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authorWladimir J. van der Laan <laanwj@gmail.com>2017-12-13 05:09:57 +0100
committerWladimir J. van der Laan <laanwj@gmail.com>2017-12-13 05:42:32 +0100
commitba2f19504c6b1302a93accbb50383f422c54df43 (patch)
tree4a373f3b1ade813c77d8cb67e63bc72870ea7cff /src/netbase.h
parentef8ba7d73a480197b756fab00126914e49de4e7b (diff)
parent3830b6e0659106458c941029f5b2e789e3cb38a3 (diff)
Merge #11363: net: Split socket create/connect
3830b6e net: use CreateSocket for binds (Cory Fields) df3bcf8 net: pass socket closing responsibility up to caller for outgoing connections (Cory Fields) 9e3b2f5 net: Move IsSelectableSocket check into socket creation (Cory Fields) 1729c29 net: split socket creation out of connection (Cory Fields) Pull request description: Requirement for #11227. We'll need to create sockets and perform the actual connect in separate steps, so break them up. #11227 adds an RAII wrapper around connection attempts, as a belt-and-suspenders in case a CloseSocket is missed. Tree-SHA512: de675bb718cc56d68893c303b8057ca062c7431eaa17ae7c4829caed119fa3f15b404d8f52aca22a6bca6e73a26fb79e898b335d090ab015bf6456cf417fc694
Diffstat (limited to 'src/netbase.h')
-rw-r--r--src/netbase.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/netbase.h b/src/netbase.h
index 0a07be87b7..c89bd5b88f 100644
--- a/src/netbase.h
+++ b/src/netbase.h
@@ -51,8 +51,9 @@ bool Lookup(const char *pszName, CService& addr, int portDefault, bool fAllowLoo
bool Lookup(const char *pszName, std::vector<CService>& vAddr, int portDefault, bool fAllowLookup, unsigned int nMaxSolutions);
CService LookupNumeric(const char *pszName, int portDefault = 0);
bool LookupSubNet(const char *pszName, CSubNet& subnet);
-bool ConnectSocketDirectly(const CService &addrConnect, SOCKET& hSocketRet, int nTimeout);
-bool ConnectThroughProxy(const proxyType &proxy, const std::string& strDest, int port, SOCKET& hSocketRet, int nTimeout, bool *outProxyConnectionFailed);
+SOCKET CreateSocket(const CService &addrConnect);
+bool ConnectSocketDirectly(const CService &addrConnect, const SOCKET& hSocketRet, int nTimeout);
+bool ConnectThroughProxy(const proxyType &proxy, const std::string& strDest, int port, const SOCKET& hSocketRet, int nTimeout, bool *outProxyConnectionFailed);
/** Return readable error string for a network error code */
std::string NetworkErrorString(int err);
/** Close socket and set hSocket to INVALID_SOCKET */