diff options
author | justmoon <justmoon@members.fsf.org> | 2012-07-21 14:54:55 +0200 |
---|---|---|
committer | Pieter Wuille <pieter.wuille@gmail.com> | 2012-10-20 23:08:56 +0200 |
commit | 94a50fb339d72f64721b75b66fdfe28b1633fbdc (patch) | |
tree | cb1deb528516ff8f9957f5086e237aa3bf160841 /src/leveldb/util | |
parent | 5e650d6d2dbfc284c300668e71188e663d8f0a45 (diff) |
Leveldb Windows port by Edouard Alligand, adapted for MingW by me.
Diffstat (limited to 'src/leveldb/util')
-rw-r--r-- | src/leveldb/util/env_boost.cc | 591 | ||||
-rw-r--r-- | src/leveldb/util/win_logger.cc | 96 | ||||
-rw-r--r-- | src/leveldb/util/win_logger.h | 28 |
3 files changed, 715 insertions, 0 deletions
diff --git a/src/leveldb/util/env_boost.cc b/src/leveldb/util/env_boost.cc new file mode 100644 index 0000000000..0190f9fb77 --- /dev/null +++ b/src/leveldb/util/env_boost.cc @@ -0,0 +1,591 @@ +// Copyright (c) 2011 The LevelDB Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. See the AUTHORS file for names of contributors. + +#include <deque> + +#ifdef LEVELDB_PLATFORM_WINDOWS +#include <windows.h> +#include <errno.h> +#include <fcntl.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <sys/stat.h> +#include <sys/types.h> +#include <time.h> +#include <io.h> +#else +#include <dirent.h> +#include <errno.h> +#include <fcntl.h> +#include <pthread.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <sys/mman.h> +#include <sys/stat.h> +#include <sys/time.h> +#include <sys/types.h> +#include <sys/param.h> +#include <time.h> +#include <unistd.h> +#endif +#if defined(LEVELDB_PLATFORM_ANDROID) +#include <sys/stat.h> +#endif +#include "leveldb/env.h" +#include "leveldb/slice.h" + +#ifdef LEVELDB_PLATFORM_WINDOWS +#include "util/win_logger.h" +#else +#include "util/posix_logger.h" +#endif +#include "port/port.h" +#include "util/logging.h" + +#ifdef __linux +#include <sys/sysinfo.h> +#include <linux/unistd.h> +#endif + +#include <fstream> + +// Boost includes - see WINDOWS file to see which modules to install +#include <boost/date_time/gregorian/gregorian.hpp> +#include <boost/date_time/posix_time/posix_time.hpp> +#include <boost/filesystem/convenience.hpp> +#include <boost/thread/once.hpp> +#include <boost/thread/thread.hpp> +#include <boost/bind.hpp> +#include <boost/scoped_ptr.hpp> +#include <boost/interprocess/sync/file_lock.hpp> +#include <boost/thread/condition_variable.hpp> + +namespace leveldb { +namespace { + +// returns the ID of the current process +static boost::uint32_t current_process_id(void) { +#ifdef _WIN32 + return static_cast<boost::uint32_t>(::GetCurrentProcessId()); +#else + return static_cast<boost::uint32_t>(::getpid()); +#endif +} + +// returns the ID of the current thread +static boost::uint32_t current_thread_id(void) { +#ifdef _WIN32 + return static_cast<boost::uint32_t>(::GetCurrentThreadId()); +#else +#ifdef __linux + return static_cast<boost::uint32_t>(::syscall(__NR_gettid)); +#else + // just return the pid + return current_process_id(); +#endif +#endif +} + +static char global_read_only_buf[0x8000]; + +class PosixSequentialFile: public SequentialFile { + private: + std::string filename_; + FILE* file_; + + public: + PosixSequentialFile(const std::string& fname, FILE* f) + : filename_(fname), file_(f) { } + virtual ~PosixSequentialFile() { fclose(file_); } + + virtual Status Read(size_t n, Slice* result, char* scratch) { + Status s; +#if defined(BSD) || defined(__MINGW32__) + // fread_unlocked doesn't exist on FreeBSD or MingW + size_t r = fread(scratch, 