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authorPieter Wuille <pieter.wuille@gmail.com>2012-09-03 19:05:30 +0200
committerPieter Wuille <pieter.wuille@gmail.com>2012-10-20 23:08:56 +0200
commit43b7905e98d827df45e970dbaf5f08561ecc6cda (patch)
treea2f90a07dfd16e3a3ec1ae418e3f65a2f2177579 /src/leveldb.h
parent3ff3a2bd60a905d830de157390facde14aa0ffe3 (diff)
LevelDB glue
Database-independent glue for supporting LevelDB databases. Based on code from earlier commits by Mike Hearn in his leveldb branch.
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+// Copyright (c) 2012 The Bitcoin developers
+// Distributed under the MIT/X11 software license, see the accompanying
+// file COPYING or http://www.opensource.org/licenses/mit-license.php.
+#ifndef BITCOIN_LEVELDB_H
+#define BITCOIN_LEVELDB_H
+
+#include "serialize.h"
+
+#include <leveldb/db.h>
+#include <leveldb/write_batch.h>
+
+#include <boost/filesystem/path.hpp>
+
+// Batch of changes queued to be written to a CLevelDB
+class CLevelDBBatch
+{
+ friend class CLevelDB;
+
+private:
+ leveldb::WriteBatch batch;
+
+public:
+ template<typename K, typename V> void Write(const K& key, const V& value) {
+ CDataStream ssKey(SER_DISK, CLIENT_VERSION);
+ ssKey.reserve(ssKey.GetSerializeSize(key));
+ ssKey << key;
+ leveldb::Slice slKey(&ssKey[0], ssKey.size());
+
+ CDataStream ssValue(SER_DISK, CLIENT_VERSION);
+ ssValue.reserve(ssValue.GetSerializeSize(value));
+ ssValue << value;
+ leveldb::Slice slValue(&ssValue[0], ssValue.size());
+
+ batch.Put(slKey, slValue);
+ }
+
+ template<typename K> void Erase(const K& key) {
+ CDataStream ssKey(SER_DISK, CLIENT_VERSION);
+ ssKey.reserve(ssKey.GetSerializeSize(key));
+ ssKey << key;
+ leveldb::Slice slKey(&ssKey[0], ssKey.size());
+
+ batch.Delete(slKey);
+ }
+};
+
+class CLevelDB
+{
+private:
+ // custom environment this database is using (may be NULL in case of default environment)
+ leveldb::Env *penv;
+
+ // database options used
+ leveldb::Options options;
+
+ // options used when reading from the database
+ leveldb::ReadOptions readoptions;
+
+ // options used when iterating over values of the database
+ leveldb::ReadOptions iteroptions;
+
+ // options used when writing to the database
+ leveldb::WriteOptions writeoptions;
+
+ // options used when sync writing to the database
+ leveldb::WriteOptions syncoptions;
+
+ // the database itself
+ leveldb::DB *pdb;
+
+public:
+ CLevelDB(const boost::filesystem::path &path);
+ ~CLevelDB();
+
+ template<typename K, typename V> bool Read(const K& key, V& value) {
+ CDataStream ssKey(SER_DISK, CLIENT_VERSION);
+ ssKey.reserve(ssKey.GetSerializeSize(key));
+ ssKey << key;
+ leveldb::Slice slKey(&ssKey[0], ssKey.size());
+
+ std::string strValue;
+ leveldb::Status status = pdb->Get(readoptions, slKey, &strValue);
+ if (!status.ok()) {
+ if (status.IsNotFound())
+ return false;
+ printf("LevelDB read failure: %s\n", status.ToString().c_str());
+ }
+ try {
+ CDataStream ssValue(strValue.data(), strValue.data() + strValue.size(), SER_DISK, CLIENT_VERSION);
+ ssValue >> value;
+ } catch(std::exception &e) {
+ return false;
+ }
+ return true;
+ }
+
+ template<typename K, typename V> bool Write(const K& key, const V& value, bool fSync = false) {
+ CLevelDBBatch batch;
+ batch.Write(key, value);
+ return WriteBatch(batch, fSync);
+ }
+
+ template<typename K> bool Exists(const K& key) {
+ CDataStream ssKey(SER_DISK, CLIENT_VERSION);
+ ssKey.reserve(ssKey.GetSerializeSize(key));
+ ssKey << key;
+ leveldb::Slice slKey(&ssKey[0], ssKey.size());
+
+ std::string strValue;
+ leveldb::Status status = pdb->Get(readoptions, slKey, &strValue);
+ if (!status.ok()) {
+ if (status.IsNotFound())
+ return false;
+ printf("LevelDB read failure: %s\n", status.ToString().c_str());
+ }
+ return true;
+ }
+
+ template<typename K> bool Erase(const K& key, bool fSync = false) {
+ CLevelDBBatch batch;
+ batch.Erase(key);
+ return WriteBatch(batch, fSync);
+ }
+
+ bool WriteBatch(CLevelDBBatch &batch, bool fSync = false);
+
+ // not available for LevelDB; provide for compatibility with BDB
+ bool Flush() {
+ return true;
+ }
+
+ bool Sync() {
+ CLevelDBBatch batch;
+ return WriteBatch(batch, true);
+ }
+
+ // not exactly clean encapsulation, but it's easiest for now
+ leveldb::Iterator *NewIterator() {
+ return pdb->NewIterator(iteroptions);
+ }
+};
+
+#endif // BITCOIN_LEVELDB_H
+ \ No newline at end of file