diff options
author | Martin Zumsande <mzumsande@gmail.com> | 2021-09-09 21:41:51 +0200 |
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committer | Martin Zumsande <mzumsande@gmail.com> | 2021-09-16 00:50:48 +0200 |
commit | eb2e113df13c7b1ede279878f5cbad877af49f8e (patch) | |
tree | 3b6f2084707bd2be43905ad68df7b30456564273 /src/addrman.cpp | |
parent | 2161a058552ac938f2079b311a2d12f5d1772d01 (diff) |
addrman: Improve performance of Good
This is done by removing an unnecessary loop in Good_() and looping
through the new tables in MakeTried() more efficiently, choosing a
starting value that allow us to stop early in typical cases.
Co-authored-by: John Newbery <john@johnnewbery.com>
Diffstat (limited to 'src/addrman.cpp')
-rw-r--r-- | src/addrman.cpp | 26 |
1 files changed, 9 insertions, 17 deletions
diff --git a/src/addrman.cpp b/src/addrman.cpp index 772c34ae77..a1e8cb1bf1 100644 --- a/src/addrman.cpp +++ b/src/addrman.cpp @@ -11,6 +11,7 @@ #include <netaddress.h> #include <serialize.h> #include <streams.h> +#include <util/check.h> #include <cmath> #include <optional> @@ -488,11 +489,14 @@ void CAddrMan::MakeTried(CAddrInfo& info, int nId) AssertLockHeld(cs); // remove the entry from all new buckets - for (int bucket = 0; bucket < ADDRMAN_NEW_BUCKET_COUNT; bucket++) { - int pos = info.GetBucketPosition(nKey, true, bucket); + const int start_bucket{info.GetNewBucket(nKey, m_asmap)}; + for (int n = 0; n < ADDRMAN_NEW_BUCKET_COUNT; ++n) { + const int bucket{(start_bucket + n) % ADDRMAN_NEW_BUCKET_COUNT}; + const int pos{info.GetBucketPosition(nKey, true, bucket)}; if (vvNew[bucket][pos] == nId) { vvNew[bucket][pos] = -1; info.nRefCount--; + if (info.nRefCount == 0) break; } } nNew--; @@ -564,22 +568,10 @@ void CAddrMan::Good_(const CService& addr, bool test_before_evict, int64_t nTime if (info.fInTried) return; - // find a bucket it is in now - int nRnd = insecure_rand.randrange(ADDRMAN_NEW_BUCKET_COUNT); - int nUBucket = -1; - for (unsigned int n = 0; n < ADDRMAN_NEW_BUCKET_COUNT; n++) { - int nB = (n + nRnd) % ADDRMAN_NEW_BUCKET_COUNT; - int nBpos = info.GetBucketPosition(nKey, true, nB); - if (vvNew[nB][nBpos] == nId) { - nUBucket = nB; - break; - } - } - - // if no bucket is found, something bad happened; - // TODO: maybe re-add the node, but for now, just bail out - if (nUBucket == -1) + // if it is not in new, something bad happened + if (!Assume(info.nRefCount > 0)) { return; + } // which tried bucket to move the entry to int tried_bucket = info.GetTriedBucket(nKey, m_asmap); |