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authorCarl Dong <contact@carldong.me>2019-10-15 19:28:49 -0400
committerCarl Dong <contact@carldong.me>2020-06-19 14:35:48 -0400
commitb3394ab235b93937321ffd08b8924e57855aac38 (patch)
tree128da05d8670701e89f2de6e242bfd3a8f7b2ed4 /contrib/macdeploy/README.md
parentfebe5823b4ae0de5cd0e6da3f69555acd0724267 (diff)
contrib: macdeploy: Correctly generate macOS SDK
Previously, we did not include the macOS SDK libc++ headers in our SDK creation process and instead used whichever libc++ headers shipped with the clang package we downloaded in depends. This change adds a script (which works on both GNU/Linux and macOS) to correctly generate the macOS SDK including the libc++ headers. This can be thought of as a simplified rewrite of tpoechtrager's script: https://github.com/tpoechtrager/osxcross/blob/d3392f4eae78f3fa3f1fd065fa423f2712825102/tools/gen_sdk_package.sh The location within the SDK where we place the libc++ headers is chosen such that clang's search path detection logic for sysroots would pick up the headers properly. We also document this change.
Diffstat (limited to 'contrib/macdeploy/README.md')
-rw-r--r--contrib/macdeploy/README.md35
1 files changed, 25 insertions, 10 deletions
diff --git a/contrib/macdeploy/README.md b/contrib/macdeploy/README.md
index 68ebb5def1..65ac67fde4 100644
--- a/contrib/macdeploy/README.md
+++ b/contrib/macdeploy/README.md
@@ -14,13 +14,17 @@ When complete, it will have produced `Bitcoin-Qt.dmg`.
## SDK Extraction
-Our current macOS SDK (`macOSX10.14.sdk`) can be extracted from
+### Step 1: Obtaining `Xcode.app`
+
+Our current macOS SDK
+(`Xcode-10.2.1-10E1001-extracted-SDK-with-libcxx-headers.tar.gz`) can be
+extracted from
[Xcode_10.2.1.xip](https://download.developer.apple.com/Developer_Tools/Xcode_10.2.1/Xcode_10.2.1.xip).
An Apple ID is needed to download this.
-`Xcode.app` is packaged in a `.xip` archive.
-This makes the SDK less-trivial to extract on non-macOS machines.
-One approach (tested on Debian Buster) is outlined below:
+After Xcode version 7.x, Apple started shipping the `Xcode.app` in a `.xip`
+archive. This makes the SDK less-trivial to extract on non-macOS machines. One
+approach (tested on Debian Buster) is outlined below:
```bash
@@ -41,17 +45,28 @@ popd
xar -xf Xcode_10.2.1.xip -C .
./pbzx/pbzx -n Content | cpio -i
-
-find Xcode.app -type d -name MacOSX.sdk -exec sh -c 'tar --transform="s/MacOSX.sdk/MacOSX10.14.sdk/" -c -C$(dirname {}) MacOSX.sdk/ | gzip -9n > MacOSX10.14.sdk.tar.gz' \;
```
-on macOS the process is more straightforward:
+On macOS the process is more straightforward:
```bash
xip -x Xcode_10.2.1.xip
-tar -s "/MacOSX.sdk/MacOSX10.14.sdk/" -C Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/ -czf MacOSX10.14.sdk.tar.gz MacOSX.sdk
```
+### Step 2: Generating `Xcode-10.2.1-10E1001-extracted-SDK-with-libcxx-headers.tar.gz` from `Xcode.app`
+
+To generate `Xcode-10.2.1-10E1001-extracted-SDK-with-libcxx-headers.tar.gz`, run
+the script [`gen-sdk`](./gen-sdk) with the path to `Xcode.app` (extracted in the
+previous stage) as the first argument.
+
+```bash
+# Generate a Xcode-10.2.1-10E1001-extracted-SDK-with-libcxx-headers.tar.gz from
+# the supplied Xcode.app
+./contrib/macdeploy/gen-sdk '/path/to/Xcode.app'
+```
+
+### Historial macOS SDK Extraction Notes
+
Our previously used macOS SDK (`MacOSX10.11.sdk`) can be extracted from
[Xcode 7.3.1 dmg](https://developer.apple.com/devcenter/download.action?path=/Developer_Tools/Xcode_7.3.1/Xcode_7.3.1.dmg).
The script [`extract-osx-sdk.sh`](./extract-osx-sdk.sh) automates this. First
@@ -91,13 +106,13 @@ and its `libLTO.so` rather than those from `llvmgcc`, as it was originally done
To complicate things further, all builds must target an Apple SDK. These SDKs are free to
download, but not redistributable. To obtain it, register for an Apple Developer Account,
-then download [Xcode 10.2.1](https://download.developer.apple.com/Developer_Tools/Xcode_10.2.1/Xcode_10.2.1.xip).
+then download [Xcode_10.2.1](https://download.developer.apple.com/Developer_Tools/Xcode_10.2.1/Xcode_10.2.1.xip).
This file is many gigabytes in size, but most (but not all) of what we need is
contained only in a single directory:
```bash
-Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk
+Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk
```
See the SDK Extraction notes above for how to obtain it.