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author | MarcoFalke <falke.marco@gmail.com> | 2018-08-13 15:01:07 -0400 |
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committer | MarcoFalke <falke.marco@gmail.com> | 2018-08-13 15:02:38 -0400 |
commit | ddc3ec92b0e655a3da21ac2e85ec2e7ecb66c65b (patch) | |
tree | e446883baf2424095ce0ad1a936d6d26c3a5cb9c /src/bench | |
parent | f87d0a9d75b366445f880041c56c725f8196364e (diff) | |
parent | fa5ce27385bc60cdf6d9a4eeb2d32c916c9e07eb (diff) |
Merge #13634: ui: Compile boost::signals2 only once
fa5ce27385 ui: Compile boost:signals2 only once (MarcoFalke)
Pull request description:
ui is one of the modules that poison other modules with `boost/signals2` headers. This moves the include to the cpp file and uses a forward declaration in the header.
Locally this speeds up the incremental build (building everything that uses the ui module) with gcc by ~5% for me. Gcc uses ~5% less memory.
Would be nice if someone could verify the numbers roughly.
I presume the improvements will be more pronounced if the other models would stop exposing the boost header as well.
Tree-SHA512: 078360eba330ddbca4268bd8552927eae242a239e18dfded25ec20be72650a68cd83af7ac160690249b943d33ae35d15df1313f1f60a0c28b9526853aa7d1e40
Diffstat (limited to 'src/bench')
0 files changed, 0 insertions, 0 deletions