E "$find_regex" -- src \
| grep -v '^src/validation\.\(cpp\|h\)$' \
| xargs sed -i -E "s@${find_regex}@g_chainman.m_blockman.LookupBlockIndex@g"
-END VERIFY SCRIPT-
Diffstat (limited to 'src/node')
-rw-r--r-- | src/node/coinstats.cpp | 2 | ||||
-rw-r--r-- | src/node/interfaces.cpp | 16 |
2 files changed, 9 insertions, 9 deletions
diff --git a/src/node/coinstats.cpp b/src/node/coinstats.cpp index 02e50c4dbe..56113cb731 100644 --- a/src/node/coinstats.cpp +++ b/src/node/coinstats.cpp @@ -63,7 +63,7 @@ static bool GetUTXOStats(CCoinsView* view, CCoinsStats& stats, T hash_obj, const stats.hashBlock = pcursor->GetBestBlock(); { LOCK(cs_main); - stats.nHeight = LookupBlockIndex(stats.hashBlock)->nHeight; + stats.nHeight = g_chainman.m_blockman.LookupBlockIndex(stats.hashBlock)->nHeight; } PrepareHash(hash_obj, stats); diff --git a/src/node/interfaces.cpp b/src/node/interfaces.cpp index e07eaa33d8..e0bd07bc5a 100644 --- a/src/node/interfaces.cpp +++ b/src/node/interfaces.cpp @@ -456,7 +456,7 @@ public: { WAIT_LOCK(cs_main, lock); const CChain& active = Assert(m_node.chainman)->ActiveChain(); - return FillBlock(LookupBlockIndex(hash), block, lock, active); + return FillBlock(g_chainman.m_blockman.LookupBlockIndex(hash), block, lock, active); } bool findFirstBlockWithTimeAndHeight(int64_t min_time, int min_height, const FoundBlock& block) override { @@ -468,7 +468,7 @@ public: { WAIT_LOCK(cs_main, lock); const CChain& active = Assert(m_node.chainman)->ActiveChain(); - if (const CBlockIndex* block = LookupBlockIndex(block_hash)) { + if (const CBlockIndex* block = g_chainman.m_blockman.LookupBlockIndex(block_hash)) { if (const CBlockIndex* ancestor = block->GetAncestor(ancestor_height)) { return FillBlock(ancestor, ancestor_out, lock, active); } @@ -479,8 +479,8 @@ public: { WAIT_LOCK(cs_main, lock); const CChain& active = Assert(m_node.chainman)->ActiveChain(); - const CBlockIndex* block = LookupBlockIndex(block_hash); - const CBlockIndex* ancestor = LookupBlockIndex(ancestor_hash); + const CBlockIndex* block = g_chainman.m_blockman.LookupBlockIndex(block_hash); + const CBlockIndex* ancestor = g_chainman.m_blockman.LookupBlockIndex(ancestor_hash); if (block && ancestor && block->GetAncestor(ancestor->nHeight) != ancestor) ancestor = nullptr; return FillBlock(ancestor, ancestor_out, lock, active); } @@ -488,8 +488,8 @@ public: { WAIT_LOCK(cs_main, lock); const CChain& active = Assert(m_node.chainman)->ActiveChain(); - const CBlockIndex* block1 = LookupBlockIndex(block_hash1); - const CBlockIndex* block2 = LookupBlockIndex(block_hash2); + const CBlockIndex* block1 = g_chainman.m_blockman.LookupBlockIndex(block_hash1); + const CBlockIndex* block2 = g_chainman.m_blockman.LookupBlockIndex(block_hash2); const CBlockIndex* ancestor = block1 && block2 ? LastCommonAncestor(block1, block2) : nullptr; // Using & instead of && below to avoid short circuiting and leaving // output uninitialized. @@ -499,7 +499,7 @@ public: double guessVerificationProgress(const uint256& block_hash) override { LOCK(cs_main); - return GuessVerificationProgress(Params().TxData(), LookupBlockIndex(block_hash)); + return GuessVerificationProgress(Params().TxData(), g_chainman.m_blockman.LookupBlockIndex(block_hash)); } bool hasBlocks(const uint256& block_hash, int min_height, Optional<int> max_height) override { @@ -511,7 +511,7 @@ public: // used to limit the range, and passing min_height that's too low or // max_height that's too high will not crash or change the result. LOCK(::cs_main); - if (CBlockIndex* block = LookupBlockIndex(block_hash)) { + if (CBlockIndex* block = g_chainman.m_blockman.LookupBlockIndex(block_hash)) { if (max_height && block->nHeight >= *max_height) block = block->GetAncestor(*max_height); for (; block->nStatus & BLOCK_HAVE_DATA; block = block->pprev) { // Check pprev to not segfault if min_height is too low |