diff options
author | Cory Fields <cory-nospam-@coryfields.com> | 2017-07-06 13:53:52 -0400 |
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committer | Cory Fields <cory-nospam-@coryfields.com> | 2017-09-06 19:03:39 -0400 |
commit | 28f11e9406b185dc87144f1f29af0d93eb115b4e (patch) | |
tree | 27f8a55fc1e1ee47a682f6944b69190824c6dbcc /src/net.cpp | |
parent | bcc8a620eae9cd8fe95f0a02f17183c4a132e5a2 (diff) |
net: pass CConnman via pointer rather than reference
There are a few too many edge-cases here to make this a scripted diff.
The following commits will move a few functions into PeerLogicValidation, where
the local connman instance can be used. This change prepares for that usage.
Diffstat (limited to 'src/net.cpp')
-rw-r--r-- | src/net.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/net.cpp b/src/net.cpp index 1eb867b48b..5e29e6fee4 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -1114,7 +1114,7 @@ void CConnman::AcceptConnection(const ListenSocket& hListenSocket) { CNode* pnode = new CNode(id, nLocalServices, GetBestHeight(), hSocket, addr, CalculateKeyedNetGroup(addr), nonce, addr_bind, "", true); pnode->AddRef(); pnode->fWhitelisted = whitelisted; - GetNodeSignals().InitializeNode(pnode, *this); + GetNodeSignals().InitializeNode(pnode, this); LogPrint(BCLog::NET, "connection from %s accepted\n", addr.ToString()); @@ -1966,7 +1966,7 @@ bool CConnman::OpenNetworkConnection(const CAddress& addrConnect, bool fCountFai if (fAddnode) pnode->fAddnode = true; - GetNodeSignals().InitializeNode(pnode, *this); + GetNodeSignals().InitializeNode(pnode, this); { LOCK(cs_vNodes); vNodes.push_back(pnode); @@ -1996,7 +1996,7 @@ void CConnman::ThreadMessageHandler() continue; // Receive messages - bool fMoreNodeWork = GetNodeSignals().ProcessMessages(pnode, *this, flagInterruptMsgProc); + bool fMoreNodeWork = GetNodeSignals().ProcessMessages(pnode, this, flagInterruptMsgProc); fMoreWork |= (fMoreNodeWork && !pnode->fPauseSend); if (flagInterruptMsgProc) return; @@ -2004,7 +2004,7 @@ void CConnman::ThreadMessageHandler() // Send messages { LOCK(pnode->cs_sendProcessing); - GetNodeSignals().SendMessages(pnode, *this, flagInterruptMsgProc); + GetNodeSignals().SendMessages(pnode, this, flagInterruptMsgProc); } if (flagInterruptMsgProc) return; |