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author | Wladimir J. van der Laan <laanwj@protonmail.com> | 2020-01-28 16:59:07 +0100 |
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committer | Wladimir J. van der Laan <laanwj@protonmail.com> | 2020-01-28 16:59:07 +0100 |
commit | 20a6babfa9a66f5432ef19c6c433b4357560f853 (patch) | |
tree | 0834cbc4054d41dfb8de5ec90143b4415adbc41d /src/leveldb/table/block_builder.h | |
parent | 2755b2b1092d0286022cf3cc3028e96f6bee2b34 (diff) | |
parent | 66480821b36c839ab7615cb9309850015bceadb0 (diff) | |
download | bitcoin-20a6babfa9a66f5432ef19c6c433b4357560f853.tar.xz |
Update to leveldb upstream using subtree merge
Diffstat (limited to 'src/leveldb/table/block_builder.h')
-rw-r--r-- | src/leveldb/table/block_builder.h | 26 |
1 files changed, 12 insertions, 14 deletions
diff --git a/src/leveldb/table/block_builder.h b/src/leveldb/table/block_builder.h index 4fbcb33972..f91f5e6d47 100644 --- a/src/leveldb/table/block_builder.h +++ b/src/leveldb/table/block_builder.h @@ -5,9 +5,10 @@ #ifndef STORAGE_LEVELDB_TABLE_BLOCK_BUILDER_H_ #define STORAGE_LEVELDB_TABLE_BLOCK_BUILDER_H_ +#include <stdint.h> + #include <vector> -#include <stdint.h> #include "leveldb/slice.h" namespace leveldb { @@ -18,6 +19,9 @@ class BlockBuilder { public: explicit BlockBuilder(const Options* options); + BlockBuilder(const BlockBuilder&) = delete; + BlockBuilder& operator=(const BlockBuilder&) = delete; + // Reset the contents as if the BlockBuilder was just constructed. void Reset(); @@ -35,21 +39,15 @@ class BlockBuilder { size_t CurrentSizeEstimate() const; // Return true iff no entries have been added since the last Reset() - bool empty() const { - return buffer_.empty(); - } + bool empty() const { return buffer_.empty(); } private: - const Options* options_; - std::string buffer_; // Destination buffer - std::vector<uint32_t> restarts_; // Restart points - int counter_; // Number of entries emitted since restart - bool finished_; // Has Finish() been called? - std::string last_key_; - - // No copying allowed - BlockBuilder(const BlockBuilder&); - void operator=(const BlockBuilder&); + const Options* options_; + std::string buffer_; // Destination buffer + std::vector<uint32_t> restarts_; // Restart points + int counter_; // Number of entries emitted since restart + bool finished_; // Has Finish() been called? + std::string last_key_; }; } // namespace leveldb |