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authorRussell Yanofsky <russ@yanofsky.org>2017-11-03 07:49:16 -0400
committerRussell Yanofsky <russ@yanofsky.org>2018-08-31 10:00:38 -0400
commit190bf62be1214b072513c7fd7e01cc191723967c (patch)
treeaeece6f0d62abfa11a70875d120350f0374cabee /src/init.cpp
parent385ad110400bc9646dcf2e38b64b7080182a7344 (diff)
downloadbitcoin-190bf62be1214b072513c7fd7e01cc191723967c.tar.xz
scripted-diff: Small locking rename
Call sync.h primitives "locks" and "mutexes" instead of "blocks" and "waitable critical sections" to match current coding conventions and c++11 standard names. This PR does not rename the "CCriticalSection" class (though this could be done as a followup) because it is used everywhere and would swamp the other changes in this PR. Plain mutexes should mostly be preferred instead of recursive mutexes in new code anyway. -BEGIN VERIFY SCRIPT- set -x set -e ren() { git grep -l $1 | xargs sed -i s/$1/$2/; } ren CCriticalBlock UniqueLock ren CWaitableCriticalSection Mutex ren CConditionVariable std::condition_variable ren cs_GenesisWait g_genesis_wait_mutex ren condvar_GenesisWait g_genesis_wait_cv perl -0777 -pi -e 's/.*typedef.*condition_variable.*\n\n?//g' src/sync.h -END VERIFY SCRIPT-
Diffstat (limited to 'src/init.cpp')
-rw-r--r--src/init.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/init.cpp b/src/init.cpp
index 11b36a46e1..27966319d6 100644
--- a/src/init.cpp
+++ b/src/init.cpp
@@ -561,17 +561,17 @@ static void BlockNotifyCallback(bool initialSync, const CBlockIndex *pBlockIndex
}
static bool fHaveGenesis = false;
-static CWaitableCriticalSection cs_GenesisWait;
-static CConditionVariable condvar_GenesisWait;
+static Mutex g_genesis_wait_mutex;
+static std::condition_variable g_genesis_wait_cv;
static void BlockNotifyGenesisWait(bool, const CBlockIndex *pBlockIndex)
{
if (pBlockIndex != nullptr) {
{
- LOCK(cs_GenesisWait);
+ LOCK(g_genesis_wait_mutex);
fHaveGenesis = true;
}
- condvar_GenesisWait.notify_all();
+ g_genesis_wait_cv.notify_all();
}
}
@@ -1661,12 +1661,12 @@ bool AppInitMain()
// Wait for genesis block to be processed
{
- WAIT_LOCK(cs_GenesisWait, lock);
+ WAIT_LOCK(g_genesis_wait_mutex, lock);
// We previously could hang here if StartShutdown() is called prior to
// ThreadImport getting started, so instead we just wait on a timer to
// check ShutdownRequested() regularly.
while (!fHaveGenesis && !ShutdownRequested()) {
- condvar_GenesisWait.wait_for(lock, std::chrono::milliseconds(500));
+ g_genesis_wait_cv.wait_for(lock, std::chrono::milliseconds(500));
}
uiInterface.NotifyBlockTip_disconnect(BlockNotifyGenesisWait);
}