1, n, file_); +#else + size_t r = fread_unlocked(scratch, 1, n, file_); +#endif + *result = Slice(scratch, r); + if (r < n) { + if (feof(file_)) { + // We leave status as ok if we hit the end of the file + } else { + // A partial read with an error: return a non-ok status + s = Status::IOError(filename_, strerror(errno)); + } + } + return s; + } + + virtual Status Skip(uint64_t n) { + if (fseek(file_, n, SEEK_CUR)) { + return Status::IOError(filename_, strerror(errno)); + } + return Status::OK(); + } +}; + +class PosixRandomAccessFile: public RandomAccessFile { + private: + std::string filename_; + int fd_; + mutable boost::mutex mu_; + + public: + PosixRandomAccessFile(const std::string& fname, int fd) + : filename_(fname), fd_(fd) { } + virtual ~PosixRandomAccessFile() { close(fd_); } + + virtual Status Read(uint64_t offset, size_t n, Slice* result, + char* scratch) const { + Status s; +#ifdef LEVELDB_PLATFORM_WINDOWS + // no pread on Windows so we emulate it with a mutex + boost::unique_lock<boost::mutex> lock(mu_); + + if (::_lseeki64(fd_, offset, SEEK_SET) == -1L) { + return Status::IOError(filename_, strerror(errno)); + } + + int r = ::_read(fd_, scratch, n); + *result = Slice(scratch, (r < 0) ? 0 : r); + lock.unlock(); +#else + ssize_t r = pread(fd_, scratch, n, static_cast<off_t>(offset)); + *result = Slice(scratch, (r < 0) ? 0 : r); +#endif + if (r < 0) { + // An error: return a non-ok status + s = Status::IOError(filename_, strerror(errno)); + } + return s; + } +}; + +// We preallocate up to an extra megabyte and use memcpy to append new +// data to the file. This is safe since we either properly close the +// file before reading from it, or for log files, the reading code +// knows enough to skip zero suffixes. + +class BoostFile : public WritableFile { + +public: + explicit BoostFile(std::string path) : path_(path), written_(0) { + Open(); + } + + virtual ~BoostFile() { + Close(); + } + +private: + void Open() { + // we truncate the file as implemented in env_posix + file_.open(path_.generic_string().c_str(), + std::ios_base::trunc | std::ios_base::out | std::ios_base::binary); + written_ = 0; + } + +public: + virtual Status Append(const Slice& data) { + Status result; + file_.write(data.data(), data.size()); + if (!file_.good()) { + result = Status::IOError( + path_.generic_string() + " Append", "cannot write"); + } + return result; + } + + virtual Status Close() { + Status result; + + try { + if (file_.is_open()) { + Sync(); + file_.close(); + } + } catch (const std::exception & e) { + result = Status::IOError(path_.generic_string() + " close", e.what()); + } + + return result; + } + + virtual Status Flush() { + file_.flush(); + return Status::OK(); + } + + virtual Status Sync() { + Status result; + try { + Flush(); + } catch (const std::exception & e) { + result = Status::IOError(path_.string() + " sync", e.what()); + } + + return result; + } + +private: + boost::filesystem::path path_; + boost::uint64_t written_; + std::ofstream file_; +}; + + + +class BoostFileLock : public FileLock { + public: + boost::interprocess::file_lock fl_; +}; + +class PosixEnv : public Env { + public: + PosixEnv(); + virtual ~PosixEnv() { + fprintf(stderr, "Destroying Env::Default()\n"); + exit(1); + } + + virtual Status NewSequentialFile(const std::string& fname, + SequentialFile** result) { + FILE* f = fopen(fname.c_str(), "rb"); + if (f == NULL) { + *result = NULL; + return Status::IOError(fname, strerror(errno)); + } else { + *result = new