diff options
author | Gavin Andresen <gavinandresen@gmail.com> | 2013-04-09 10:51:06 -0700 |
---|---|---|
committer | Gavin Andresen <gavinandresen@gmail.com> | 2013-04-09 10:51:06 -0700 |
commit | 1fd3ed25be95f79980b03c2ee36f72aea82baa4d (patch) | |
tree | 8a6a18ba0a33d17c05d7b1d2b70898cc32e88f21 /src/net.cpp | |
parent | 1483aac5f9a9de9fefbcbbe3edc34429b69aca9e (diff) | |
parent | 86648a8d16699ab392508a48bb867d3fc4f7d6cf (diff) |
Merge pull request #2461 from sipa/syncnode
Make sure we always have a node to do IBD from
Diffstat (limited to 'src/net.cpp')
-rw-r--r-- | src/net.cpp | 64 |
1 files changed, 57 insertions, 7 deletions
diff --git a/src/net.cpp b/src/net.cpp index 069f8b5cf6..755312682b 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -44,6 +44,7 @@ static map<CNetAddr, LocalServiceInfo> mapLocalHost; static bool vfReachable[NET_MAX] = {}; static bool vfLimited[NET_MAX] = {}; static CNode* pnodeLocalHost = NULL; +static CNode* pnodeSync = NULL; uint64 nLocalHostNonce = 0; static std::vector<SOCKET> vhListenSocket; CAddrMan addrman; @@ -515,12 +516,16 @@ void CNode::CloseSocketDisconnect() printf("disconnecting node %s\n", addrName.c_str()); closesocket(hSocket); hSocket = INVALID_SOCKET; - - // in case this fails, we'll empty the recv buffer when the CNode is deleted - TRY_LOCK(cs_vRecvMsg, lockRecv); - if (lockRecv) - vRecvMsg.clear(); } + + // in case this fails, we'll empty the recv buffer when the CNode is deleted + TRY_LOCK(cs_vRecvMsg, lockRecv); + if (lockRecv) + vRecvMsg.clear(); + + // if this was the sync node, we'll need a new one + if (this == pnodeSync) + pnodeSync = NULL; } void CNode::Cleanup() @@ -607,6 +612,9 @@ void CNode::copyStats(CNodeStats &stats) X(fInbound); X(nStartingHeight); X(nMisbehavior); + X(nSendBytes); + X(nRecvBytes); + stats.fSyncNode = (this == pnodeSync); } #undef X @@ -701,6 +709,7 @@ void SocketSendData(CNode *pnode) int nBytes = send(pnode->hSocket, &data[pnode->nSendOffset], data.size() - pnode->nSendOffset, MSG_NOSIGNAL | MSG_DONTWAIT); if (nBytes > 0) { pnode->nLastSend = GetTime(); + pnode->nSendBytes += nBytes; pnode->nSendOffset += nBytes; if (pnode->nSendOffset == data.size()) { pnode->nSendOffset = 0; @@ -963,6 +972,7 @@ void ThreadSocketHandler() if (!pnode->ReceiveMsgBytes(pchBuf, nBytes)) pnode->CloseSocketDisconnect(); pnode->nLastRecv = GetTime(); + pnode->nRecvBytes += nBytes; } else if (nBytes == 0) { @@ -1538,24 +1548,64 @@ bool OpenNetworkConnection(const CAddress& addrConnect, CSemaphoreGrant *grantOu } +// for now, use a very simple selection metric: the node from which we received +// most recently +double static NodeSyncScore(const CNode *pnode) { + return -pnode->nLastRecv; +} +void static StartSync(const vector<CNode*> &vNodes) { + CNode *pnodeNewSync = NULL; + double dBestScore = 0; + // fImporting and fReindex are accessed out of cs_main here, but only + // as an optimization - they are checked again in SendMessages. + if (fImporting || fReindex) + return; - + // Iterate over all nodes + BOOST_FOREACH(CNode* pnode, vNodes) { + // check preconditions for allowing a sync + if (!pnode->fClient && !pnode->fOneShot && + !pnode->fDisconnect && pnode->fSuccessfullyConnected && + (pnode->nStartingHeight > (nBestHeight - 144)) && + (pnode->nVersion < NOBLKS_VERSION_START || pnode->nVersion >= NOBLKS_VERSION_END)) { + // if ok, compare node's score with the best so far + double dScore = NodeSyncScore(pnode); + if (pnodeNewSync == NULL || dScore > dBestScore) { + pnodeNewSync = pnode; + dBestScore = dScore; + } + } + } + // if a new sync candidate was found, start sync! + if (pnodeNewSync) { + pnodeNewSync->fStartSync = true; + pnodeSync = pnodeNewSync; + } +} void ThreadMessageHandler() { SetThreadPriority(THREAD_PRIORITY_BELOW_NORMAL); while (true) { + bool fHaveSyncNode = false; + vector<CNode*> vNodesCopy; { LOCK(cs_vNodes); vNodesCopy = vNodes; - BOOST_FOREACH(CNode* pnode, vNodesCopy) + BOOST_FOREACH(CNode* pnode, vNodesCopy) { pnode->AddRef(); + if (pnode == pnodeSync) + fHaveSyncNode = true; + } } + if (!fHaveSyncNode) + StartSync(vNodesCopy); + // Poll the connected nodes for messages CNode* pnodeTrickle = NULL; if (!vNodesCopy.empty()) |