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authorWladimir J. van der Laan <laanwj@gmail.com>2017-09-28 17:02:53 +0200
committerWladimir J. van der Laan <laanwj@gmail.com>2017-09-28 17:05:47 +0200
commit9d31ed2e69fd5cde5fbc5208bd04276a58afd132 (patch)
tree8bd50a657490eef76d828a0a5171370061bbf37e /src/netbase.cpp
parent9a8e9167f2636fdc2fc047dfed1747920b0f047f (diff)
parentb887676e1b86ce03181b5876cf6203d617750d0a (diff)
Merge #10663: net: split resolve out of connect
b887676 net: remove now-unused functions (Cory Fields) 45fd754 net: remove now-superfluous numeric resolve (Cory Fields) 2416dd7 net: separate resolving and conecting (Cory Fields) Pull request description: This is a greatly simplified version of #10285, which only aims to address async resolving. It essentially breaks up two wrapper functions for things only used in one place (ConnectSocketDirectly/ConnectThroughProxy) in favor of calling them directly. This allows us to fully handle resolves before attempting a connection, as is necessary for async connections. As a bonus, I believe the logic is now much easier to follow than before. Tree-SHA512: f03f618107379edf3efe2a9f3e3677e8f075017ab140a0b4fdc3b8263e6beff148d55256263ab10bc2125ef089ca68e0d8e865beeae176f1eca544e769c976d3
Diffstat (limited to 'src/netbase.cpp')
-rw-r--r--src/netbase.cpp45
1 files changed, 2 insertions, 43 deletions
diff --git a/src/netbase.cpp b/src/netbase.cpp
index 914124cb17..5a560bc95a 100644
--- a/src/netbase.cpp
+++ b/src/netbase.cpp
@@ -452,7 +452,7 @@ static bool Socks5(const std::string& strDest, int port, const ProxyCredentials
return true;
}
-bool static ConnectSocketDirectly(const CService &addrConnect, SOCKET& hSocketRet, int nTimeout)
+bool ConnectSocketDirectly(const CService &addrConnect, SOCKET& hSocketRet, int nTimeout)
{
hSocketRet = INVALID_SOCKET;
@@ -587,7 +587,7 @@ bool IsProxy(const CNetAddr &addr) {
return false;
}
-static bool ConnectThroughProxy(const proxyType &proxy, const std::string& strDest, int port, SOCKET& hSocketRet, int nTimeout, bool *outProxyConnectionFailed)
+bool ConnectThroughProxy(const proxyType &proxy, const std::string& strDest, int port, SOCKET& hSocketRet, int nTimeout, bool *outProxyConnectionFailed)
{
SOCKET hSocket = INVALID_SOCKET;
// first connect to proxy server
@@ -611,47 +611,6 @@ static bool ConnectThroughProxy(const proxyType &proxy, const std::string& strDe
hSocketRet = hSocket;
return true;
}
-
-bool ConnectSocket(const CService &addrDest, SOCKET& hSocketRet, int nTimeout, bool *outProxyConnectionFailed)
-{
- proxyType proxy;
- if (outProxyConnectionFailed)
- *outProxyConnectionFailed = false;
-
- if (GetProxy(addrDest.GetNetwork(), proxy))
- return ConnectThroughProxy(proxy, addrDest.ToStringIP(), addrDest.GetPort(), hSocketRet, nTimeout, outProxyConnectionFailed);
- else // no proxy needed (none set for target network)
- return ConnectSocketDirectly(addrDest, hSocketRet, nTimeout);
-}
-
-bool ConnectSocketByName(CService &addr, SOCKET& hSocketRet, const char *pszDest, int portDefault, int nTimeout, bool *outProxyConnectionFailed)
-{
- std::string strDest;
- int port = portDefault;
-
- if (outProxyConnectionFailed)
- *outProxyConnectionFailed = false;
-
- SplitHostPort(std::string(pszDest), port, strDest);
-
- proxyType proxy;
- GetNameProxy(proxy);
-
- std::vector<CService> addrResolved;
- if (Lookup(strDest.c_str(), addrResolved, port, fNameLookup && !HaveNameProxy(), 256)) {
- if (addrResolved.size() > 0) {
- addr = addrResolved[GetRand(addrResolved.size())];
- return ConnectSocket(addr, hSocketRet, nTimeout);
- }
- }
-
- addr = CService();
-
- if (!HaveNameProxy())
- return false;
- return ConnectThroughProxy(proxy, strDest, port, hSocketRet, nTimeout, outProxyConnectionFailed);
-}
-
bool LookupSubNet(const char* pszName, CSubNet& ret)
{
std::string strSubnet(pszName);