PosixSequentialFile(fname, f); + return Status::OK(); + } + } + + virtual Status NewRandomAccessFile(const std::string& fname, + RandomAccessFile** result) { +#ifdef LEVELDB_PLATFORM_WINDOWS + int fd = _open(fname.c_str(), _O_RDONLY | _O_RANDOM | _O_BINARY); +#else + int fd = open(fname.c_str(), O_RDONLY); +#endif + if (fd < 0) { + *result = NULL; + return Status::IOError(fname, strerror(errno)); + } + *result = new PosixRandomAccessFile(fname, fd); + return Status::OK(); + } + + virtual Status NewWritableFile(const std::string& fname, + WritableFile** result) { + Status s; + try { + // will create a new empty file to write to + *result = new BoostFile(fname); + } + catch (const std::exception & e) { + s = Status::IOError(fname, e.what()); + } + + return s; + } + + virtual bool FileExists(const std::string& fname) { + return boost::filesystem::exists(fname); + } + + virtual Status GetChildren(const std::string& dir, + std::vector<std::string>* result) { + result->clear(); + + boost::system::error_code ec; + boost::filesystem::directory_iterator current(dir, ec); + if (ec != 0) { + return Status::IOError(dir, ec.message()); + } + + boost::filesystem::directory_iterator end; + + for(; current != end; ++current) { + result->push_back(current->path().filename().generic_string()); + } + + return Status::OK(); + } + + virtual Status DeleteFile(const std::string& fname) { + boost::system::error_code ec; + + boost::filesystem::remove(fname, ec); + + Status result; + + if (ec != 0) { + result = Status::IOError(fname, ec.message()); + } + + return result; + } + + virtual Status CreateDir(const std::string& name) { + Status result; + + if (boost::filesystem::exists(name) && + boost::filesystem::is_directory(name)) { + return result; + } + + boost::system::error_code ec; + + if (!boost::filesystem::create_directories(name, ec)) { + result = Status::IOError(name, ec.message()); + } + + return result; + }; + + virtual Status DeleteDir(const std::string& name) { + Status result; + + boost::system::error_code ec; + if (!boost::filesystem::remove_all(name, ec)) { + result = Status::IOError(name, ec.message()); + } + + return result; + }; + + virtual Status GetFileSize(const std::string& fname, uint64_t* size) { + boost::system::error_code ec; + + Status result; + + *size = static_cast<uint64_t>(boost::filesystem::file_size(fname, ec)); + if (ec != 0) { + *size = 0; + result = Status::IOError(fname, ec.message()); + } + + return result; + } + + virtual Status RenameFile(const std::string& src, const std::string& target) { + boost::system::error_code ec; + + boost::filesystem::rename(src, target, ec); + + Status result; + + if (ec != 0) { + result = Status::IOError(src, ec.message()); + } + + return result; + } + + virtual Status LockFile(const std::string& fname, FileLock** lock) { + *lock = NULL; + + Status result; + + try { + if (!boost::filesystem::exists(fname)) { + std::ofstream of(fname.c_str(), std::ios_base::trunc | std::ios_base::out); + } + + assert(boost::filesystem::exists(fname)); + + boost::interprocess::file_lock fl(fname.c_str()); + BoostFileLock * my_lock = new BoostFileLock(); + my_lock->fl_ = std::move(fl); + if (!my_lock->fl_.try_lock()) { + return Status::IOError("database already in use: could not acquire exclusive lock"); + } + *lock = my_lock; + } catch (const std::exception & e) { + result = Status::IOError("lock " + fname, e.what()); + } + + return result; + } + + virtual Status UnlockFile(FileLock* lock) { + + Status result; + + try { + BoostFileLock * my_lock = static_cast<BoostFileLock *>(lock); + my_lock->fl_.unlock(); + delete my_lock; + } catch (const std::exception & e) { + result = Status::IOError("unlock", e.what()); + } + + return result; + } + + virtual void Schedule(void (*function)(void*), void* arg); + + virtual void StartThread(void (*function)(void* arg), void* arg); + + virtual Status GetTestDirectory(std::string* result) { + boost::system::error_code ec; + boost::filesystem::path temp_dir = + boost::filesystem::temp_directory_path(ec); + if (ec != 0) { + temp_dir = "tmp"; + } + + temp_dir /= "leveldb_tests"; + temp_dir /= boost::lexical_cast<std::string>(current_process_id()); + + // Directory may already exist + CreateDir(temp_dir.generic_string()); + + *result = temp_dir.generic_string(); + + return Status::OK(); + } + +#ifndef LEVELDB_PLATFORM_WINDOWS + static uint64_t gettid() { + pthread_t tid = pthread_self(); + uint64_t thread_id = 0; + memcpy(&thread_id, &tid, std::min(sizeof(thread_id), sizeof(tid))); + return thread_id; + } +#endif + + virtual Status NewLogger(const std::string& fname, Logger** result) { + FILE* f = fopen(fname.c_str(), "wt"); + if (f == NULL) { + *result = NULL; + return Status::IOError(fname, strerror(errno)); + } else { +#ifdef LEVELDB_PLATFORM_WINDOWS + *result = new WinLogger(f); +#else + *result = new PosixLogger(f, &PosixEnv::gettid); +#endif + return Status::OK(); + } + } + + virtual uint64_t NowMicros() { + return static_cast<uint64_t>( + boost::posix_time::microsec_clock::universal_time() + .time_of_day().total_microseconds()); + } + + virtual void SleepForMicroseconds(int micros) { + boost::this_thread::sleep(boost::posix_time::microseconds(micros)); + } + + private: + void PthreadCall(const char* label, int result) { + if (result != 0) { + fprintf(stderr, "pthread %s: %s\n", label, strerror(result)); + exit(1); + } + } + + // BGThread() is the body of the background thread + void BGThread(); + + static void* BGThreadWrapper(void* arg) { + reinterpret_cast<PosixEnv*>(arg)->BGThread(); + return NULL; + } + + boost::mutex mu_; + boost::condition_variable bgsignal_; + boost::scoped_ptr<boost::thread> bgthread_; + + // Entry per Schedule() call + struct BGItem { void* arg; void (*function)(void*); }; + typedef std::deque<BGItem> BGQueue; + BGQueue queue_; +}; + +PosixEnv::PosixEnv() { } + +void PosixEnv::Schedule(void (*function)(void*), void* arg) { + boost::unique_lock<boost::mutex> lock(mu_); + + // Start background thread if necessary + if (!bgthread_) { + bgthread_.reset( + new boost::thread(boost::bind(&PosixEnv::BGThreadWrapper, this))); + } + + // Add to priority queue + queue_.push_back(BGItem()); + queue_.back().function = function; + queue_.back().arg = arg; + + lock.unlock(); + + bgsignal_.notify_one(); + +} + +void PosixEnv::BGThread() { + while (true) { + // Wait until there is an item that is ready to run + boost::unique_lock<boost::mutex> lock(mu_); + + while (queue_.empty()) { + bgsignal_.wait(lock); + } + + void (*function)(void*) = queue_.front().function; + void* arg = queue_.front().arg; + queue_.pop_front(); + + lock.unlock(); + (*function)(arg); + } +} + +namespace { +struct StartThreadState { + void (*user_function)(void*); + void* arg; +}; +} + +static void* StartThreadWrapper(void* arg) { + StartThreadState* state = reinterpret_cast<StartThreadState*>(arg); + state->user_function(state->arg); + delete state; + return NULL; +} + +void PosixEnv::StartThread(void (*function)(void* arg), void* arg) { + StartThreadState* state = new