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author | Cory Fields <cory-nospam-@coryfields.com> | 2016-07-28 18:21:00 -0400 |
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committer | Cory Fields <cory-nospam-@coryfields.com> | 2016-07-28 19:07:23 -0400 |
commit | d3773ca9aeb0d2f12dc0c5a0726778050c8cb455 (patch) | |
tree | 1e084ffa62450d8beea7d9c3aab1aa437f542483 /src/leveldb/util/arena_test.cc | |
parent | 755aa05174e06effd758eeb78c5af9fb465e9611 (diff) |
httpserver: explicitly detach worker threads
When using std::thread in place of boost::thread, letting the threads destruct
results in a std::terminate. According to the docs, the same thing should be
be happening in later boost versions:
http://www.boost.org/doc/libs/1_55_0/doc/html/thread/thread_management.html#thread.thread_management.thread.destructor
I'm unsure why this hasn't blown up already, but explicitly detaching can't
hurt.
Diffstat (limited to 'src/leveldb/util/arena_test.cc')
0 files changed, 0 insertions, 0 deletions