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author | glozow <gloriajzhao@gmail.com> | 2021-12-03 18:03:16 +0000 |
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committer | glozow <gloriajzhao@gmail.com> | 2021-12-06 15:30:06 +0000 |
commit | b4adc5ad6769e4a5a6179dfff271cd4c9dc47a5b (patch) | |
tree | f1480b9141908f2299d160790de098bc7590159b /src/node/ui_interface.h | |
parent | b6002b07a36f0d58dc6becd04bfcf78599056b7c (diff) |
[bugfix] update lockpoints correctly during reorg
During a reorg, we re-check timelocks on all mempool entries using
CheckSequenceLocks(useExistingLockPoints=false) and remove any
now-invalid entries. CheckSequenceLocks() also mutates the LockPoints
passed in, and we update valid entries' LockPoints using
update_lock_points. Thus, update_lock_points(lp) needs to be called
right after CheckSequenceLocks(lp), otherwise we lose the data in lp.
commit bedf246 introduced a bug by separating those two loops.
Diffstat (limited to 'src/node/ui_interface.h')
0 files changed, 0 insertions, 0 deletions