diff options
author | Mike Hearn <hearn@google.com> | 2012-06-25 11:17:22 +0200 |
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committer | Pieter Wuille <pieter.wuille@gmail.com> | 2012-10-20 23:08:56 +0200 |
commit | 5e650d6d2dbfc284c300668e71188e663d8f0a45 (patch) | |
tree | bef5ac4e7bfa9845b23ea975be58fa3fe108ef4b /src/leveldb/util/arena_test.cc | |
parent | 38ac953b9df1f7a884c1ef0e94301e14c4e7477d (diff) |
Import LevelDB 1.5, it will be used for the transaction database.
Diffstat (limited to 'src/leveldb/util/arena_test.cc')
-rw-r--r-- | src/leveldb/util/arena_test.cc | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/src/leveldb/util/arena_test.cc b/src/leveldb/util/arena_test.cc new file mode 100644 index 0000000000..63d1778034 --- /dev/null +++ b/src/leveldb/util/arena_test.cc @@ -0,0 +1,68 @@ +// Copyright (c) 2011 The LevelDB Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. See the AUTHORS file for names of contributors. + +#include "util/arena.h" + +#include "util/random.h" +#include "util/testharness.h" + +namespace leveldb { + +class ArenaTest { }; + +TEST(ArenaTest, Empty) { + Arena arena; +} + +TEST(ArenaTest, Simple) { + std::vector<std::pair<size_t, char*> > allocated; + Arena arena; + const int N = 100000; + size_t bytes = 0; + Random rnd(301); + for (int i = 0; i < N; i++) { + size_t s; + if (i % (N / 10) == 0) { + s = i; + } else { + s = rnd.OneIn(4000) ? rnd.Uniform(6000) : + (rnd.OneIn(10) ? rnd.Uniform(100) : rnd.Uniform(20)); + } + if (s == 0) { + // Our arena disallows size 0 allocations. + s = 1; + } + char* r; + if (rnd.OneIn(10)) { + r = arena.AllocateAligned(s); + } else { + r = arena.Allocate(s); + } + + for (int b = 0; b < s; b++) { + // Fill the "i"th allocation with a known bit pattern + r[b] = i % 256; + } + bytes += s; + allocated.push_back(std::make_pair(s, r)); + ASSERT_GE(arena.MemoryUsage(), bytes); + if (i > N/10) { + ASSERT_LE(arena.MemoryUsage(), bytes * 1.10); + } + } + for (int i = 0; i < allocated.size(); i++) { + size_t num_bytes = allocated[i].first; + const char* p = allocated[i].second; + for (int b = 0; b < num_bytes; b++) { + // Check the "i"th allocation for the known bit pattern + ASSERT_EQ(int(p[b]) & 0xff, i % 256); + } + } +} + +} // namespace leveldb + +int main(int argc, char** argv) { + return leveldb::test::RunAllTests(); +} |