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authorfanquake <fanquake@gmail.com>2020-06-25 10:25:23 +0800
committerfanquake <fanquake@gmail.com>2020-06-30 13:25:09 +0800
commiteb6b73540d1ee7ff5a6874dd0e35f9b30b68e3b8 (patch)
treeed9f0a6022de84e3052ee81480df621cdee079bd /depends
parent03e056edcd1a7f7197a29068c52fa33fce12f7d7 (diff)
downloadbitcoin-eb6b73540d1ee7ff5a6874dd0e35f9b30b68e3b8.tar.xz
build: pass _WIN32_WINNT=0x0601 when building libevent for Windows
This enables of the use of AI_* definitions in the Windows headers, specifically AI_ADDRCONFIG, which fixes an issue with libevent and ipv6 on Windows. It also aligns with what we define in configure when building Core.
Diffstat (limited to 'depends')
-rw-r--r--depends/packages/libevent.mk4
1 files changed, 4 insertions, 0 deletions
diff --git a/depends/packages/libevent.mk b/depends/packages/libevent.mk
index ffdd576427..1cd5a1749a 100644
--- a/depends/packages/libevent.mk
+++ b/depends/packages/libevent.mk
@@ -10,12 +10,16 @@ define $(package)_preprocess_cmds
./autogen.sh
endef
+# When building for Windows, we set _WIN32_WINNT to target the same Windows
+# version as we do in configure. Due to quirks in libevents build system, this
+# is also required to enable support for ipv6. See #19375.
define $(package)_set_vars
$(package)_config_opts=--disable-shared --disable-openssl --disable-libevent-regress --disable-samples
$(package)_config_opts += --disable-dependency-tracking --enable-option-checking
$(package)_config_opts_release=--disable-debug-mode
$(package)_config_opts_linux=--with-pic
$(package)_config_opts_android=--with-pic
+ $(package)_cppflags_mingw32=-D_WIN32_WINNT=0x0601
endef
define $(package)_config_cmds