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author | Pieter Wuille <pieter.wuille@gmail.com> | 2011-05-02 15:34:42 +0200 |
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committer | Pieter Wuille <pieter.wuille@gmail.com> | 2011-05-10 23:49:30 +0200 |
commit | a6a5bb7c204130dd4f3ced74446798eb67ea6472 (patch) | |
tree | 83d8c791956b4027fa9c63c05b670527c8755ab8 /src/init.cpp | |
parent | 04a667b0767a6c3fff8d24be784ccaec9edf712b (diff) |
Support for name lookups in -connect and -addnode
* A new option -dns is introduced that enables name lookups in
-connect and -addnode, which is not enabled by default,
as it may be considered a security issue.
* A Lookup function is added that supports retrieving one or
more addresses based on a host name
* CAddress constructors (optionally) support name lookups.
* The different places in the source code that did name lookups
are refactored to use NameLookup or CAddress instead (dns seeding,
irc server lookup, getexternalip, ...).
* Removed ToStringLog() from CAddress, and switched to ToString(),
since it was empty.
Diffstat (limited to 'src/init.cpp')
-rw-r--r-- | src/init.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/init.cpp b/src/init.cpp index a8e93140b3..7e84675344 100644 --- a/src/init.cpp +++ b/src/init.cpp @@ -158,6 +158,7 @@ bool AppInit2(int argc, char* argv[]) " -min \t\t " + _("Start minimized\n") + " -datadir=<dir> \t\t " + _("Specify data directory\n") + " -proxy=<ip:port> \t " + _("Connect through socks4 proxy\n") + + " -dns \t " + _("Allow DNS lookups for addnode and connect\n") + " -addnode=<ip> \t " + _("Add a node to connect to\n") + " -connect=<ip> \t\t " + _("Connect only to the specified node\n") + " -nolisten \t " + _("Don't accept connections from outside\n") + @@ -208,6 +209,7 @@ bool AppInit2(int argc, char* argv[]) } fDebug = GetBoolArg("-debug"); + fAllowDNS = GetBoolArg("-dns"); #ifndef __WXMSW__ fDaemon = GetBoolArg("-daemon"); @@ -458,7 +460,7 @@ bool AppInit2(int argc, char* argv[]) { foreach(string strAddr, mapMultiArgs["-addnode"]) { - CAddress addr(strAddr, NODE_NETWORK); + CAddress addr(strAddr, fAllowDNS); addr.nTime = 0; // so it won't relay unless successfully connected if (addr.IsValid()) AddAddress(addr); |