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authorPieter Wuille <pieter.wuille@gmail.com>2015-04-08 11:20:00 -0700
committerPieter Wuille <pieter.wuille@gmail.com>2015-12-11 22:20:38 +0100
commit5400ef6bcb9d243b2b21697775aa6491115420f3 (patch)
treebb8bb37f0db1e2a48318f64fb42de0a95d5f997b /src/main.cpp
parent9ee02cf564d1ce79d2981899cb4d38c914210dc7 (diff)
Replace trickle nodes with per-node/message Poisson delays
We used to have a trickle node, a node which was chosen in each iteration of the send loop that was privileged and allowed to send out queued up non-time critical messages. Since the removal of the fixed sleeps in the network code, this resulted in fast and attackable treatment of such broadcasts. This pull request changes the 3 remaining trickle use cases by random delays: * Local address broadcast (while also removing the the wiping of the seen filter) * Address relay * Inv relay (for transactions; blocks are always relayed immediately) The code is based on older commits by Patrick Strateman.
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp34
1 files changed, 14 insertions, 20 deletions
diff --git a/src/main.cpp b/src/main.cpp
index d2e736d421..41fc0b8098 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -5326,7 +5326,7 @@ bool ProcessMessages(CNode* pfrom)
}
-bool SendMessages(CNode* pto, bool fSendTrickle)
+bool SendMessages(CNode* pto)
{
const Consensus::Params& consensusParams = Params().GetConsensus();
{
@@ -5368,28 +5368,17 @@ bool SendMessages(CNode* pto, bool fSendTrickle)
return true;
// Address refresh broadcast
- static int64_t nLastRebroadcast;
- if (!IsInitialBlockDownload() && (GetTime() - nLastRebroadcast > 24 * 60 * 60))
- {
- LOCK(cs_vNodes);
- BOOST_FOREACH(CNode* pnode, vNodes)
- {
- // Periodically clear addrKnown to allow refresh broadcasts
- if (nLastRebroadcast)
- pnode->addrKnown.reset();
-
- // Rebroadcast our address
- AdvertizeLocal(pnode);
- }
- if (!vNodes.empty())
- nLastRebroadcast = GetTime();
+ int64_t nNow = GetTimeMicros();
+ if (!IsInitialBlockDownload() && pto->nNextLocalAddrSend < nNow) {
+ AdvertizeLocal(pto);
+ pto->nNextLocalAddrSend = PoissonNextSend(nNow, AVG_LOCAL_ADDRESS_BROADCAST_INTERVAL);
}
//
// Message: addr
//
- if (fSendTrickle)
- {
+ if (pto->nNextAddrSend < nNow) {
+ pto->nNextAddrSend = PoissonNextSend(nNow, AVG_ADDRESS_BROADCAST_INTERVAL);
vector<CAddress> vAddr;
vAddr.reserve(pto->vAddrToSend.size());
BOOST_FOREACH(const CAddress& addr, pto->vAddrToSend)
@@ -5563,8 +5552,13 @@ bool SendMessages(CNode* pto, bool fSendTrickle)
vector<CInv> vInv;
vector<CInv> vInvWait;
{
+ bool fSendTrickle = pto->fWhitelisted;
+ if (pto->nNextInvSend < nNow) {
+ fSendTrickle = true;
+ pto->nNextInvSend = PoissonNextSend(nNow, AVG_INVENTORY_BROADCAST_INTERVAL);
+ }
LOCK(pto->cs_inventory);
- vInv.reserve(pto->vInventoryToSend.size());
+ vInv.reserve(std::min<size_t>(1000, pto->vInventoryToSend.size()));
vInvWait.reserve(pto->vInventoryToSend.size());
BOOST_FOREACH(const CInv& inv, pto->vInventoryToSend)
{
@@ -5604,7 +5598,7 @@ bool SendMessages(CNode* pto, bool fSendTrickle)
pto->PushMessage(NetMsgType::INV, vInv);
// Detect whether we're stalling
- int64_t nNow = GetTimeMicros();
+ nNow = GetTimeMicros();
if (!pto->fDisconnect && state.nStallingSince && state.nStallingSince < nNow - 1000000 * BLOCK_STALLING_TIMEOUT) {
// Stalling only triggers when the block download window cannot move. During normal steady state,
// the download window should be much larger than the to-be-downloaded set of blocks, so disconnection