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authorrandymcmillan <randy.lee.mcmillan@gmail.com>2019-11-04 04:22:53 -0500
committerrandymcmillan <randy.lee.mcmillan@gmail.com>2019-11-04 04:22:53 -0500
commitac831339cbfa65b1f7576c53b5d9a94841db9868 (patch)
tree4a8262bfa2dd49b03261f8bc6e0e85dc189cd8bb /src/node/transaction.cpp
parent463eab5e1418a592036e7bf9bf46f66fe6462435 (diff)
doc: Fix some misspellings
Diffstat (limited to 'src/node/transaction.cpp')
-rw-r--r--src/node/transaction.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/node/transaction.cpp b/src/node/transaction.cpp
index 2da3ecd8e3..3c0df2b26e 100644
--- a/src/node/transaction.cpp
+++ b/src/node/transaction.cpp
@@ -31,7 +31,7 @@ TransactionError BroadcastTransaction(NodeContext& node, const CTransactionRef t
CCoinsViewCache &view = ::ChainstateActive().CoinsTip();
for (size_t o = 0; o < tx->vout.size(); o++) {
const Coin& existingCoin = view.AccessCoin(COutPoint(hashTx, o));
- // IsSpent doesnt mean the coin is spent, it means the output doesnt' exist.
+ // IsSpent doesn't mean the coin is spent, it means the output doesn't exist.
// So if the output does exist, then this transaction exists in the chain.
if (!existingCoin.IsSpent()) return TransactionError::ALREADY_IN_CHAIN;
}