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authorGavin Andresen <gavinandresen@gmail.com>2012-12-21 14:41:48 -0500
committerGavin Andresen <gavinandresen@gmail.com>2013-01-23 10:42:46 -0500
commitb1024662eafddd5560fbfbac29333e5e967ca0f8 (patch)
treea8bdd5a1adf525847c8f7df4b2b62268f8d0a738 /src/leveldb/port/port_win.cc
parent8aef119f43ee3b4e75e0f3bd7ea28cf7b29bb582 (diff)
Port leveldb to MinGW32
Several changes to make the native windows leveldb code compile with mingw32 and run on 32-bit Windows: * Remove -std=c++0x dependency (modified code to use NULL instead of nullptr) * Link with -lshlwapi * Only #define snprintf/etc if compiling with Visual Studio * Do not link against DbgHelp.lib (wrote a CreateDir instead of using DbgHelp's MakeSureDirectoryPathExists * Define WINVER=0x0500 so MinGW32 can use the 64-bit-filesystem Windows api calls * Define __USE_MINGW_ANSI_STDIO=1 to use MinGW's printf (which supports %ll) I also cleaned up makefile.mingw, assuming that dependencies would be in the standard /usr/local/{include,lib} by default but allowing overriding with make DEPSDIR=... etc
Diffstat (limited to 'src/leveldb/port/port_win.cc')
-rw-r--r--src/leveldb/port/port_win.cc6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/leveldb/port/port_win.cc b/src/leveldb/port/port_win.cc
index 15dfde1f27..99c1d8e346 100644
--- a/src/leveldb/port/port_win.cc
+++ b/src/leveldb/port/port_win.cc
@@ -37,7 +37,7 @@ namespace leveldb {
namespace port {
Mutex::Mutex() :
- cs_(nullptr) {
+ cs_(NULL) {
assert(!cs_);
cs_ = static_cast<void *>(new CRITICAL_SECTION());
::InitializeCriticalSection(static_cast<CRITICAL_SECTION *>(cs_));
@@ -48,7 +48,7 @@ Mutex::~Mutex() {
assert(cs_);
::DeleteCriticalSection(static_cast<CRITICAL_SECTION *>(cs_));
delete static_cast<CRITICAL_SECTION *>(cs_);
- cs_ = nullptr;
+ cs_ = NULL;
assert(!cs_);
}
@@ -128,7 +128,7 @@ void InitOnce(OnceType* once, void (*initializer)()) {
}
void* AtomicPointer::Acquire_Load() const {
- void * p = nullptr;
+ void * p = NULL;
InterlockedExchangePointer(&p, rep_);
return p;
}