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authorPeter Todd <pete@petertodd.org>2016-01-03 20:39:05 -0800
committerPeter Todd <pete@petertodd.org>2016-01-03 20:39:05 -0800
commitfd836153d5c99073b290edd74c3507a00231885d (patch)
tree4838c57b04bea92e744668516e34f45c19a6cdb2 /src/main.cpp
parentbe9a9a3d2253ceccf123572b97a890c489a5a9be (diff)
Improve CheckInputs() comment about sig verification
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/main.cpp b/src/main.cpp
index a43eef07b5..60e96bbf16 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -1631,9 +1631,12 @@ bool CheckInputs(const CTransaction& tx, CValidationState &state, const CCoinsVi
// Only if ALL inputs pass do we perform expensive ECDSA signature checks.
// Helps prevent CPU exhaustion attacks.
- // Skip ECDSA signature verification when connecting blocks
- // before the last block chain checkpoint. This is safe because block merkle hashes are
- // still computed and checked, and any change will be caught at the next checkpoint.
+ // Skip ECDSA signature verification when connecting blocks before the
+ // last block chain checkpoint. Assuming the checkpoints are valid this
+ // is safe because block merkle hashes are still computed and checked,
+ // and any change will be caught at the next checkpoint. Of course, if
+ // the checkpoint is for a chain that's invalid due to false scriptSigs
+ // this optimisation would allow an invalid chain to be accepted.
if (fScriptChecks) {
for (unsigned int i = 0; i < tx.vin.size(); i++) {
const COutPoint &prevout = tx.vin[i].prevout;