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authorSuhas Daftuar <sdaftuar@chaincode.com>2023-06-06 07:50:51 -0400
committerSuhas Daftuar <sdaftuar@chaincode.com>2023-07-14 17:09:06 -0400
commit471da5f6e74bac71aeffe2ebc5faff145a6cbcea (patch)
tree0f5e1071174223c085167c845c409b968e0b0943 /src/node
parent1cfc887d00c5d1d4281107e3b3ff4641c6c34631 (diff)
Move block-arrival information / preciousblock counters to ChainstateManager
Block arrival information (and the preciousblock RPC, a related concept) are both chainstate-agnostic, so these are moved to ChainstateManager. This should just be a refactor, without any observable behavior changes.
Diffstat (limited to 'src/node')
-rw-r--r--src/node/chainstate.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/node/chainstate.cpp b/src/node/chainstate.cpp
index 255d8be0ec..0828f64856 100644
--- a/src/node/chainstate.cpp
+++ b/src/node/chainstate.cpp
@@ -221,7 +221,7 @@ ChainstateLoadResult LoadChainstate(ChainstateManager& chainman, const CacheSize
// A reload of the block index is required to recompute setBlockIndexCandidates
// for the fully validated chainstate.
- chainman.ActiveChainstate().UnloadBlockIndex();
+ chainman.ActiveChainstate().ClearBlockIndexCandidates();
auto [init_status, init_error] = CompleteChainstateInitialization(chainman, cache_sizes, options);
if (init_status != ChainstateLoadStatus::SUCCESS) {