diff options
author | Pieter Wuille <pieter.wuille@gmail.com> | 2019-10-29 11:55:59 -0700 |
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committer | Pieter Wuille <pieter.wuille@gmail.com> | 2019-11-12 15:35:26 -0800 |
commit | d61f2bb076d8f17840a8e79f1583d7f6e3e6d09a (patch) | |
tree | e36bc22346ff81282bc46dffea7ba9313fc49e0f /src/init.cpp | |
parent | 483b94292e89587e5ab40a30b8a90e2f56e847f3 (diff) |
Run background seeding periodically instead of unpredictably
* Instead of calling RandAddSeedSleep anytime the scheduler goes
idle, call its replacement (RandAddSeedPeriodic) just once per
minute. This has better guarantees of actually being run, and
helps limit how frequently the dynamic env data is gathered.
* Since this code runs once per minute regardless now, we no
longer need to keep track of the last time strengthening was
run; just do it always.
* Make strengthening time context dependent (100 ms at startup,
10 ms once per minute afterwards).
Diffstat (limited to 'src/init.cpp')
-rw-r--r-- | src/init.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/init.cpp b/src/init.cpp index f02740786d..2abdf7dbc4 100644 --- a/src/init.cpp +++ b/src/init.cpp @@ -1258,6 +1258,11 @@ bool AppInitMain(NodeContext& node) CScheduler::Function serviceLoop = std::bind(&CScheduler::serviceQueue, &scheduler); threadGroup.create_thread(std::bind(&TraceThread<CScheduler::Function>, "scheduler", serviceLoop)); + // Gather some entropy once per minute. + scheduler.scheduleEvery([]{ + RandAddPeriodic(); + }, 60000); + GetMainSignals().RegisterBackgroundSignalScheduler(scheduler); GetMainSignals().RegisterWithMempoolSignals(mempool); |