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authorPieter Wuille <pieter.wuille@gmail.com>2014-09-19 19:21:46 +0200
committerPieter Wuille <pieter.wuille@gmail.com>2014-09-19 19:21:46 +0200
commit20e01b1a03819d843a860284033b48a5e3b65ff7 (patch)
tree5b390722b053ce5b448919bda2695d173980ffb5 /src/leveldbwrapper.h
parent2fc6c67400e91846ca1c1c57011e57491013f9bd (diff)
downloadbitcoin-20e01b1a03819d843a860284033b48a5e3b65ff7.tar.xz
Apply clang-format on some infrequently-updated files
Diffstat (limited to 'src/leveldbwrapper.h')
-rw-r--r--src/leveldbwrapper.h47
1 files changed, 31 insertions, 16 deletions
diff --git a/src/leveldbwrapper.h b/src/leveldbwrapper.h
index 29bc71f99d..da5ba61c7b 100644
--- a/src/leveldbwrapper.h
+++ b/src/leveldbwrapper.h
@@ -17,10 +17,10 @@
class leveldb_error : public std::runtime_error
{
public:
- leveldb_error(const std::string &msg) : std::runtime_error(msg) {}
+ leveldb_error(const std::string& msg) : std::runtime_error(msg) {}
};
-void HandleError(const leveldb::Status &status) throw(leveldb_error);
+void HandleError(const leveldb::Status& status) throw(leveldb_error);
// Batch of changes queued to be written to a CLevelDBWrapper
class CLevelDBBatch
@@ -31,7 +31,9 @@ private:
leveldb::WriteBatch batch;
public:
- template<typename K, typename V> void Write(const K& key, const V& value) {
+ template <typename K, typename V>
+ void Write(const K& key, const V& value)
+ {
CDataStream ssKey(SER_DISK, CLIENT_VERSION);
ssKey.reserve(ssKey.GetSerializeSize(key));
ssKey << key;
@@ -45,7 +47,9 @@ public:
batch.Put(slKey, slValue);
}
- template<typename K> void Erase(const K& key) {
+ template <typename K>
+ void Erase(const K& key)
+ {
CDataStream ssKey(SER_DISK, CLIENT_VERSION);
ssKey.reserve(ssKey.GetSerializeSize(key));
ssKey << key;
@@ -59,7 +63,7 @@ class CLevelDBWrapper
{
private:
// custom environment this database is using (may be NULL in case of default environment)
- leveldb::Env *penv;
+ leveldb::Env* penv;
// database options used
leveldb::Options options;
@@ -77,13 +81,15 @@ private:
leveldb::WriteOptions syncoptions;
// the database itself
- leveldb::DB *pdb;
+ leveldb::DB* pdb;
public:
- CLevelDBWrapper(const boost::filesystem::path &path, size_t nCacheSize, bool fMemory = false, bool fWipe = false);
+ CLevelDBWrapper(const boost::filesystem::path& path, size_t nCacheSize, bool fMemory = false, bool fWipe = false);
~CLevelDBWrapper();
- template<typename K, typename V> bool Read(const K& key, V& value) const throw(leveldb_error) {
+ template <typename K, typename V>
+ bool Read(const K& key, V& value) const throw(leveldb_error)
+ {
CDataStream ssKey(SER_DISK, CLIENT_VERSION);
ssKey.reserve(ssKey.GetSerializeSize(key));
ssKey << key;
@@ -100,19 +106,23 @@ public:
try {
CDataStream ssValue(strValue.data(), strValue.data() + strValue.size(), SER_DISK, CLIENT_VERSION);
ssValue >> value;
- } catch(const std::exception &) {
+ } catch (const std::exception&) {
return false;
}
return true;
}
- template<typename K, typename V> bool Write(const K& key, const V& value, bool fSync = false) throw(leveldb_error) {
+ template <typename K, typename V>
+ bool Write(const K& key, const V& value, bool fSync = false) throw(leveldb_error)
+ {
CLevelDBBatch batch;
batch.Write(key, value);
return WriteBatch(batch, fSync);
}
- template<typename K> bool Exists(const K& key) const throw(leveldb_error) {
+ template <typename K>
+ bool Exists(const K& key) const throw(leveldb_error)
+ {
CDataStream ssKey(SER_DISK, CLIENT_VERSION);
ssKey.reserve(ssKey.GetSerializeSize(key));
ssKey << key;
@@ -129,26 +139,31 @@ public:
return true;
}
- template<typename K> bool Erase(const K& key, bool fSync = false) throw(leveldb_error) {
+ template <typename K>
+ bool Erase(const K& key, bool fSync = false) throw(leveldb_error)
+ {
CLevelDBBatch batch;
batch.Erase(key);
return WriteBatch(batch, fSync);
}
- bool WriteBatch(CLevelDBBatch &batch, bool fSync = false) throw(leveldb_error);
+ bool WriteBatch(CLevelDBBatch& batch, bool fSync = false) throw(leveldb_error);
// not available for LevelDB; provide for compatibility with BDB
- bool Flush() {
+ bool Flush()
+ {
return true;
}
- bool Sync() throw(leveldb_error) {
+ bool Sync() throw(leveldb_error)
+ {
CLevelDBBatch batch;
return WriteBatch(batch, true);
}
// not exactly clean encapsulation, but it's easiest for now
- leveldb::Iterator *NewIterator() {
+ leveldb::Iterator* NewIterator()
+ {
return pdb->NewIterator(iteroptions);
}
};