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authorMarcoFalke <falke.marco@gmail.com>2017-09-30 18:07:44 +0200
committerMarcoFalke <falke.marco@gmail.com>2017-09-30 18:07:55 +0200
commite542728cde676f218c552d841d0af29b92f9800b (patch)
tree992beca84e6a88affd99fa2caa9fed5747e5d40c /src/bench/bench.h
parent763231051596b8e3455b839911ad6a3a1f1c3c74 (diff)
parent1789e4675b17f274fcb0761321e6fd249a102f40 (diff)
downloadbitcoin-e542728cde676f218c552d841d0af29b92f9800b.tar.xz
Merge #11303: Fix estimatesmartfee rounding display issue
1789e4675 Force explicit double -> int conversion for CFeeRate constructor (Matt Corallo) 53a6590f4 Make float <-> int casts explicit outside of test, qt, CFeeRate (Matt Corallo) 0b1b9148c Remove countMaskInv caching in bench framework (Matt Corallo) Pull request description: This fixes an issue where estimatesmartfee which matches at the min relay fee will return 999 sat/byte instead of 1000 sat/byte due to a float rounding issue. I went ahead and made all float <-> int conversion outside of test/qt explicit (test only had one or two more, Qt had quite a few, including many in the Qt headers themselves) and added overloads to CFeeRate to force callers to do an explicit round themselves. Easy to test with -Wfloat-conversion. Tree-SHA512: 66087b08e5dfca67506da54ae057c2f9d86184415e8fa4fa0199e38839e06a3ce96c836fcb7593b7d960065f5240c594ff3a0cfa14333ac528421f5aeac835c9
Diffstat (limited to 'src/bench/bench.h')
-rw-r--r--src/bench/bench.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/bench/bench.h b/src/bench/bench.h
index 1f36f2a4bc..79109eaa56 100644
--- a/src/bench/bench.h
+++ b/src/bench/bench.h
@@ -41,7 +41,7 @@ namespace benchmark {
std::string name;
double maxElapsed;
double beginTime;
- double lastTime, minTime, maxTime, countMaskInv;
+ double lastTime, minTime, maxTime;
uint64_t count;
uint64_t countMask;
uint64_t beginCycles;
@@ -55,7 +55,6 @@ namespace benchmark {
minCycles = std::numeric_limits<uint64_t>::max();
maxCycles = std::numeric_limits<uint64_t>::min();
countMask = 1;
- countMaskInv = 1./(countMask + 1);
}
bool KeepRunning();
};