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authorPieter Wuille <pieter.wuille@gmail.com>2016-12-01 16:14:45 -0800
committerPieter Wuille <pieter.wuille@gmail.com>2016-12-01 16:14:45 -0800
commit605d701471c3ee84682b0c149e41142d7cea95e7 (patch)
tree7a6af0e78ee2202f510686e9a3561c28829b8a4b /src/leveldb/include
parentdc6dee41f7cf2ba93fcd0fea7c157e4b2775d439 (diff)
parent634ad517037b319147816f1d112b066528e1724a (diff)
Merge in LevelDB 1.19 changes
Diffstat (limited to 'src/leveldb/include')
-rw-r--r--src/leveldb/include/leveldb/cache.h11
-rw-r--r--src/leveldb/include/leveldb/db.h4
-rw-r--r--src/leveldb/include/leveldb/env.h18
-rw-r--r--src/leveldb/include/leveldb/iterator.h2
-rw-r--r--src/leveldb/include/leveldb/options.h6
-rw-r--r--src/leveldb/include/leveldb/status.h6
6 files changed, 45 insertions, 2 deletions
diff --git a/src/leveldb/include/leveldb/cache.h b/src/leveldb/include/leveldb/cache.h
index 1a201e5e0a..6819d5bc49 100644
--- a/src/leveldb/include/leveldb/cache.h
+++ b/src/leveldb/include/leveldb/cache.h
@@ -81,6 +81,17 @@ class Cache {
// its cache keys.
virtual uint64_t NewId() = 0;
+ // Remove all cache entries that are not actively in use. Memory-constrained
+ // applications may wish to call this method to reduce memory usage.
+ // Default implementation of Prune() does nothing. Subclasses are strongly
+ // encouraged to override the default implementation. A future release of
+ // leveldb may change Prune() to a pure abstract method.
+ virtual void Prune() {}
+
+ // Return an estimate of the combined charges of all elements stored in the
+ // cache.
+ virtual size_t TotalCharge() const = 0;
+
private:
void LRU_Remove(Handle* e);
void LRU_Append(Handle* e);
diff --git a/src/leveldb/include/leveldb/db.h b/src/leveldb/include/leveldb/db.h
index 4c169bf22e..9752cbad51 100644
--- a/src/leveldb/include/leveldb/db.h
+++ b/src/leveldb/include/leveldb/db.h
@@ -14,7 +14,7 @@ namespace leveldb {
// Update Makefile if you change these
static const int kMajorVersion = 1;
-static const int kMinorVersion = 18;
+static const int kMinorVersion = 19;
struct Options;
struct ReadOptions;
@@ -115,6 +115,8 @@ class DB {
// about the internal operation of the DB.
// "leveldb.sstables" - returns a multi-line string that describes all
// of the sstables that make up the db contents.
+ // "leveldb.approximate-memory-usage" - returns the approximate number of
+ // bytes of memory in use by the DB.
virtual bool GetProperty(const Slice& property, std::string* value) = 0;
// For each i in [0,n-1], store in "sizes[i]", the approximate
diff --git a/src/leveldb/include/leveldb/env.h b/src/leveldb/include/leveldb/env.h
index f709514da6..99b6c21414 100644
--- a/src/leveldb/include/leveldb/env.h
+++ b/src/leveldb/include/leveldb/env.h
@@ -69,6 +69,21 @@ class Env {
virtual Status NewWritableFile(const std::string& fname,
WritableFile** result) = 0;
+ // Create an object that either appends to an existing file, or
+ // writes to a new file (if the file does not exist to begin with).
+ // On success, stores a pointer to the new file in *result and
+ // returns OK. On failure stores NULL in *result and returns
+ // non-OK.
+ //
+ // The returned file will only be accessed by one thread at a time.
+ //
+ // May return an IsNotSupportedError error if this Env does
+ // not allow appending to an existing file. Users of Env (including
+ // the leveldb implementation) must be prepared to deal with
+ // an Env that does not support appending.
+ virtual Status NewAppendableFile(const std::string& fname,
+ WritableFile** result);
+
// Returns true iff the named file exists.
virtual bool FileExists(const std::string& fname) = 0;
@@ -289,6 +304,9 @@ class EnvWrapper : public Env {
Status NewWritableFile(const std::string& f, WritableFile** r) {
return target_->NewWritableFile(f, r);
}
+ Status NewAppendableFile(const std::string& f, WritableFile** r) {
+ return target_->NewAppendableFile(f, r);
+ }
bool FileExists(const std::string& f) { return target_->FileExists(f); }
Status GetChildren(const std::string& dir, std::vector<std::string>* r) {
return target_->GetChildren(dir, r);
diff --git a/src/leveldb/include/leveldb/iterator.h b/src/leveldb/include/leveldb/iterator.h
index 76aced04bd..da631ed9d8 100644
--- a/src/leveldb/include/leveldb/iterator.h
+++ b/src/leveldb/include/leveldb/iterator.h
@@ -37,7 +37,7 @@ class Iterator {
// Valid() after this call iff the source is not empty.
virtual void SeekToLast() = 0;
- // Position at the first key in the source that at or past target
+ // Position at the first key in the source that is at or past target.
// The iterator is Valid() after this call iff the source contains
// an entry that comes at or past target.
virtual void Seek(const Slice& target) = 0;
diff --git a/src/leveldb/include/leveldb/options.h b/src/leveldb/include/leveldb/options.h
index 7c9b973454..83a1ef39a4 100644
--- a/src/leveldb/include/leveldb/options.h
+++ b/src/leveldb/include/leveldb/options.h
@@ -128,6 +128,12 @@ struct Options {
// efficiently detect that and will switch to uncompressed mode.
CompressionType compression;
+ // EXPERIMENTAL: If true, append to existing MANIFEST and log files
+ // when a database is opened. This can significantly speed up open.
+ //
+ // Default: currently false, but may become true later.
+ bool reuse_logs;
+
// If non-NULL, use the specified filter policy to reduce disk reads.
// Many applications will benefit from passing the result of
// NewBloomFilterPolicy() here.
diff --git a/src/leveldb/include/leveldb/status.h b/src/leveldb/include/leveldb/status.h
index 11dbd4b47e..d9575f9753 100644
--- a/src/leveldb/include/leveldb/status.h
+++ b/src/leveldb/include/leveldb/status.h
@@ -60,6 +60,12 @@ class Status {
// Returns true iff the status indicates an IOError.
bool IsIOError() const { return code() == kIOError; }
+ // Returns true iff the status indicates a NotSupportedError.
+ bool IsNotSupportedError() const { return code() == kNotSupported; }
+
+ // Returns true iff the status indicates an InvalidArgument.
+ bool IsInvalidArgument() const { return code() == kInvalidArgument; }
+
// Return a string representation of this status suitable for printing.
// Returns the string "OK" for success.
std::string ToString() const;