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authorMarcoFalke <falke.marco@gmail.com>2020-07-10 18:19:11 +0200
committerMarcoFalke <falke.marco@gmail.com>2021-12-06 10:47:52 +0100
commitfadc0c80ae4e526fb2b503f7cc02f6122aaf1de5 (patch)
treefcae45e90b07fc8721022b9ef8b7e09cead39406 /src/net.cpp
parentfa6d5a238d2c94440105ddd4f1554f85659d6c5b (diff)
p2p: Make timeout mockable and type safe, speed up test
Diffstat (limited to 'src/net.cpp')
-rw-r--r--src/net.cpp28
1 files changed, 15 insertions, 13 deletions
diff --git a/src/net.cpp b/src/net.cpp
index 767b0e1a82..352758fe64 100644
--- a/src/net.cpp
+++ b/src/net.cpp
@@ -633,7 +633,7 @@ bool CNode::ReceiveMsgBytes(Span<const uint8_t> msg_bytes, bool& complete)
complete = false;
const auto time = GetTime<std::chrono::microseconds>();
LOCK(cs_vRecv);
- m_last_recv = std::chrono::duration_cast<std::chrono::seconds>(time).count();
+ m_last_recv = std::chrono::duration_cast<std::chrono::seconds>(time);
nRecvBytes += msg_bytes.size();
while (msg_bytes.size() > 0) {
// absorb network data
@@ -804,7 +804,7 @@ size_t CConnman::SocketSendData(CNode& node) const
nBytes = send(node.hSocket, reinterpret_cast<const char*>(data.data()) + node.nSendOffset, data.size() - node.nSendOffset, MSG_NOSIGNAL | MSG_DONTWAIT);
}
if (nBytes > 0) {
- node.m_last_send = GetTimeSeconds();
+ node.m_last_send = GetTime<std::chrono::seconds>();
node.nSendBytes += nBytes;
node.nSendOffset += nBytes;
nSentSize += nBytes;
@@ -1317,31 +1317,33 @@ void CConnman::NotifyNumConnectionsChanged()
}
}
-bool CConnman::ShouldRunInactivityChecks(const CNode& node, int64_t now) const
+bool CConnman::ShouldRunInactivityChecks(const CNode& node, std::chrono::seconds now) const
{
- return node.nTimeConnected + m_peer_connect_timeout < now;
+ return std::chrono::seconds{node.nTimeConnected} + m_peer_connect_timeout < now;
}
bool CConnman::InactivityCheck(const CNode& node) const
{
- // Use non-mockable system time (otherwise these timers will pop when we
- // use setmocktime in the tests).
- int64_t now = GetTimeSeconds();
+ // Tests that see disconnects after using mocktime can start nodes with a
+ // large timeout. For example, -peertimeout=999999999.
+ const auto now{GetTime<std::chrono::seconds>()};
+ const auto last_send{node.m_last_send.load()};
+ const auto last_recv{node.m_last_recv.load()};
if (!ShouldRunInactivityChecks(node, now)) return false;
- if (node.m_last_recv == 0 || node.m_last_send == 0) {
- LogPrint(BCLog::NET, "socket no message in first %i seconds, %d %d peer=%d\n", m_peer_connect_timeout, node.m_last_recv != 0, node.m_last_send != 0, node.GetId());
+ if (last_recv.count() == 0 || last_send.count() == 0) {
+ LogPrint(BCLog::NET, "socket no message in first %i seconds, %d %d peer=%d\n", count_seconds(m_peer_connect_timeout), last_recv.count() != 0, last_send.count() != 0, node.GetId());
return true;
}
- if (now > node.m_last_send + TIMEOUT_INTERVAL) {
- LogPrint(BCLog::NET, "socket sending timeout: %is peer=%d\n", now - node.m_last_send, node.GetId());
+ if (now > last_send + TIMEOUT_INTERVAL) {
+ LogPrint(BCLog::NET, "socket sending timeout: %is peer=%d\n", count_seconds(now - last_send), node.GetId());
return true;
}
- if (now > node.m_last_recv + TIMEOUT_INTERVAL) {
- LogPrint(BCLog::NET, "socket receive timeout: %is peer=%d\n", now - node.m_last_recv, node.GetId());
+ if (now > last_recv + TIMEOUT_INTERVAL) {
+ LogPrint(BCLog::NET, "socket receive timeout: %is peer=%d\n", count_seconds(now - last_recv), node.GetId());
return true;
}