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author | fanquake <fanquake@gmail.com> | 2020-10-15 07:26:08 +0800 |
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committer | fanquake <fanquake@gmail.com> | 2020-10-15 07:59:19 +0800 |
commit | 661fe5d65cc6516439f9d6e0f1a5e2db0e129059 (patch) | |
tree | 2c4adf8a7e9c7314cf161b92dd37de319f7c6db0 /src/net_processing.cpp | |
parent | c2c4dbaebd955ad2829364f7fa5b8169ca1ba6b9 (diff) | |
parent | fa1f6f237d02265af616129402fa2b8a3019dda5 (diff) |
Merge #20146: net: Send post-verack handshake messages at most once
fa1f6f237d02265af616129402fa2b8a3019dda5 net: Send post-verack handshake messages at most once (MarcoFalke)
Pull request description:
There is no need to send `SENDHEADERS` and `SENDCMPCT` messages as a reply to each `VERACK` that is received. For alive checks, a `PING`/`PONG` can be used.
ACKs for top commit:
jonatack:
Concept ACK fa1f6f237d02265af616129402fa2b8a3019dda5 this is the only code section that sets `fCurrentlyConnected` and `fSuccessfullyConnected` to true. Could add a test. I did not verify if this code is actually being called repeatedly post initial verack; was it?
hebasto:
ACK fa1f6f237d02265af616129402fa2b8a3019dda5, I have reviewed the code and it looks OK, I agree it can be merged.
naumenkogs:
ACK fa1f6f237d02265af616129402fa2b8a3019dda5
laanwj:
Code review ACK fa1f6f237d02265af616129402fa2b8a3019dda5
Tree-SHA512: c841d5d3807254a49463bbcfac3b32881b34a9d3206899544c86322c20988e17ad2ae243cba227fd3825a914f0cb2584451edda2414aecee6d5e3f5a0636f08a
Diffstat (limited to 'src/net_processing.cpp')
-rw-r--r-- | src/net_processing.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/net_processing.cpp b/src/net_processing.cpp index 74f3390fee..f14db379fb 100644 --- a/src/net_processing.cpp +++ b/src/net_processing.cpp @@ -2462,8 +2462,9 @@ void PeerManager::ProcessMessage(CNode& pfrom, const std::string& msg_type, CDat // At this point, the outgoing message serialization version can't change. const CNetMsgMaker msgMaker(pfrom.GetCommonVersion()); - if (msg_type == NetMsgType::VERACK) - { + if (msg_type == NetMsgType::VERACK) { + if (pfrom.fSuccessfullyConnected) return; + if (!pfrom.IsInboundConn()) { // Mark this node as currently connected, so we update its timestamp later. LOCK(cs_main); |