diff options
author | Sergi Delgado Segura <sergi.delgado.s@gmail.com> | 2023-07-25 15:47:36 -0400 |
---|---|---|
committer | Sergi Delgado Segura <sergi.delgado.s@gmail.com> | 2023-10-30 11:39:21 -0400 |
commit | 34b9ef443bc2655a85c8802edc5d5d48d792a286 (patch) | |
tree | 408f631ddc562eb97190e27a4c1b1cf20e918996 /src/net.cpp | |
parent | 94e8882d820969ddc83f24f4cbe1515a886da4ea (diff) |
net/rpc: Makes CConnman::GetAddedNodeInfo able to return only non-connected address on request
`CConnman::GetAddedNodeInfo` is used both to get a list of addresses to manually connect to
in `CConnman::ThreadOpenAddedConnections`, and to report about manually added connections in
`getaddednodeinfo`. In both cases, all addresses added to `m_added_nodes` are returned, however
the nodes we are already connected to are only relevant to the latter, in the former they are
actively discarded.
Parametrizes `CConnman::GetAddedNodeInfo` so we can ask for only addresses we are not connected to,
to avoid passing useless information around.
Diffstat (limited to 'src/net.cpp')
-rw-r--r-- | src/net.cpp | 30 |
1 files changed, 17 insertions, 13 deletions
diff --git a/src/net.cpp b/src/net.cpp index 54a1eb6477..db1847808d 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -2804,7 +2804,7 @@ std::vector<CAddress> CConnman::GetCurrentBlockRelayOnlyConns() const return ret; } -std::vector<AddedNodeInfo> CConnman::GetAddedNodeInfo() const +std::vector<AddedNodeInfo> CConnman::GetAddedNodeInfo(bool include_connected) const { std::vector<AddedNodeInfo> ret; @@ -2839,6 +2839,9 @@ std::vector<AddedNodeInfo> CConnman::GetAddedNodeInfo() const // strAddNode is an IP:port auto it = mapConnected.find(service); if (it != mapConnected.end()) { + if (!include_connected) { + continue; + } addedNode.resolvedAddress = service; addedNode.fConnected = true; addedNode.fInbound = it->second; @@ -2847,6 +2850,9 @@ std::vector<AddedNodeInfo> CConnman::GetAddedNodeInfo() const // strAddNode is a name auto it = mapConnectedByName.find(addr.m_added_node); if (it != mapConnectedByName.end()) { + if (!include_connected) { + continue; + } addedNode.resolvedAddress = it->second.second; addedNode.fConnected = true; addedNode.fInbound = it->second.first; @@ -2865,21 +2871,19 @@ void CConnman::ThreadOpenAddedConnections() while (true) { CSemaphoreGrant grant(*semAddnode); - std::vector<AddedNodeInfo> vInfo = GetAddedNodeInfo(); + std::vector<AddedNodeInfo> vInfo = GetAddedNodeInfo(/*include_connected=*/false); bool tried = false; for (const AddedNodeInfo& info : vInfo) { - if (!info.fConnected) { - if (!grant) { - // If we've used up our semaphore and need a new one, let's not wait here since while we are waiting - // the addednodeinfo state might change. - break; - } - tried = true; - CAddress addr(CService(), NODE_NONE); - OpenNetworkConnection(addr, false, std::move(grant), info.m_params.m_added_node.c_str(), ConnectionType::MANUAL, info.m_params.m_use_v2transport); - if (!interruptNet.sleep_for(std::chrono::milliseconds(500))) return; - grant = CSemaphoreGrant(*semAddnode, /*fTry=*/true); + if (!grant) { + // If we've used up our semaphore and need a new one, let's not wait here since while we are waiting + // the addednodeinfo state might change. + break; } + tried = true; + CAddress addr(CService(), NODE_NONE); + OpenNetworkConnection(addr, false, std::move(grant), info.m_params.m_added_node.c_str(), ConnectionType::MANUAL, info.m_params.m_use_v2transport); + if (!interruptNet.sleep_for(std::chrono::milliseconds(500))) return; + grant = CSemaphoreGrant(*semAddnode, /*fTry=*/true); } // Retry every 60 seconds if a connection was attempted, otherwise two seconds if (!interruptNet.sleep_for(std::chrono::seconds(tried ? 60 : 2))) |