StartThreadState; + state->user_function = function; + state->arg = arg; + + boost::thread t(boost::bind(&StartThreadWrapper, state)); +} + +} + +static boost::once_flag once = BOOST_ONCE_INIT; +static Env* default_env; +static void InitDefaultEnv() { + ::memset(global_read_only_buf, 0, sizeof(global_read_only_buf)); + default_env = new PosixEnv; +} + +Env* Env::Default() { + boost::call_once(once, InitDefaultEnv); + + return default_env; +} + +} diff --git a/src/leveldb/util/win_logger.cc b/src/leveldb/util/win_logger.cc new file mode 100644 index 0000000000..834c98cc76 --- /dev/null +++ b/src/leveldb/util/win_logger.cc @@ -0,0 +1,96 @@ +// Copyright (c) 2011 The LevelDB Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. See the AUTHORS file for names of contributors. + +#include "util/win_logger.h" + +#include <windows.h> + +namespace leveldb { + +void WinLogger::Logv(const char* format, va_list ap) { + const uint64_t thread_id = static_cast<uint64_t>(::GetCurrentThreadId()); + + // We try twice: the first time with a fixed-size stack allocated buffer, + // and the second time with a much larger dynamically allocated buffer. + char buffer[500]; + + for (int iter = 0; iter < 2; iter++) { + char* base; + int bufsize; + if (iter == 0) { + bufsize = sizeof(buffer); + base = buffer; + } else { + bufsize = 30000; + base = new char[bufsize]; + } + + char* p = base; + char* limit = base + bufsize; + + SYSTEMTIME st; + + // GetSystemTime returns UTC time, we want local time! + ::GetLocalTime(&st); + +#ifdef _MSC_VER + p += _snprintf_s(p, limit - p, _TRUNCATE, + "%04d/%02d/%02d-%02d:%02d:%02d.%03d %llx ", + st.wYear, + st.wMonth, + st.wDay, + st.wHour, + st.wMinute, + st.wSecond, + st.wMilliseconds, + static_cast<long long unsigned int>(thread_id)); +#else +#ifdef __MINGW32__ + p += snprintf(p, limit - p, + "%04d/%02d/%02d-%02d:%02d:%02d.%03d %llx ", + st.wYear, + st.wMonth, + st.wDay, + st.wHour, + st.wMinute, + st.wSecond, + st.wMilliseconds, + static_cast<long long unsigned int>(thread_id)); +#else +#error Unable to detect Windows compiler (neither _MSC_VER nor __MINGW32__ are set) +#endif +#endif + + // Print the message + if (p < limit) { + va_list backup_ap = ap; + p += vsnprintf(p, limit - p, format, backup_ap); + va_end(backup_ap); + } + + // Truncate to available space if necessary + if (p >= limit) { + if (iter == 0) { + continue; // Try again with larger buffer + } else { + p = limit - 1; + } + } + + // Add newline if necessary + if (p == base || p[-1] != '\n') { + *p++ = '\n'; + } + + assert(p <= limit); + fwrite(base, 1, p - base, file_); + fflush(file_); + if (base != buffer) { + delete[] base; + } + break; + } +} + +}
\ No newline at end of file diff --git a/src/leveldb/util/win_logger.h b/src/leveldb/util/win_logger.h new file mode 100644 index 0000000000..b155d5c319 --- /dev/null +++ b/src/leveldb/util/win_logger.h @@ -0,0 +1,28 @@ +// Copyright (c) 2011 The LevelDB Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. See the AUTHORS file for names of contributors. + +// Logger implementation for Windows + +#ifndef STORAGE_LEVELDB_UTIL_WIN_LOGGER_H_ +#define STORAGE_LEVELDB_UTIL_WIN_LOGGER_H_ + +#include <stdio.h> +#include "leveldb/env.h" + +namespace leveldb { + +class WinLogger : public Logger { + private: + FILE* file_; + public: + explicit WinLogger(FILE* f) : file_(f) { assert(file_); } + virtual ~WinLogger() { + fclose(file_); + } + virtual void Logv(const char* format, va_list ap); + +}; + +} +#endif // STORAGE_LEVELDB_UTIL_WIN_LOGGER_H_ |