diff options
author | Pieter Wuille <pieter.wuille@gmail.com> | 2012-12-01 23:04:14 +0100 |
---|---|---|
committer | Pieter Wuille <pieter.wuille@gmail.com> | 2013-01-08 02:00:59 +0100 |
commit | f9cae832e6f56c6abe89b3bf05d1f176c2a7c913 (patch) | |
tree | dd6c7cbfdee74c58b23e538853d7439bfa1f41e6 /src/leveldb.h | |
parent | 1d70f4bde8f6adc4df65397f486186a694a74c60 (diff) |
Parallelize script verification
* During block verification (when parallelism is requested), script
check actions are stored instead of being executed immediately.
* After every processed transactions, its signature actions are
pushed to a CScriptCheckQueue, which maintains a queue and some
synchronization mechanism.
* Two or more threads (if enabled) start processing elements from
this queue,
* When the block connection code is finished processing transactions,
it joins the worker pool until the queue is empty.
As cs_main is held the entire time, and all verification must be
finished before the block continues processing, this does not reach
the best possible performance. It is a less drastic change than
some more advanced mechanisms (like doing verification out-of-band
entirely, and rolling back blocks when a failure is detected).
The -par=N flag controls the number of threads (1-16). 0 means auto,
and is the default.
Diffstat (limited to 'src/leveldb.h')
0 files changed, 0 insertions, 0 deletions